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index.test.tsx
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index.test.tsx
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/** @jest-environment jsdom */
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v2.0. If a copy of the MPL was not distributed with this
// file, You can obtain one at http://mozilla.org/MPL/2.0/
//
// This file incorporates work covered by the following copyright and
// permission notice:
//
// Copyright 2018-2021 Cruise LLC
//
// This source code is licensed under the Apache License, Version 2.0,
// found at http://www.apache.org/licenses/LICENSE-2.0
// You may not use this file except in compliance with the License.
import { renderHook, RenderResult } from "@testing-library/react-hooks/dom";
import { last } from "lodash";
import { PropsWithChildren, useCallback } from "react";
import { act } from "react-dom/test-utils";
import { GlobalVariables } from "@foxglove-studio/app/hooks/useGlobalVariables";
import { PlayerPresence, PlayerStateActiveData } from "@foxglove-studio/app/players/types";
import delay from "@foxglove-studio/app/util/delay";
import { initializeLogEvent, resetLogEventForTests } from "@foxglove-studio/app/util/logEvent";
import sendNotification from "@foxglove-studio/app/util/sendNotification";
import tick from "@foxglove-studio/app/util/tick";
import {
MessagePipelineProvider,
WARN_ON_SUBSCRIPTIONS_WITHIN_TIME_MS,
useMessagePipeline,
MaybePlayer,
MessagePipelineContext,
} from ".";
import FakePlayer from "./FakePlayer";
import { MAX_PROMISE_TIMEOUT_TIME_MS } from "./pauseFrameForPromise";
jest.setTimeout(MAX_PROMISE_TIMEOUT_TIME_MS * 3);
type WrapperProps = {
maybePlayer: MaybePlayer;
globalVariables?: GlobalVariables;
};
function Hook(_props: WrapperProps) {
return useMessagePipeline(useCallback((value) => value, []));
}
function Wrapper({ children, maybePlayer, globalVariables }: PropsWithChildren<WrapperProps>) {
return (
<MessagePipelineProvider maybePlayer={maybePlayer} globalVariables={globalVariables}>
{children}
</MessagePipelineProvider>
);
}
describe("MessagePipelineProvider/useMessagePipeline", () => {
it("returns empty data when no player is given", () => {
const { result } = renderHook(Hook, { wrapper: Wrapper });
expect(result.all).toEqual([
{
playerState: {
activeData: undefined,
capabilities: [],
presence: PlayerPresence.NOT_PRESENT,
playerId: "",
progress: {},
},
subscriptions: [],
publishers: [],
frame: {},
sortedTopics: [],
datatypes: {},
setSubscriptions: expect.any(Function),
setPublishers: expect.any(Function),
publish: expect.any(Function),
startPlayback: expect.any(Function),
pausePlayback: expect.any(Function),
setPlaybackSpeed: expect.any(Function),
seekPlayback: expect.any(Function),
setParameter: expect.any(Function),
pauseFrame: expect.any(Function),
requestBackfill: expect.any(Function),
},
]);
});
it("updates when the player emits a new state", async () => {
const player = new FakePlayer();
const { result } = renderHook(Hook, {
wrapper: Wrapper,
initialProps: { maybePlayer: { player } },
});
act(() => {
player.emit();
});
expect(result.all).toEqual([
expect.objectContaining({
playerState: {
activeData: undefined,
capabilities: [],
presence: PlayerPresence.INITIALIZING,
playerId: "",
progress: {},
},
}),
expect.objectContaining({
playerState: {
activeData: undefined,
capabilities: [],
presence: PlayerPresence.PRESENT,
playerId: "test",
progress: {},
},
}),
]);
});
it("merges player presence info with construction status from maybePlayer", async () => {
const player = new FakePlayer();
const { result, rerender } = renderHook(Hook, {
wrapper: Wrapper,
initialProps: { maybePlayer: {} },
});
rerender({ maybePlayer: { loading: true } });
rerender({ maybePlayer: { error: new Error("failed to load player") } });
rerender({ maybePlayer: { player } });
await act(() => player.emit());
await act(() => player.emit({ presence: PlayerPresence.RECONNECTING }));
expect(
result.all.map((ctx) => {
if (ctx instanceof Error) {
throw ctx;
}
return ctx.playerState.presence;
}),
).toEqual([
// Some unsightly duplication here - either an artifact of renderHook or a potential
// improvement by modifying useContextSelector.
