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1.对player实例进行销毁后,报错问题。2.减少一些无用的conslog.log
1.1.5
No response
应该是正常销毁
player.value && (await player.value.dispose());
The text was updated successfully, but these errors were encountered:
看着是创建两个Player,分别加载两个JSON文件,然后销毁一个Player后出错? 可以提供下可测试的最小场景吗,我们使用时没有遇到这类销毁问题。
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liuxi150
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🔎 搜索关键词
1.对player实例进行销毁后,报错问题。2.减少一些无用的conslog.log
🕗 版本信息
1.1.5
🖥️ 平台信息
💻 示例代码
No response
🙂 预期行为
应该是正常销毁
🙁 实际行为
⏯ 复现步骤
player.value && (await player.value.dispose());
其它信息
No response
The text was updated successfully, but these errors were encountered: