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frames.cc
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frames.cc
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// Copyright 2012 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/frames.h"
#include <memory>
#include <sstream>
#include "src/base/bits.h"
#include "src/deoptimizer.h"
#include "src/frames-inl.h"
#include "src/ic/ic-stats.h"
#include "src/register-configuration.h"
#include "src/safepoint-table.h"
#include "src/string-stream.h"
#include "src/visitors.h"
#include "src/vm-state-inl.h"
#include "src/wasm/wasm-module.h"
#include "src/wasm/wasm-objects.h"
namespace v8 {
namespace internal {
ReturnAddressLocationResolver
StackFrame::return_address_location_resolver_ = NULL;
// Iterator that supports traversing the stack handlers of a
// particular frame. Needs to know the top of the handler chain.
class StackHandlerIterator BASE_EMBEDDED {
public:
StackHandlerIterator(const StackFrame* frame, StackHandler* handler)
: limit_(frame->fp()), handler_(handler) {
// Make sure the handler has already been unwound to this frame.
DCHECK(frame->sp() <= handler->address());
}
StackHandler* handler() const { return handler_; }
bool done() {
return handler_ == NULL || handler_->address() > limit_;
}
void Advance() {
DCHECK(!done());
handler_ = handler_->next();
}
private:
const Address limit_;
StackHandler* handler_;
};
// -------------------------------------------------------------------------
#define INITIALIZE_SINGLETON(type, field) field##_(this),
StackFrameIteratorBase::StackFrameIteratorBase(Isolate* isolate,
bool can_access_heap_objects)
: isolate_(isolate),
STACK_FRAME_TYPE_LIST(INITIALIZE_SINGLETON)
frame_(NULL), handler_(NULL),
can_access_heap_objects_(can_access_heap_objects) {
}
#undef INITIALIZE_SINGLETON
StackFrameIterator::StackFrameIterator(Isolate* isolate)
: StackFrameIterator(isolate, isolate->thread_local_top()) {}
StackFrameIterator::StackFrameIterator(Isolate* isolate, ThreadLocalTop* t)
: StackFrameIteratorBase(isolate, true) {
Reset(t);
}
void StackFrameIterator::Advance() {
DCHECK(!done());
// Compute the state of the calling frame before restoring
// callee-saved registers and unwinding handlers. This allows the
// frame code that computes the caller state to access the top
// handler and the value of any callee-saved register if needed.
StackFrame::State state;
StackFrame::Type type = frame_->GetCallerState(&state);
// Unwind handlers corresponding to the current frame.
StackHandlerIterator it(frame_, handler_);
while (!it.done()) it.Advance();
handler_ = it.handler();
// Advance to the calling frame.
frame_ = SingletonFor(type, &state);
// When we're done iterating over the stack frames, the handler
// chain must have been completely unwound.
DCHECK(!done() || handler_ == NULL);
}
void StackFrameIterator::Reset(ThreadLocalTop* top) {
StackFrame::State state;
StackFrame::Type type = ExitFrame::GetStateForFramePointer(
Isolate::c_entry_fp(top), &state);
handler_ = StackHandler::FromAddress(Isolate::handler(top));
frame_ = SingletonFor(type, &state);
}
StackFrame* StackFrameIteratorBase::SingletonFor(StackFrame::Type type,
StackFrame::State* state) {
StackFrame* result = SingletonFor(type);
DCHECK((!result) == (type == StackFrame::NONE));
if (result) result->state_ = *state;
return result;
}
StackFrame* StackFrameIteratorBase::SingletonFor(StackFrame::Type type) {
#define FRAME_TYPE_CASE(type, field) \
case StackFrame::type: \
return &field##_;
switch (type) {
case StackFrame::NONE: return NULL;
STACK_FRAME_TYPE_LIST(FRAME_TYPE_CASE)
default: break;
}
return NULL;
#undef FRAME_TYPE_CASE
}
// -------------------------------------------------------------------------
void JavaScriptFrameIterator::Advance() {
do {
iterator_.Advance();
} while (!iterator_.done() && !iterator_.frame()->is_java_script());
}
void JavaScriptFrameIterator::AdvanceToArgumentsFrame() {
