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If you don't remove a texture, and cancel when selecting one, you will get an error in the SceneComposer #562

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neph1 opened this issue Jan 5, 2024 · 1 comment

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@neph1
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neph1 commented Jan 5, 2024

The material editor replaces the texture with an empty string, but keeps the field in the file. The SceneComposer obviously doesn't handle this and throws an error.
Remove field completely if no texture selected, possibly when saving.

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neph1 commented Mar 1, 2024

I think this is related to #561

@neph1 neph1 mentioned this issue Mar 2, 2024
@neph1 neph1 added this to the 3.7 milestone Mar 11, 2024
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