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Failed Validation on Galaxy S22 #1330

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redglasses67 opened this issue Nov 16, 2023 · 1 comment
Open

Failed Validation on Galaxy S22 #1330

redglasses67 opened this issue Nov 16, 2023 · 1 comment

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@redglasses67
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Environment information:

  • AGI version: 2023-3.3.0
  • Host OS: Windows 10
    If tracing on Android:
  • Device model: samsung SC-51C Galaxy S22
  • Android Version: 13

Bug description
A clear and concise description of what the bug is.
Failed Validation on Galaxy S22

Reproduction steps
Steps to reproduce the behavior:
Open AGI.
Chose 'Capture a new trace'.
Chose 'Frame Profile - Vulkan'.

Stacktrace
Please paste a stacktrace here if it's available.
FailedTraceValidation Error: Passed 2 checks out of 9, expected to pass 9 check(s). Failed check for 7 counter(s): [{1 Clocks / Second 0x7ff6cbc31880} {3 GPU %!U(MISSING)tilization 0x7ff6cbc31880} {21 %!S(MISSING)haders Busy 0x7ff6cbc31880} {26 Fragment ALU Instructions / Sec (Full) 0x7ff6cbc31880} {31 Textures / Fragment 0x7ff6cbc31880} {37 %!T(MISSING)ime Shading Fragments 0x7ff6cbc31880} {38 %!T(MISSING)ime Shading Vertices 0x7ff6cbc31880}]

Screenshots
If applicable, add screenshots to help explain your problem.

image

Additional debugging information

  • Please attach the generated gapis.log and gapic.log files you will find in the temp folder (e.g. /tmp/ on linux).
  • If using Android: Please attach a full logcat dump (adb logcat -d > logcat-full.txt) that contains logs since AGI was started.
@mossmana
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mossmana commented Apr 24, 2024

I encounter this issue for both Frame Profile - Vulkan and Frame Profile - OpenGL on ANGLE on my Samsung S23 Ultra.

I noticed on https://developer.android.com/agi/supported-devices, that only up to Samsung S21 is documented as supported.

So, failed validation is likely expected in this case.

For what it's worth, I started a thread on the Samsung discussion board.

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