if (!frame()->has_adapted_arguments()) return;
iterator_.Advance();
DCHECK(iterator_.frame()->is_arguments_adaptor());
}
void JavaScriptFrameIterator::AdvanceWhileDebugContext(Debug* debug) {
if (!debug->in_debug_scope()) return;
while (!done()) {
Context* context = Context::cast(frame()->context());
if (context->native_context() == *debug->debug_context()) {
Advance();
} else {
break;
}
}
}
// -------------------------------------------------------------------------
StackTraceFrameIterator::StackTraceFrameIterator(Isolate* isolate)
: iterator_(isolate) {
if (!done() && !IsValidFrame(iterator_.frame())) Advance();
}
StackTraceFrameIterator::StackTraceFrameIterator(Isolate* isolate,
StackFrame::Id id)
: StackTraceFrameIterator(isolate) {
while (!done() && frame()->id() != id) Advance();
}
void StackTraceFrameIterator::Advance() {
do {
iterator_.Advance();
} while (!done() && !IsValidFrame(iterator_.frame()));
}
bool StackTraceFrameIterator::IsValidFrame(StackFrame* frame) const {
if (frame->is_java_script()) {
JavaScriptFrame* jsFrame = static_cast<JavaScriptFrame*>(frame);
if (!jsFrame->function()->IsJSFunction()) return false;
return jsFrame->function()->shared()->IsSubjectToDebugging();
}
// apart from javascript, only wasm is valid
return frame->is_wasm();
}
void StackTraceFrameIterator::AdvanceToArgumentsFrame() {
if (!is_javascript() || !javascript_frame()->has_adapted_arguments()) return;
iterator_.Advance();
DCHECK(iterator_.frame()->is_arguments_adaptor());
}
// -------------------------------------------------------------------------
namespace {
bool IsInterpreterFramePc(Isolate* isolate, Address pc) {
Code* interpreter_entry_trampoline =
isolate->builtins()->builtin(Builtins::kInterpreterEntryTrampoline);
Code* interpreter_bytecode_advance =
isolate->builtins()->builtin(Builtins::kInterpreterEnterBytecodeAdvance);
Code* interpreter_bytecode_dispatch =
isolate->builtins()->builtin(Builtins::kInterpreterEnterBytecodeDispatch);
return (pc >= interpreter_entry_trampoline->instruction_start() &&
pc < interpreter_entry_trampoline->instruction_end()) ||
(pc >= interpreter_bytecode_advance->instruction_start() &&
pc < interpreter_bytecode_advance->instruction_end()) ||
(pc >= interpreter_bytecode_dispatch->instruction_start() &&
pc < interpreter_bytecode_dispatch->instruction_end());
}
DISABLE_ASAN Address ReadMemoryAt(Address address) {
return Memory::Address_at(address);
}
} // namespace
SafeStackFrameIterator::SafeStackFrameIterator(
Isolate* isolate,
Address fp, Address sp, Address js_entry_sp)
: StackFrameIteratorBase(isolate, false),
low_bound_(sp),
high_bound_(js_entry_sp),
top_frame_type_(StackFrame::NONE),
external_callback_scope_(isolate->external_callback_scope()) {
StackFrame::State state;
StackFrame::Type type;
ThreadLocalTop* top = isolate->thread_local_top();
bool advance_frame = true;
if (IsValidTop(top)) {
type = ExitFrame::GetStateForFramePointer(Isolate::c_entry_fp(top), &state);
top_frame_type_ = type;
} else if (IsValidStackAddress(fp)) {
DCHECK(fp != NULL);
state.fp = fp;
state.sp = sp;
state.pc_address = StackFrame::ResolveReturnAddressLocation(
reinterpret_cast<Address*>(StandardFrame::ComputePCAddress(fp)));
// If the top of stack is a return address to the interpreter trampoline,
// then we are likely in a bytecode handler with elided frame. In that
// case, set the PC properly and make sure we do not drop the frame.
if (IsValidStackAddress(sp)) {
MSAN_MEMORY_IS_INITIALIZED(sp, kPointerSize);
Address tos = ReadMemoryAt(reinterpret_cast<Address>(sp));
if (IsInterpreterFramePc(isolate, tos)) {
state.pc_address = reinterpret_cast<Address*>(sp);
advance_frame = false;
}
}
// StackFrame::ComputeType will read both kContextOffset and kMarkerOffset,
// we check only that kMarkerOffset is within the stack bounds and do
// compile time check that kContextOffset slot is pushed on the stack before
// kMarkerOffset.
