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Releases: galacean/engine

v0.3.4

17 Apr 10:29
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Bug Fixes

v0.3.3

16 Apr 17:19
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v0.3.3

v0.3.2

14 Apr 11:31
973158a
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Bug Fixes

v0.3.1

10 Apr 02:39
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Bug Fixes

v0.3.0

06 Apr 07:14
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https://github.com/oasis-engine/engine/milestone/1

Features

  • add materialCount, getInstanceMaterial(), getMaterial()/setMaterial(), getMaterials()/setMaterials() properties and methods in Renderer. (#75)
  • Delete GeometryRenderer, mesh renderer uniformly uses MeshRenderer.(#75)
  • Remove geometry classes such as GeometryXX and use PrimitiveMesh instead.(#85)
  • Optimize the sorting performance of the render queue.(#98)
  • Added tillingOffset property for commonly used materials.(#104)
  • Camera adds screenPointToRay method.(#109)
  • Add model-oriented mesh class ModleMesh.(#100)
  • Mesh adds addSubMesh(subMesh: SubMesh): SubMesh; function overload.(#117)
  • SpriteRenderer adds flipX/Y and custom shader capabilities.(#64)
  • Add Sprite Class as the rendering data of SpriteRenderer.(#64)
  • RenderTargetBlendState adds enbale property.(#123)
  • Add isTransparent, alphaCutoff, renderFace, blendMode blend state properties for commonly used materials.(#121)
  • Export GLTFResource type.(#135)

Bug Fixes

  • Wrong number of mipmap in Texture.(#136)
  • Material blend mode bug. (#127)
  • Fix none-indices gltf modle load error. (#107) (Thanks to @BugDongDong for providing clues)
  • Fix material texture display error bug. (#148) (Thanks to @zhoumingyang for providing clues)

v0.2.6

29 Mar 10:55
f53103d
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Optimize memory leaks caused by static members

v0.2.3

22 Mar 12:54
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  • astc support is not correct. (#102) (02194d7)
  • compatible with BlendOperation.Min and BlendOperation.Max (#111) (b8cd565)
  • fix none-indices gltf modle load error (#107) (5fa3a1c)
  • Camera.setClearMode() cause gl warning when value is ClearMode.SOLID_COLOR (#108) (6230d68)
  • scripts do not execute onDestroy() when call engine.destroy() (#115) (1473287)
  • passing in the same HTMLCanvas twice results in an engine error (#115) (1473287)