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A17-client-side-health-checking.md

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Client-Side Health Checking

Abstract

This document proposes a design for supporting application-level health-checking on the client side.

Background

gRPC has an existing health-checking mechanism, which allows server applications to signal that they are not healthy without actually tearing down connections to clients. This is used when (e.g.) a server is itself up but another service that it depends on is not available.

Currently, this mechanism is used in some look-aside load-balancing implementations to provide centralized health-checking of backend servers from the balancer infrastructure. However, there is no support for using this health-checking mechanism from the client side, which is needed when not using look-aside load balancing (or when falling back from look-aside load balancing to directly contacting backends when the balancers are unreachable).

Related Proposals

N/A

Proposal

The gRPC client will be able to be configured to send health-checking RPCs to each backend that it is connected to. Whenever a backend responds as unhealthy, the client's LB policy will stop sending requests to that backend until it reports healthy again.

Note that because the health-checking service requires a service name, the client will need to be configured with a service name to use. However, by convention, it can use the empty string, which would mean that the health of all services on a given host/port would be controlled with a single switch. Semantically, the empty string is used to represent the overall health of the server, as opposed to the health of any individual services running on the server.

Watch-Based Health Checking Protocol

The current health-checking protocol is a unary API, where the client is expected to periodically poll the server. That was sufficient for use via centralized health checking via a look-aside load balancer, where the health checks come from a small number of clients and where there is existing infrastructure to periodically poll each client. However, if we are going to have large numbers of clients issuing health-check requests, then we will need to convert the health-checking protocol to a streaming Watch-based API for scalability and bandwidth-usage reasons.

Note that one down-side of this approach is that it could conceivably be possible that the server-side health-checking code somehow fails to send an update when becoming unhealthy. If the problem is due to a server that stops polling for I/O, then the problem would be caught by keepalives, at which point the client would disconnect. But if the problem is caused by a bug in the health-checking service, then it's possible that a server could still be responding but has failed to notify the client that it is unhealthy.

API Changes

For the proposed API, see grpc/grpc-proto#33.

We propose to add the following RPC method to the health checking service:

rpc Watch(HealthCheckRequest) returns (stream HealthCheckResponse);

This is exactly the same as the existing Check() method, except that it is server-side streaming instead of unary. The server will be expected to send a message immediately upon receiving the message from the client and will then be expected to send a new message whenever the requested service's health changes.

We will also add a new enum value to the ServingStatus enum:

SERVICE_UNKNOWN = 3;

This serving status will be returned by the Watch() method when the requested service name is initially unknown by the server. Note that the existing Check() unary method fails with status NOT_FOUND in this case, and we are not proposing to change that behavior.

Client Behavior

Client-side health checking will be disabled by default; service owners will need to explicitly enable it via the service config when desired. There will be a channel argument that can be used on the client to disable health checking even if it is enabled in the service config.

The health checking client code will be built into the subchannel, so that individual LB policies do not need to explicitly add support for health checking. (However, see also "LB Policies Can Disable Health Checking When Needed" below.)

Note that when an LB policy sees a subchannel go into state TRANSIENT_FAILURE, it will not be able to tell whether the subchannel has become disconnected or whether the backend has reported that it is unhealthy. The LB policy may therefore take some unnecessary but unharmful steps in response, such as asking the subchannel to connect (which will be a no-op if it's already connected) or asking the resolver to re-resolve (which will probably be throttled by the cooldown timer).

Client Workflow

When a subchannel first establishes a connection, if health checking is enabled, the client will immediately start the Watch() call to the backend. The subchannel will stay in state CONNECTING until it receives the first health-check response from the backend (see "Race Conditions and Subchannel Startup" below).

When a client receives a health-checking response from the backend, if the health check response indicates that the backend is healthy, the subchannel will transition to state READY; otherwise, it will transition to state TRANSIENT_FAILURE. Note that this means that when a backend transitions from unhealthy to healthy, the subchannel's connectivity state will transition from TRANSIENT_FAILURE directly to READY, with no stop at CONNECTING in between. This is a new transition that was not previously supported, although it is unlikely to be a problem for applications, because (a) it won't affect the overall state of the parent channel unless all subchannels are in the same state at the same time and (b) because the connectivity state API can drop states, the application won't be able to tell that we didn't stop in CONNECTING in between anyway.

If the Watch() call fails with status UNIMPLEMENTED, the client will act as if health checking is disabled. That is, it will not retry the health-checking call, but it will treat the channel as healthy (connectivity state READY). However, the client will record a channel trace event indicating that this has happened. It will also log a message at priority ERROR.

If the Watch() call returns any other status, the subchannel will transition to connectivity state TRANSIENT_FAILURE and will retry the call. To avoid hammering a server that may be experiencing problems, the client will use exponential backoff between attempts. When the client receives a message from the server on a given call, the backoff state is reset, so the next attempt will occur immediately, but any subsequent attempt will be subject to exponential backoff. When the next attempt starts, the subchannel will transition to state CONNECTING.

When the client subchannel is shutting down or when the backend sends a GOAWAY, the client will cancel the Watch() call. There is no need to wait for the final status from the server in this case.