STATIC_ASSERT(StandardFrameConstants::kFunctionOffset <
StandardFrameConstants::kContextOffset);
Address frame_marker = fp + StandardFrameConstants::kFunctionOffset;
if (IsValidStackAddress(frame_marker)) {
type = StackFrame::ComputeType(this, &state);
top_frame_type_ = type;
// We only keep the top frame if we believe it to be interpreted frame.
if (type != StackFrame::INTERPRETED) {
advance_frame = true;
}
} else {
// Mark the frame as JAVA_SCRIPT if we cannot determine its type.
// The frame anyways will be skipped.
type = StackFrame::JAVA_SCRIPT;
// Top frame is incomplete so we cannot reliably determine its type.
top_frame_type_ = StackFrame::NONE;
}
} else {
return;
}
frame_ = SingletonFor(type, &state);
if (advance_frame && frame_) Advance();
}
bool SafeStackFrameIterator::IsValidTop(ThreadLocalTop* top) const {
Address c_entry_fp = Isolate::c_entry_fp(top);
if (!IsValidExitFrame(c_entry_fp)) return false;
// There should be at least one JS_ENTRY stack handler.
Address handler = Isolate::handler(top);
if (handler == NULL) return false;
// Check that there are no js frames on top of the native frames.
return c_entry_fp < handler;
}
void SafeStackFrameIterator::AdvanceOneFrame() {
DCHECK(!done());
StackFrame* last_frame = frame_;
Address last_sp = last_frame->sp(), last_fp = last_frame->fp();
// Before advancing to the next stack frame, perform pointer validity tests.
if (!IsValidFrame(last_frame) || !IsValidCaller(last_frame)) {
frame_ = NULL;
return;
}
// Advance to the previous frame.
StackFrame::State state;
StackFrame::Type type = frame_->GetCallerState(&state);
frame_ = SingletonFor(type, &state);
if (!frame_) return;
// Check that we have actually moved to the previous frame in the stack.
if (frame_->sp() < last_sp || frame_->fp() < last_fp) {
frame_ = NULL;
}
}
bool SafeStackFrameIterator::IsValidFrame(StackFrame* frame) const {
return IsValidStackAddress(frame->sp()) && IsValidStackAddress(frame->fp());
}
bool SafeStackFrameIterator::IsValidCaller(StackFrame* frame) {
StackFrame::State state;
if (frame->is_entry() || frame->is_construct_entry()) {
// See EntryFrame::GetCallerState. It computes the caller FP address
// and calls ExitFrame::GetStateForFramePointer on it. We need to be
// sure that caller FP address is valid.
Address caller_fp = Memory::Address_at(
frame->fp() + EntryFrameConstants::kCallerFPOffset);
if (!IsValidExitFrame(caller_fp)) return false;
} else if (frame->is_arguments_adaptor()) {
// See ArgumentsAdaptorFrame::GetCallerStackPointer. It assumes that
// the number of arguments is stored on stack as Smi. We need to check
// that it really an Smi.
Object* number_of_args = reinterpret_cast<ArgumentsAdaptorFrame*>(frame)->
GetExpression(0);
if (!number_of_args->IsSmi()) {
return false;
}
}
frame->ComputeCallerState(&state);
return IsValidStackAddress(state.sp) && IsValidStackAddress(state.fp) &&
SingletonFor(frame->GetCallerState(&state)) != NULL;
}
bool SafeStackFrameIterator::IsValidExitFrame(Address fp) const {
if (!IsValidStackAddress(fp)) return false;
Address sp = ExitFrame::ComputeStackPointer(fp);
if (!IsValidStackAddress(sp)) return false;
StackFrame::State state;
ExitFrame::FillState(fp, sp, &state);
MSAN_MEMORY_IS_INITIALIZED(state.pc_address, sizeof(state.pc_address));
return *state.pc_address != nullptr;
}
void SafeStackFrameIterator::Advance() {
while (true) {
AdvanceOneFrame();
if (done()) break;
ExternalCallbackScope* last_callback_scope = NULL;
while (external_callback_scope_ != NULL &&
external_callback_scope_->scope_address() < frame_->fp()) {
// As long as the setup of a frame is not atomic, we may happen to be
// in an interval where an ExternalCallbackScope is already created,
// but the frame is not yet entered. So we are actually observing
// the previous frame.
