To have both Android and Unity Sentry SDK in one app? #11259
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highcapital
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Hey @highcapital! The Unity SDK automatically includes the android SDK when you choose android as a build target. This means you only need to configure the Unity SDK, you don't also need a separate Android SDK. if you run into any issues, please open a GH issue! https://github.com/getsentry/sentry-unity/issues |
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Hi, my Android app has both native Android code and a Unity part (as library integration). Since Sentry provides different solutions for Android and Unity, I configured two separate Sentry projects for them, and integrated Sentry SDK for Android and Unity code separately. So the final app contains two sets of Sentry code (I guess?).
Then I can see the error reports in both Sentry project console, which seems to work.
But my question is: since Android and Unity code run in the same app in runtime, could this lead to some sort of Sentry detection or reporting conflicts? or any other potential issues?
Thanks.
Gao
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