PlayerPresence.NOT_PRESENT,
PlayerPresence.NOT_PRESENT,
PlayerPresence.CONSTRUCTING,
PlayerPresence.CONSTRUCTING,
PlayerPresence.ERROR,
PlayerPresence.ERROR,
PlayerPresence.INITIALIZING,
PlayerPresence.PRESENT,
PlayerPresence.RECONNECTING,
]);
sendNotification.expectCalledDuringTest();
});
it("throws an error when the player emits before the previous emit has been resolved", () => {
const player = new FakePlayer();
renderHook(Hook, {
wrapper: Wrapper,
initialProps: { maybePlayer: { player } },
});
act(() => {
player.emit();
});
expect(() => player.emit()).toThrow(
"New playerState was emitted before last playerState was rendered.",
);
});
it("waits for the previous frame to finish before calling setGlobalVariables again", async () => {
const player = new FakePlayer();
const mockSetGlobalVariables = jest.spyOn(player, "setGlobalVariables");
const { result, rerender } = renderHook(Hook, {
wrapper: Wrapper,
initialProps: { maybePlayer: { player }, globalVariables: {} },
});
await tick();
await tick();
expect(mockSetGlobalVariables.mock.calls).toEqual([[{}]]);
const onFrameRendered = result.current.pauseFrame("Wait");
// Pass in new globalVariables and make sure they aren't used until the frame is done
rerender({ maybePlayer: { player }, globalVariables: { futureTime: 1 } });
await tick();
expect(mockSetGlobalVariables.mock.calls).toEqual([[{}]]);
// Once the frame is done, setGlobalVariables will be called with the new value
onFrameRendered();
await tick();
await tick();
expect(mockSetGlobalVariables.mock.calls).toEqual([[{}], [{ futureTime: 1 }]]);
});
it("sets subscriptions", () => {
const player = new FakePlayer();
const { result } = renderHook(Hook, {
wrapper: Wrapper,
initialProps: { maybePlayer: { player } },
});
act(() => {
result.current.setSubscriptions("test", [{ topic: "/webviz/test" }]);
});
expect(result.current.subscriptions).toEqual([{ topic: "/webviz/test" }]);
act(() => {
result.current.setSubscriptions("bar", [{ topic: "/webviz/test2" }]);
});
expect(result.current.subscriptions).toEqual([
{ topic: "/webviz/test" },
{ topic: "/webviz/test2" },
]);
const lastSubscriptions = result.current.subscriptions;
// cause the player to emit a frame outside the render loop to trigger another render
act(() => {
player.emit();
});
// make sure subscriptions are reference equal when they don't change
expect(result.current.subscriptions).toBe(lastSubscriptions);
});
it("sets publishers", () => {
const player = new FakePlayer();
const { result } = renderHook(Hook, {
wrapper: Wrapper,
initialProps: { maybePlayer: { player } },
});
act(() => result.current.setPublishers("test", [{ topic: "/webviz/test", datatype: "test" }]));
expect(result.current.publishers).toEqual([{ topic: "/webviz/test", datatype: "test" }]);
act(() => result.current.setPublishers("bar", [{ topic: "/webviz/test2", datatype: "test2" }]));
expect(result.current.publishers).toEqual([
{ topic: "/webviz/test", datatype: "test" },
{ topic: "/webviz/test2", datatype: "test2" },
]);
const lastPublishers = result.current.publishers;
// cause the player to emit a frame outside the render loop to trigger another render
act(() => {
player.emit();
});
// make sure publishers are reference equal when they don't change
expect(result.current.publishers).toBe(lastPublishers);
});
it("renders with the same callback functions every time", async () => {
const player = new FakePlayer();
const { result } = renderHook(Hook, {
wrapper: Wrapper,
initialProps: { maybePlayer: { player } },
});
const lastContext = result.current;
await act(() => player.emit());
for (const [key, value] of Object.entries(result.current)) {
if (typeof value === "function") {
expect((lastContext as any)[key]).toBe(value);
}
}
});
it("resolves listener promise after each render", async () => {
const player = new FakePlayer();
const { result } = renderHook(Hook, {
wrapper: Wrapper,
initialProps: { maybePlayer: { player } },
});
// once for the initialization message
expect(result.all.length).toBe(1);
// Now wait for the player state emit cycle to complete.