// Skip all the ExternalCallbackScope's that are below the current fp.
last_callback_scope = external_callback_scope_;
external_callback_scope_ = external_callback_scope_->previous();
}
if (frame_->is_java_script()) break;
if (frame_->is_exit() || frame_->is_builtin_exit()) {
// Some of the EXIT frames may have ExternalCallbackScope allocated on
// top of them. In that case the scope corresponds to the first EXIT
// frame beneath it. There may be other EXIT frames on top of the
// ExternalCallbackScope, just skip them as we cannot collect any useful
// information about them.
if (last_callback_scope) {
frame_->state_.pc_address =
last_callback_scope->callback_entrypoint_address();
}
break;
}
}
}
// -------------------------------------------------------------------------
namespace {
Code* GetContainingCode(Isolate* isolate, Address pc) {
return isolate->inner_pointer_to_code_cache()->GetCacheEntry(pc)->code;
}
} // namespace
Code* StackFrame::LookupCode() const {
Code* result = GetContainingCode(isolate(), pc());
DCHECK_GE(pc(), result->instruction_start());
DCHECK_LT(pc(), result->instruction_end());
return result;
}
#ifdef DEBUG
static bool GcSafeCodeContains(HeapObject* object, Address addr);
#endif
void StackFrame::IteratePc(RootVisitor* v, Address* pc_address,
Address* constant_pool_address, Code* holder) {
Address pc = *pc_address;
DCHECK(GcSafeCodeContains(holder, pc));
unsigned pc_offset = static_cast<unsigned>(pc - holder->instruction_start());
Object* code = holder;
v->VisitRootPointer(Root::kTop, &code);
if (code == holder) return;
holder = reinterpret_cast<Code*>(code);
pc = holder->instruction_start() + pc_offset;
*pc_address = pc;
if (FLAG_enable_embedded_constant_pool && constant_pool_address) {
*constant_pool_address = holder->constant_pool();
}
}
void StackFrame::SetReturnAddressLocationResolver(
ReturnAddressLocationResolver resolver) {
DCHECK(return_address_location_resolver_ == NULL);
return_address_location_resolver_ = resolver;
}
StackFrame::Type StackFrame::ComputeType(const StackFrameIteratorBase* iterator,
State* state) {
DCHECK(state->fp != NULL);
MSAN_MEMORY_IS_INITIALIZED(
state->fp + CommonFrameConstants::kContextOrFrameTypeOffset,
kPointerSize);
intptr_t marker = Memory::intptr_at(
state->fp + CommonFrameConstants::kContextOrFrameTypeOffset);
if (!iterator->can_access_heap_objects_) {
// TODO(titzer): "can_access_heap_objects" is kind of bogus. It really
// means that we are being called from the profiler, which can interrupt
// the VM with a signal at any arbitrary instruction, with essentially
// anything on the stack. So basically none of these checks are 100%
// reliable.
MSAN_MEMORY_IS_INITIALIZED(
state->fp + StandardFrameConstants::kFunctionOffset, kPointerSize);
Object* maybe_function =
Memory::Object_at(state->fp + StandardFrameConstants::kFunctionOffset);
if (!StackFrame::IsTypeMarker(marker)) {
if (maybe_function->IsSmi()) {
return NONE;
} else if (IsInterpreterFramePc(iterator->isolate(),
*(state->pc_address))) {
return INTERPRETED;
} else {
return JAVA_SCRIPT;
}
}
} else {
// Look up the code object to figure out the type of the stack frame.
Code* code_obj =
GetContainingCode(iterator->isolate(), *(state->pc_address));
if (code_obj != nullptr) {
switch (code_obj->kind()) {
case Code::BUILTIN:
if (StackFrame::IsTypeMarker(marker)) break;
if (code_obj->is_interpreter_trampoline_builtin()) {
return INTERPRETED;
}
if (code_obj->is_turbofanned()) {
// TODO(bmeurer): We treat frames for BUILTIN Code objects as
// OptimizedFrame for now (all the builtins with JavaScript
// linkage are actually generated with TurboFan currently, so
// this is sound).
