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Releases: jedib0t/go-pretty

v6.2.7

07 Feb 20:20
afdd730
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Bug-Fixes

  • table
    • auto-merge: compute column separator length correctly (#193)

v6.2.6

07 Feb 18:51
c65c9bc
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Bug-Fixes

  • table
    • fix subtle auto-merge bugs with separators and padding (#192)

v6.2.5

21 Jan 03:43
9c7a814
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Bug-Fixes

  • progress
    • support control of notation position (#180)
  • table
    • fix rendering issues with nil values (#179)

Misc

  • Sonar integration and fixes for some issues/smells
  • Update dependencies and go to 1.16
  • Fix some minor readability and quality issues

Thanks @ferryvg for the bug-fixes!

v6.2.4

11 Jul 06:06
71ae72a
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Bug-Fixes

  • progress
    • render once before terminating to ensure one minimum render (#173)
    • improve rendering and prevent races (#174, #175)
  • table
    • fix documentation and remove bad samples (#176)

Thanks @virtuald and @kamikazechaser!

v6.2.3

07 Jul 20:12
d245a36
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Bug-Fixes

  • table
    • fix column wrapping logic (fixes #170)

v6.2.2

22 May 20:46
11849e4
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Bug-Fixes

  • text
    • prevent panics in RepeatAndTrim; fixes #167 (#168)

v6.2.1

23 Apr 06:20
6d0f408
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Bug-Fixes

  • progress
    • remove unsafe read/write of Tracker.Message (#165)

v6.2.0

22 Apr 15:54
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Bug-Fixes

  • progress (lot of fixes from @virtuald again -- thanks!)
    • don't use mutex twice in ETA function (#158)
    • add incremental failure mode (#160)
    • Tracker.UpdateMessage() to safely update the tracker Message mid-way (#162)

Misc

  • default branch is now main instead of master

v6.1.1

07 Apr 04:44
4ce9954
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Bug-Fixes

  • progress (lot of fixes from @virtuald)
    • simplify indeterminate indicator code (#148)
    • don't leak time.Tick channel (#152)
    • way to tell that a tracker/operation failed (#153)
    • fix incorrect mutex usages (#154)

Misc

  • documentation fixes

v6.1.0

30 Jan 04:43
606435c
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Features

  • progress
    • Style.Chars.Indeterminate: mechanism to show progress where the end is unknown
    • Quite a few built-in styles for this, including a semi-decent Pac-Man version ;)

Bug-Fixes

  • progress
    • plug possible race conditions due to bad mutex usage