// This promise should resolve when the render loop finishes.
await act(() => player.emit());
expect(result.all.length).toBe(2);
await act(() => player.emit());
expect(result.all.length).toBe(3);
});
it("proxies player methods to player", () => {
const player = new FakePlayer();
jest.spyOn(player, "startPlayback");
jest.spyOn(player, "pausePlayback");
jest.spyOn(player, "setPlaybackSpeed");
jest.spyOn(player, "seekPlayback");
const { result } = renderHook(Hook, {
wrapper: Wrapper,
initialProps: { maybePlayer: { player } },
});
expect(player.startPlayback).toHaveBeenCalledTimes(0);
expect(player.pausePlayback).toHaveBeenCalledTimes(0);
expect(player.setPlaybackSpeed).toHaveBeenCalledTimes(0);
expect(player.seekPlayback).toHaveBeenCalledTimes(0);
result.current.startPlayback();
result.current.pausePlayback();
result.current.setPlaybackSpeed(0.5);
result.current.seekPlayback({ sec: 1, nsec: 0 });
expect(player.startPlayback).toHaveBeenCalledTimes(1);
expect(player.pausePlayback).toHaveBeenCalledTimes(1);
expect(player.setPlaybackSpeed).toHaveBeenCalledWith(0.5);
expect(player.seekPlayback).toHaveBeenCalledWith({ sec: 1, nsec: 0 });
});
it("closes player on unmount", () => {
const player = new FakePlayer();
jest.spyOn(player, "close");
const { unmount } = renderHook(Hook, {
wrapper: Wrapper,
initialProps: { maybePlayer: { player } },
});
unmount();
expect(player.close).toHaveBeenCalledTimes(1);
});
describe("when changing the player", () => {
let player: any;
let player2: any;
let result: RenderResult<MessagePipelineContext>;
beforeEach(async () => {
player = new FakePlayer();
player.playerId = "fake player 1";
jest.spyOn(player, "close");
let rerender;
({ result, rerender } = renderHook(Hook, {
wrapper: Wrapper,
initialProps: { maybePlayer: { player } },
}));
await act(() => player.emit());
expect(result.all.length).toBe(2);
player2 = new FakePlayer();
player2.playerId = "fake player 2";
rerender({ maybePlayer: { player: player2 } });
expect(player.close).toHaveBeenCalledTimes(1);
expect(result.all.length).toBe(5);
});
it("closes old player when new player is supplied and stops old player message flow", async () => {
await act(() => player2.emit());
expect(result.all.length).toBe(6);
await act(() => player.emit());
expect(result.all.length).toBe(6);
expect(
result.all.map((ctx) => {
if (ctx instanceof Error) {
throw ctx;
}
return ctx.playerState.playerId;
}),
).toEqual(["", "fake player 1", "fake player 1", "fake player 1", "", "fake player 2"]);
});
it("does not think the old player is the new player if it emits first", async () => {
await act(() => player.emit());
expect(result.all.length).toBe(5);
await act(() => player2.emit());
expect(result.all.length).toBe(6);
expect(
result.all.map((ctx) => {
if (ctx instanceof Error) {
throw ctx;
}
return ctx.playerState.playerId;
}),
).toEqual(["", "fake player 1", "fake player 1", "fake player 1", "", "fake player 2"]);
});
});
it("does not throw when interacting w/ context and player is missing", () => {
const { result } = renderHook(Hook, { wrapper: Wrapper });
result.current.startPlayback();
result.current.pausePlayback();
result.current.setPlaybackSpeed(1);
result.current.seekPlayback({ sec: 1, nsec: 0 });
result.current.publish({ topic: "/foo", msg: {} });
});
it("transfers subscriptions and publishers between players", async () => {
const player = new FakePlayer();
const { result, rerender } = renderHook(Hook, {
wrapper: Wrapper,
initialProps: { maybePlayer: { player } },
});
act(() => result.current.setSubscriptions("test", [{ topic: "/webviz/test" }]));
act(() => result.current.setSubscriptions("bar", [{ topic: "/webviz/test2" }]));
act(() => result.current.setPublishers("test", [{ topic: "/webviz/test", datatype: "test" }]));
const player2 = new FakePlayer();
rerender({ maybePlayer: { player: player2 } });
expect(player2.subscriptions).toEqual([{ topic: "/webviz/test" }, { topic: "/webviz/test2" }]);
expect(player2.publishers).toEqual([{ topic: "/webviz/test", datatype: "test" }]);
});
it("keeps activeData when closing a player", async () => {