return OPTIMIZED;
}
return BUILTIN;
case Code::FUNCTION:
return JAVA_SCRIPT;
case Code::OPTIMIZED_FUNCTION:
return OPTIMIZED;
case Code::WASM_FUNCTION:
return WASM_COMPILED;
case Code::WASM_TO_JS_FUNCTION:
return WASM_TO_JS;
case Code::JS_TO_WASM_FUNCTION:
return JS_TO_WASM;
case Code::WASM_INTERPRETER_ENTRY:
return WASM_INTERPRETER_ENTRY;
case Code::C_WASM_ENTRY:
return C_WASM_ENTRY;
default:
// All other types should have an explicit marker
break;
}
} else {
return NONE;
}
}
DCHECK(StackFrame::IsTypeMarker(marker));
StackFrame::Type candidate = StackFrame::MarkerToType(marker);
switch (candidate) {
case ENTRY:
case CONSTRUCT_ENTRY:
case EXIT:
case BUILTIN_CONTINUATION:
case JAVA_SCRIPT_BUILTIN_CONTINUATION:
case BUILTIN_EXIT:
case STUB:
case INTERNAL:
case CONSTRUCT:
case ARGUMENTS_ADAPTOR:
case WASM_TO_JS:
case WASM_COMPILED:
return candidate;
case JS_TO_WASM:
case JAVA_SCRIPT:
case OPTIMIZED:
case INTERPRETED:
default:
// Unoptimized and optimized JavaScript frames, including
// interpreted frames, should never have a StackFrame::Type
// marker. If we find one, we're likely being called from the
// profiler in a bogus stack frame.
return NONE;
}
}
#ifdef DEBUG
bool StackFrame::can_access_heap_objects() const {
return iterator_->can_access_heap_objects_;
}
#endif
StackFrame::Type StackFrame::GetCallerState(State* state) const {
ComputeCallerState(state);
return ComputeType(iterator_, state);
}
Address StackFrame::UnpaddedFP() const {
return fp();
}
Code* EntryFrame::unchecked_code() const {
return isolate()->heap()->js_entry_code();
}
void EntryFrame::ComputeCallerState(State* state) const {
GetCallerState(state);
}
StackFrame::Type EntryFrame::GetCallerState(State* state) const {
const int offset = EntryFrameConstants::kCallerFPOffset;
Address fp = Memory::Address_at(this->fp() + offset);
return ExitFrame::GetStateForFramePointer(fp, state);
}
Code* ConstructEntryFrame::unchecked_code() const {
return isolate()->heap()->js_construct_entry_code();
}
Object*& ExitFrame::code_slot() const {
const int offset = ExitFrameConstants::kCodeOffset;
return Memory::Object_at(fp() + offset);
}
Code* ExitFrame::unchecked_code() const {
return reinterpret_cast<Code*>(code_slot());
}
void ExitFrame::ComputeCallerState(State* state) const {
// Set up the caller state.
state->sp = caller_sp();
state->fp = Memory::Address_at(fp() + ExitFrameConstants::kCallerFPOffset);
state->pc_address = ResolveReturnAddressLocation(
reinterpret_cast<Address*>(fp() + ExitFrameConstants::kCallerPCOffset));
state->callee_pc_address = nullptr;
if (FLAG_enable_embedded_constant_pool) {
state->constant_pool_address = reinterpret_cast<Address*>(
fp() + ExitFrameConstants::kConstantPoolOffset);
}
}
void ExitFrame::Iterate(RootVisitor* v) const {
// The arguments are traversed as part of the expression stack of
// the calling frame.
IteratePc(v, pc_address(), constant_pool_address(), LookupCode());
v->VisitRootPointer(Root::kTop, &code_slot());
}
Address ExitFrame::GetCallerStackPointer() const {
return fp() + ExitFrameConstants::kCallerSPOffset;
}
StackFrame::Type ExitFrame::GetStateForFramePointer(Address fp, State* state) {
if (fp == 0) return NONE;
Address sp = ComputeStackPointer(fp);
FillState(fp, sp, state);
DCHECK_NOT_NULL(*state->pc_address);
return ComputeFrameType(fp);
}
StackFrame::Type ExitFrame::ComputeFrameType(Address fp) {
// Distinguish between between regular and builtin exit frames.
