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It's probably a good idea to set this up to disallow newer C# features that aren't available in Unity versions we're targeting. Based on the README, I take it that's 2019.x+, so nothing newer than C# 7.3. I know that I have a bad habit of forgetting which features are allowed where and accidentally writing code that's too modern.
Now that I think about it, I should probably be doing my FSR development in an older Unity version.
I compiled this list by googling site:https://learn.microsoft.com/en-us/dotnet/fundamentals/code-analysis/ "c# 8.0" and site:https://learn.microsoft.com/en-us/dotnet/fundamentals/code-analysis/ "c# 9.0". I don't know whether that robustly finds all of the relevant rules.
Now that this is open source, it would be good to have an
.editorconfig
setup for the project to help contributors maintain a consistent style.The text was updated successfully, but these errors were encountered: