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VGC support -- remembering an opponent's team #522
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In theory, this should already be implemented. Have you checked that this is not the case in the current release? |
Just confirmed that this is not how this works. If I print out the following in the first turn of VGC ( I get: From your comment in Issue #521, it seems you'd rather have the behavior being:
So two clarifications for you that would help me move forward:
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Ok - I'll get back to you on this one; I need to take a look at what exactly is currently happening. |
Are you still working on this? If not, if you have opinions on what the naming conventions are, I can implement. |
I now understand why I thought this was already implemented: there is a private |
The addition of
Wdyt? |
Right now, once you enter a battle out of teampreview, there is no way to restore information about what possible mons an opponent had and what could be in back. Having a function in Battle object that remembers the opponent's teampreview team would be helpful! Any thoughts on the naming?
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