// Default to EXIT in all hairy cases (e.g., when called from profiler).
const int offset = ExitFrameConstants::kFrameTypeOffset;
Object* marker = Memory::Object_at(fp + offset);
if (!marker->IsSmi()) {
return EXIT;
}
intptr_t marker_int = bit_cast<intptr_t>(marker);
StackFrame::Type frame_type = static_cast<StackFrame::Type>(marker_int >> 1);
if (frame_type == EXIT || frame_type == BUILTIN_EXIT) {
return frame_type;
}
return EXIT;
}
Address ExitFrame::ComputeStackPointer(Address fp) {
MSAN_MEMORY_IS_INITIALIZED(fp + ExitFrameConstants::kSPOffset, kPointerSize);
return Memory::Address_at(fp + ExitFrameConstants::kSPOffset);
}
void ExitFrame::FillState(Address fp, Address sp, State* state) {
state->sp = sp;
state->fp = fp;
state->pc_address = ResolveReturnAddressLocation(
reinterpret_cast<Address*>(sp - 1 * kPCOnStackSize));
state->callee_pc_address = nullptr;
// The constant pool recorded in the exit frame is not associated
// with the pc in this state (the return address into a C entry
// stub). ComputeCallerState will retrieve the constant pool
// together with the associated caller pc.
state->constant_pool_address = nullptr;
}
JSFunction* BuiltinExitFrame::function() const {
return JSFunction::cast(target_slot_object());
}
Object* BuiltinExitFrame::receiver() const { return receiver_slot_object(); }
bool BuiltinExitFrame::IsConstructor() const {
return !new_target_slot_object()->IsUndefined(isolate());
}
Object* BuiltinExitFrame::GetParameter(int i) const {
DCHECK(i >= 0 && i < ComputeParametersCount());
int offset = BuiltinExitFrameConstants::kArgcOffset + (i + 1) * kPointerSize;
return Memory::Object_at(fp() + offset);
}
int BuiltinExitFrame::ComputeParametersCount() const {
Object* argc_slot = argc_slot_object();
DCHECK(argc_slot->IsSmi());
// Argc also counts the receiver, target, new target, and argc itself as args,
// therefore the real argument count is argc - 4.
int argc = Smi::ToInt(argc_slot) - 4;
DCHECK(argc >= 0);
return argc;
}
namespace {
void PrintIndex(StringStream* accumulator, StackFrame::PrintMode mode,
int index) {
accumulator->Add((mode == StackFrame::OVERVIEW) ? "%5d: " : "[%d]: ", index);
}
} // namespace
void BuiltinExitFrame::Print(StringStream* accumulator, PrintMode mode,
int index) const {
DisallowHeapAllocation no_gc;
Object* receiver = this->receiver();
JSFunction* function = this->function();
accumulator->PrintSecurityTokenIfChanged(function);
PrintIndex(accumulator, mode, index);
accumulator->Add("builtin exit frame: ");
Code* code = NULL;
if (IsConstructor()) accumulator->Add("new ");
accumulator->PrintFunction(function, receiver, &code);
accumulator->Add("(this=%o", receiver);
// Print the parameters.
int parameters_count = ComputeParametersCount();
for (int i = 0; i < parameters_count; i++) {
accumulator->Add(",%o", GetParameter(i));
}
accumulator->Add(")\n\n");
}
Address StandardFrame::GetExpressionAddress(int n) const {
const int offset = StandardFrameConstants::kExpressionsOffset;
return fp() + offset - n * kPointerSize;
}
Address InterpretedFrame::GetExpressionAddress(int n) const {
const int offset = InterpreterFrameConstants::kExpressionsOffset;
return fp() + offset - n * kPointerSize;
}
Script* StandardFrame::script() const {
// This should only be called on frames which override this method.
DCHECK(false);
return nullptr;
}
Object* StandardFrame::receiver() const {
return isolate()->heap()->undefined_value();
}
Object* StandardFrame::context() const {
return isolate()->heap()->undefined_value();
}
int StandardFrame::position() const {
AbstractCode* code = AbstractCode::cast(LookupCode());
int code_offset = static_cast<int>(pc() - code->instruction_start());
return code->SourcePosition(code_offset);
}
int StandardFrame::ComputeExpressionsCount() const {
Address base = GetExpressionAddress(0);
Address limit = sp() - kPointerSize;
DCHECK(base >= limit); // stack grows downwards
// Include register-allocated locals in number of expressions.
return static_cast<int>((base - limit) / kPointerSize);
}
Object* StandardFrame::GetParameter(int index) const {
// StandardFrame does not define any parameters.