const player = new FakePlayer();
const { result, rerender } = renderHook(Hook, {
wrapper: Wrapper,
initialProps: { maybePlayer: { player } },
});
const activeData: PlayerStateActiveData = {
messages: [],
messageOrder: "receiveTime",
currentTime: { sec: 0, nsec: 0 },
startTime: { sec: 0, nsec: 0 },
endTime: { sec: 1, nsec: 0 },
isPlaying: true,
speed: 0.2,
lastSeekTime: 1234,
topics: [{ name: "/input/foo", datatype: "foo" }],
datatypes: { foo: { fields: [] } },
parsedMessageDefinitionsByTopic: {},
playerWarnings: {},
totalBytesReceived: 1234,
};
await act(() => player.emit({ activeData }));
expect(result.all.length).toBe(2);
rerender({ maybePlayer: { player: undefined } });
expect(result.all.length).toBe(5);
expect((last(result.all) as MessagePipelineContext).playerState).toEqual({
activeData,
capabilities: [],
presence: PlayerPresence.NOT_PRESENT,
playerId: "",
progress: {},
});
});
it("logs a warning if a panel subscribes just after activeData becomes available", async () => {
const player = new FakePlayer();
const { result } = renderHook(Hook, {
wrapper: Wrapper,
initialProps: { maybePlayer: { player } },
});
expect(result.all.length).toBe(1);
act(() =>
(result.all[0] as MessagePipelineContext).setSubscriptions("id", [{ topic: "/test" }]),
);
expect(result.all.length).toBe(2);
expect(console.warn).toHaveBeenCalledTimes(0);
// Emit activeData.
const activeData: PlayerStateActiveData = {
messages: [],
messageOrder: "receiveTime",
currentTime: { sec: 0, nsec: 0 },
startTime: { sec: 0, nsec: 0 },
endTime: { sec: 1, nsec: 0 },
isPlaying: true,
speed: 0.2,
lastSeekTime: 1234,
topics: [{ name: "/input/foo", datatype: "foo" }],
datatypes: { foo: { fields: [] } },
parsedMessageDefinitionsByTopic: {},
playerWarnings: {},
totalBytesReceived: 1234,
};
await act(() => player.emit({ activeData }));
expect(result.all.length).toBe(3);
// Calling setSubscriptions right after activeData is ok if the set of topics doesn't change
act(() =>
(result.all[0] as MessagePipelineContext).setSubscriptions("id", [{ topic: "/test" }]),
);
expect((console.warn as jest.Mock).mock.calls).toEqual([]);
// But changing the set of topics results in a warning
act(() =>
(result.all[0] as MessagePipelineContext).setSubscriptions("id", [{ topic: "/test2" }]),
);
expect((console.warn as jest.Mock).mock.calls).toEqual([
[
"Panel subscribed right after Player loaded, which causes unnecessary requests. Please let the Foxglove team know about this. Topics: /test2",
],
]);
// If we wait a little bit, we shouldn't get any additional warnings.
await delay(WARN_ON_SUBSCRIPTIONS_WITHIN_TIME_MS + 200);
act(() =>
(result.all[0] as MessagePipelineContext).setSubscriptions("id", [{ topic: "/test" }]),
);
expect((console.warn as jest.Mock).mock.calls.length).toEqual(1);
(console.warn as jest.Mock).mockClear();
});
describe("pauseFrame", () => {
let logger: any;
beforeEach(async () => {
logger = jest.fn();
initializeLogEvent(
logger,
{ PAUSE_FRAME_TIMEOUT: "pause_frame_timeout" },
{ PANEL_TYPES: "panel_types" },
);
});
afterEach(() => {
resetLogEventForTests();
});
it("frames automatically resolve without calling pauseFrame", async () => {
let hasFinishedFrame = false;
const player = new FakePlayer();
renderHook(Hook, {
wrapper: Wrapper,
initialProps: { maybePlayer: { player } },
});
await act(async () => {
player.emit().then(() => {
hasFinishedFrame = true;
});
});
await delay(20);
expect(hasFinishedFrame).toEqual(true);
});
it("when pausing for multiple promises, waits for all of them to resolve", async () => {
// Start by pausing twice.
const player = new FakePlayer();
const { result } = renderHook(Hook, {
wrapper: Wrapper,
initialProps: { maybePlayer: { player } },
});
const resumeFunctions = [
result.current.pauseFrame(""),
result.current.pauseFrame(""),
] as const;
// Trigger the next emit.
let hasFinishedFrame = false;
await act(async () => {
player.emit().then(() => {
hasFinishedFrame = true;
});
});
await delay(20);
// We are still pausing.
expect(hasFinishedFrame).toEqual(false);
// If we resume only one, we still don't move on to the next frame.