Race Conditions and Subchannel Startup

Note that because of the inherently asynchronous nature of the network, whenever a backend transitions from healthy to unhealthy, it may still receive some number of RPCs that were already in flight from the client before the client received the notification that the backend is unhealthy. This race condition lasts approximately the network round trip time (it includes the one-way trip time for RPCs that were already sent by the client but not yet received by the server when the server goes unhealthy, plus the one-way trip time for RPCs sent by the client between when the server sends the unhealthy notification and when the client receives it).

When the connection is first established, however, the problem could affect a larger number of RPCs, because there could be a number of RPCs queued up waiting for the channel to become connected, which would all be sent at once. And unlike an already-established connection, the race condition is avoidable for newly established connections.

To avoid this, the client will wait for the initial health-checking response before the subchannel goes into state READY. However, this does mean that when health checking is enabled, we require an additional network RTT before the subchannel can be used. If this becomes a problem for users that cannot be solved by simply disabling health-checking, we can consider adding an option in the future to treat the subchannel as healthy until the initial health-checking response is received.

Call Credentials

If there are any call credentials associated with the channel, the client will send those credentials with the Watch() call. However, we will not provide a way for the client to explicitly add call credentials for the Watch() call.

Service Config Changes

We will add the following new message to the service config:

message HealthCheckConfig {
  // Service name to use in the health-checking request.  If unset,
  // health checking is disabled.
  google.protobuf.StringValue service_name = 1;
}

We will then add the following top-level field to the ServiceConfig proto:

HealthCheckConfig health_check_config = 4;

Note that we currently need only this one parameter, but we are putting it in its own message so that we have the option of adding more parameters later if needed.

Here is an example of how one would set the health checking service name to "foo" in the service config in JSON form:

"healthCheckConfig": {"serviceName": "foo"}

Validation

serviceName must be a valid JSON string.

LB Policies Can Disable Health Checking When Needed

There are some cases where an LB policy may want to disable client-side health-checking. To allow this, LB policies will be able to set the channel argument mentioned above to inhibit health checking.

This section details how each of our existing LB policies will interact with health checking.

pick_first

We do not plan to support health checking with pick_first, because it is not clear what the behavior of pick_first would be for unhealthy channels. The naive approach of treating an unhealthy channel as having failed and disconnecting would both result in expensive reconnection attempts and might not actually cause us to select a different backend after re-resolving.

The pick_first LB policy will unconditionally set the channel arg to inhibit health checking.

round_robin

Unhealthiness in round_robin will be handled in the obvious way: the subchannel will be considered to not be in state READY, and picks will not be assigned to it.

grpclb

The grpclb LB policy will set the channel arg to inhibit health checking when we are using backend addresses obtained from the balancer, on the assumption that the balancer is doing centralized health-checking. The arg will not be set when using fallback addresses, since we want client-side health checking for those.

Caveats

Note that health checking will use a stream on every connection. This stream counts toward the HTTP/2 MAX_CONCURRENT_STREAMS setting. So, for example, any gRPC client or server that sets this to 1 will not allow any other streams on the connection.

Enabling health checks may affect the MAX_CONNECTION_IDLE setting. We do not expect this to be a problem, since we are only implementing client-side health checking in round_robin, which always attempts to reconnect to every backend after an idle timeout anyway.

Rationale

We discussed a large number of alternative approaches. The two most appealling are listed here, along with the reasons why they were not chosen.

  1. Use HTTP/2 SETTINGS type to indicate unhealthiness. Would avoid proto dependency issues in core. However, would be transport-specific and would not work for HTTP/2 proxies. Also would not allow signalling different health status for multiple services on the same port. Would also require server applications to use different APIs for the centralized health checking case and the client-side health checking case.

  2. Have server stop listening when unhealthy. This would be challenging to implement in Go due to the structure of the listener API. It would also not allow signalling different health status for multiple services on the same port. Would also require server applications to use different APIs for the centralized health checking case and the client-side health checking case. Would not allow individual clients to decide whether to do health checking. In cases where the server's health was flapping up and down, would cause a lot of overhead from connections being killed and reestablished.

Implementation

C-core

  • Implement new Watch() method in health checking service (grpc/grpc#16351).
  • Add support for health checking in subchannel code using nanopb (in progress).

Java

  • Implement new Watch() method in health checking service.
  • May need to redesign IDLE_TIMEOUT. Currently based on number of RPCs on each transport (zero vs non-zero). Will need some way to exclude the health-check RPC from this count.
  • GRPC-LB needs to be aware of the setting to disable health checking on its connections to backends.
  • May need yet another runtime registry to find client health checking implementation. Alternatively may hand-roll the protobuf serialization.
  • Will need plumbing to allow creating a trace event.

Go

  • Implement new Watch() method in health checking service.
  • Allow RPCs on a subchannel.
  • Add mechanism in subconn for the health-check implementation, optionally invoking it when subchannels are created, and affecting connectivity state accordingly.
  • Implement and register health checking in an optional package (to enable/configure feature).