UNREACHABLE();
}
int StandardFrame::ComputeParametersCount() const { return 0; }
void StandardFrame::ComputeCallerState(State* state) const {
state->sp = caller_sp();
state->fp = caller_fp();
state->pc_address = ResolveReturnAddressLocation(
reinterpret_cast<Address*>(ComputePCAddress(fp())));
state->callee_pc_address = pc_address();
state->constant_pool_address =
reinterpret_cast<Address*>(ComputeConstantPoolAddress(fp()));
}
bool StandardFrame::IsConstructor() const { return false; }
void StandardFrame::Summarize(std::vector<FrameSummary>* functions,
FrameSummary::Mode mode) const {
// This should only be called on frames which override this method.
UNREACHABLE();
}
void StandardFrame::IterateCompiledFrame(RootVisitor* v) const {
// Make sure that we're not doing "safe" stack frame iteration. We cannot
// possibly find pointers in optimized frames in that state.
DCHECK(can_access_heap_objects());
// Find the code and compute the safepoint information.
Address inner_pointer = pc();
InnerPointerToCodeCache::InnerPointerToCodeCacheEntry* entry =
isolate()->inner_pointer_to_code_cache()->GetCacheEntry(inner_pointer);
if (!entry->safepoint_entry.is_valid()) {
entry->safepoint_entry = entry->code->GetSafepointEntry(inner_pointer);
DCHECK(entry->safepoint_entry.is_valid());
} else {
DCHECK(entry->safepoint_entry.Equals(
entry->code->GetSafepointEntry(inner_pointer)));
}
Code* code = entry->code;
SafepointEntry safepoint_entry = entry->safepoint_entry;
unsigned stack_slots = code->stack_slots();
unsigned slot_space = stack_slots * kPointerSize;
// Determine the fixed header and spill slot area size.
int frame_header_size = StandardFrameConstants::kFixedFrameSizeFromFp;
intptr_t marker =
Memory::intptr_at(fp() + CommonFrameConstants::kContextOrFrameTypeOffset);
if (StackFrame::IsTypeMarker(marker)) {
StackFrame::Type candidate = StackFrame::MarkerToType(marker);
switch (candidate) {
case ENTRY:
case CONSTRUCT_ENTRY:
case EXIT:
case BUILTIN_CONTINUATION:
case JAVA_SCRIPT_BUILTIN_CONTINUATION:
case BUILTIN_EXIT:
case ARGUMENTS_ADAPTOR:
case STUB:
case INTERNAL:
case CONSTRUCT:
case JS_TO_WASM:
case WASM_TO_JS:
case WASM_COMPILED:
case WASM_INTERPRETER_ENTRY:
case C_WASM_ENTRY:
frame_header_size = TypedFrameConstants::kFixedFrameSizeFromFp;
break;
case JAVA_SCRIPT:
case OPTIMIZED:
case INTERPRETED:
case BUILTIN:
// These frame types have a context, but they are actually stored
// in the place on the stack that one finds the frame type.
UNREACHABLE();
break;
case NONE:
case NUMBER_OF_TYPES:
case MANUAL:
UNREACHABLE();
break;
}
}
slot_space -=
(frame_header_size + StandardFrameConstants::kFixedFrameSizeAboveFp);
Object** frame_header_base = &Memory::Object_at(fp() - frame_header_size);
Object** frame_header_limit =
&Memory::Object_at(fp() - StandardFrameConstants::kCPSlotSize);
Object** parameters_base = &Memory::Object_at(sp());
Object** parameters_limit = frame_header_base - slot_space / kPointerSize;
// Visit the parameters that may be on top of the saved registers.
if (safepoint_entry.argument_count() > 0) {
v->VisitRootPointers(Root::kTop, parameters_base,
parameters_base + safepoint_entry.argument_count());
parameters_base += safepoint_entry.argument_count();
}
// Skip saved double registers.
if (safepoint_entry.has_doubles()) {
// Number of doubles not known at snapshot time.