resumeFunctions[0]();
await delay(20);
expect(hasFinishedFrame).toEqual(false);
// If we resume them all, we can move on to the next frame.
resumeFunctions[1]();
await delay(20);
expect(hasFinishedFrame).toEqual(true);
});
it("can wait for promises multiple frames in a row", async () => {
expect.assertions(8);
const player = new FakePlayer();
const { result } = renderHook(Hook, {
wrapper: Wrapper,
initialProps: { maybePlayer: { player } },
});
async function runSingleFrame(shouldPause: boolean) {
let resumeFn;
if (shouldPause) {
resumeFn = result.current.pauseFrame("");
}
let hasFinishedFrame = false;
await act(async () => {
player.emit().then(() => {
hasFinishedFrame = true;
});
});
await delay(20);
if (resumeFn) {
expect(hasFinishedFrame).toEqual(false);
resumeFn();
await delay(20);
expect(hasFinishedFrame).toEqual(true);
} else {
expect(hasFinishedFrame).toEqual(true);
}
}
await runSingleFrame(true);
await runSingleFrame(true);
await runSingleFrame(false);
await runSingleFrame(false);
await runSingleFrame(true);
});
it("Adding a promise that is previously resolved just plays through", async () => {
const player = new FakePlayer();
const { result } = renderHook(Hook, {
wrapper: Wrapper,
initialProps: { maybePlayer: { player } },
});
// Pause the current frame, but immediately resume it before we actually emit.
const resumeFn = result.current.pauseFrame("");
resumeFn();
// Then trigger the next emit.
let hasFinishedFrame = false;
await act(async () => {
player.emit().then(() => {
hasFinishedFrame = true;
});
});
await delay(20);
// Since we have already resumed, we automatically move on to the next frame.
expect(hasFinishedFrame).toEqual(true);
});
it("Adding a promise that does not resolve eventually results in an error, and then continues playing", async () => {
const player = new FakePlayer();
const { result } = renderHook(Hook, {
wrapper: Wrapper,
initialProps: { maybePlayer: { player } },
});
// Pause the current frame.
result.current.pauseFrame("");
// Then trigger the next emit.
let hasFinishedFrame = false;
await act(async () => {
player.emit().then(() => {
hasFinishedFrame = true;
});
});
await delay(20);
expect(hasFinishedFrame).toEqual(false);
await delay(MAX_PROMISE_TIMEOUT_TIME_MS + 20);
expect(hasFinishedFrame).toEqual(true);
expect(logger).toHaveBeenCalled();
});
it("Adding multiple promises that do not resolve eventually results in an error, and then continues playing", async () => {
const player = new FakePlayer();
const { result } = renderHook(Hook, {
wrapper: Wrapper,
initialProps: { maybePlayer: { player } },
});
// Pause the current frame twice.
result.current.pauseFrame("");
result.current.pauseFrame("");
// Then trigger the next emit.
let hasFinishedFrame = false;
await act(async () => {
player.emit().then(() => {
hasFinishedFrame = true;
});
});
await delay(20);
expect(hasFinishedFrame).toEqual(false);
await delay(MAX_PROMISE_TIMEOUT_TIME_MS + 20);
expect(hasFinishedFrame).toEqual(true);
expect(logger).toHaveBeenCalled();
});
it("does not accidentally resolve the second player's promise when replacing the player", async () => {
const player = new FakePlayer();
const { result, rerender } = renderHook(Hook, {
wrapper: Wrapper,
initialProps: { maybePlayer: { player } },
});
// Pause the current frame.
const firstPlayerResumeFn = result.current.pauseFrame("");
// Then trigger the next emit.
await act(async () => {
player.emit();
});
await delay(20);
// Replace the player.
const newPlayer = new FakePlayer();
rerender({ maybePlayer: { player: newPlayer } });
await delay(20);
const secondPlayerResumeFn = result.current.pauseFrame("");
let secondPlayerHasFinishedFrame = false;
await act(async () => {
newPlayer.emit().then(() => {
secondPlayerHasFinishedFrame = true;
});
});
await delay(20);
expect(secondPlayerHasFinishedFrame).toEqual(false);
firstPlayerResumeFn();
await delay(20);
// The first player was resumed, but the second player should not have finished its frame.
expect(secondPlayerHasFinishedFrame).toEqual(false);
secondPlayerResumeFn();
await delay(20);
// The second player was resumed and can now finish its frame.
expect(secondPlayerHasFinishedFrame).toEqual(true);
});
});
});