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MangoHud freezes Vulkan applications with nVidia 550.78 #1314
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I've attempted to fix this issue here a0a31b4 |
I'll give the git version a try, I'll let you know if this fixes my issue |
I just tried with a build from the git version, but I still have the problem of my game just completely freezing before even rendering anything. This is what my screen looks like after trying to start any game with mangohud enabled I also have this issue with Baldur's gate 2 enhanced edition, running with proton, without enabling the alternative rendering mode, which should mean it's using opengl and not vulkan (unless proton does something i'm not aware of). Mangohud does seem to at least load data before the game freezes, but I don't know if that has anything to do with the issue. Please let me know if you need anything else to figure out the issue |
I switched over to the nvidia 555 beta drivers. Something did change in the behaviour when mangohud is enabled, and it's slightly less annoying. The game just doesn't open now. Steam says the game is running, but the game never really starts. |
Can confirm as well. With 555.42.02 it no longer freezes applications anymore. Maybe it was just a driver bug? |
Describe the bug
As of today (yesterday everything was fine) all of the sudden MangoHUD freezes Vulkan based applications. Either when opening them up or closing them down.
I tested it with GZDoom using it's Vulkan backend. Which can be run just fine with MangoHUD enabled until you close it. Other apps like games using DXVK, Godot 4 will freeze right at the start as soon as the game window pops open.
Edit: Found out this happens only on Wayland. Running Gnome 46 in X11 does not cause the freezes. Switching to Gnome 46 Wayland does.
Mai 01 09:39:03 kleinerpoppel org.zdoom.GZDoom.desktop[26609]: [*** LOG ERROR #0001 ***] [2024-05-01 09:39:03] [MANGOHUD] string pointer is null [../src/shared_x11.cpp(39)]
Disabling MangoHUD restored all Vulkan apps.
What changed is that my distribution updated the nvidia driver package to 550.78
List relevant hardware/software information
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Vulkan apps not to freeze
Additional context
It might be worth mentioning I run everything from flatpak. MangoHUD, GZDoom etc.
Verified all flatpak runtimes are up-to-date as well.
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