DCHECK(!isolate()->serializer_enabled());
parameters_base +=
RegisterConfiguration::Default()->num_allocatable_double_registers() *
kDoubleSize / kPointerSize;
}
// Visit the registers that contain pointers if any.
if (safepoint_entry.HasRegisters()) {
for (int i = kNumSafepointRegisters - 1; i >=0; i--) {
if (safepoint_entry.HasRegisterAt(i)) {
int reg_stack_index = MacroAssembler::SafepointRegisterStackIndex(i);
v->VisitRootPointer(Root::kTop, parameters_base + reg_stack_index);
}
}
// Skip the words containing the register values.
parameters_base += kNumSafepointRegisters;
}
// We're done dealing with the register bits.
uint8_t* safepoint_bits = safepoint_entry.bits();
safepoint_bits += kNumSafepointRegisters >> kBitsPerByteLog2;
// Visit the rest of the parameters if they are tagged.
if (code->has_tagged_params()) {
v->VisitRootPointers(Root::kTop, parameters_base, parameters_limit);
}
// Visit pointer spill slots and locals.
for (unsigned index = 0; index < stack_slots; index++) {
int byte_index = index >> kBitsPerByteLog2;
int bit_index = index & (kBitsPerByte - 1);
if ((safepoint_bits[byte_index] & (1U << bit_index)) != 0) {
v->VisitRootPointer(Root::kTop, parameters_limit + index);
}
}
// Visit the return address in the callee and incoming arguments.
IteratePc(v, pc_address(), constant_pool_address(), code);
if (!is_wasm() && !is_wasm_to_js()) {
// If this frame has JavaScript ABI, visit the context (in stub and JS
// frames) and the function (in JS frames).
v->VisitRootPointers(Root::kTop, frame_header_base, frame_header_limit);
}
}
void StubFrame::Iterate(RootVisitor* v) const { IterateCompiledFrame(v); }
Code* StubFrame::unchecked_code() const {
return isolate()->FindCodeObject(pc());
}
Address StubFrame::GetCallerStackPointer() const {
return fp() + ExitFrameConstants::kCallerSPOffset;
}
int StubFrame::GetNumberOfIncomingArguments() const {
return 0;
}
int StubFrame::LookupExceptionHandlerInTable(int* stack_slots) {
Code* code = LookupCode();
DCHECK(code->is_turbofanned());
DCHECK_EQ(code->kind(), Code::BUILTIN);
HandlerTable* table = HandlerTable::cast(code->handler_table());
int pc_offset = static_cast<int>(pc() - code->entry());
*stack_slots = code->stack_slots();
return table->LookupReturn(pc_offset);
}
void OptimizedFrame::Iterate(RootVisitor* v) const { IterateCompiledFrame(v); }
void JavaScriptFrame::SetParameterValue(int index, Object* value) const {
Memory::Object_at(GetParameterSlot(index)) = value;
}
bool JavaScriptFrame::IsConstructor() const {
Address fp = caller_fp();
if (has_adapted_arguments()) {
// Skip the arguments adaptor frame and look at the real caller.
fp = Memory::Address_at(fp + StandardFrameConstants::kCallerFPOffset);
}
return IsConstructFrame(fp);
}
bool JavaScriptFrame::HasInlinedFrames() const {
std::vector<SharedFunctionInfo*> functions;
GetFunctions(&functions);
return functions.size() > 1;
}
int JavaScriptFrame::GetArgumentsLength() const {
// If there is an arguments adaptor frame get the arguments length from it.
if (has_adapted_arguments()) {
return ArgumentsAdaptorFrame::GetLength(caller_fp());
} else {
return GetNumberOfIncomingArguments();
}
}
Code* JavaScriptFrame::unchecked_code() const {
return function()->code();
}
int JavaScriptFrame::GetNumberOfIncomingArguments() const {
DCHECK(can_access_heap_objects() &&
isolate()->heap()->gc_state() == Heap::NOT_IN_GC);
return function()->shared()->internal_formal_parameter_count();
}
Address JavaScriptFrame::GetCallerStackPointer() const {
return fp() + StandardFrameConstants::kCallerSPOffset;
}
void JavaScriptFrame::GetFunctions(
std::vector<SharedFunctionInfo*>* functions) const {
DCHECK(functions->empty());
functions->push_back(function()->shared());
}
void JavaScriptFrame::GetFunctions(
std::vector<Handle<SharedFunctionInfo>>* functions) const {
DCHECK(functions->empty());
std::vector<SharedFunctionInfo*> raw_functions;
GetFunctions(&raw_functions);
for (const auto& raw_function : raw_functions) {
functions->push_back(Handle<SharedFunctionInfo>(raw_function));
}
}
void JavaScriptFrame::Summarize(std::vector<FrameSummary>* functions,
FrameSummary::Mode mode) const {
DCHECK(functions->empty());
Code* code = LookupCode();
int offset = static_cast<int>(pc() - code->instruction_start());