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Regarding the problem I have when posing for xps using blender #93
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Hello, I'm a fellow user, I think I have the answer to some of your questions.
I hope that helps, cheers. |
Thank you very much for your reply! Regarding the third question: I'm going to write this reply very seriously as it relates to how we can use the xps model conveniently. This of course achieves better results, but it also takes a lot of time, maybe a few hours? Also, the video shows the bones that come with blender, not the bones of the xps model, and to be honest, how to bind the controller to the bones of the xps model, I haven't figured it out yet. I'm looking for a way to easily control the pose of the model. https://p.sda1.dev/5/5f97142289469150e59e61e0b0607386/pc.jpg (Correction: the number there in the lower left corner should be 3) Above is the picture, like I said in the picture, very handy. I think that the xps model is also a special skeleton, and it should have a plug-in, which can "generate a controller with one click", but I didn't find such a plug-in, and I was very distressed. |
I use blender version 2.93.
First, after I imported the model, I imported the pose. At this time, I adjusted the pose, clicked render, and the "old pose" was rendered, and the pose adjustments I made to the model in blender were not saved.
Faced with such a problem, my method is: after posing in blender, click "Export Pose" of the plugin, and then "Import Pose". It's ready to be rendered.
First question: Do I need to "Export Pose" and then "Import Pose" every time I adjust the pose?
Second, for small adjustments such as "expression", I export the pose, and after importing the pose, the expression will be deformed, which is not what I want. I can only be forced to drop the adjustment for expressions.
Second question: Is there a way to stop the expression from being deformed?
Third, in the final analysis, how does the xps model adjust the pose in blender?
I observed that the mmd model has a corresponding plug-in in blender, which can "generate a controller with one click", and then use the controller to easily adjust the action.
The third question: to adjust the pose of the xps model in blender, can it only be difficult to select the required bones among many bones and apply "displacement, rotation"?
Is there a similar convenience plugin that can "generate a controller with one click"?
thank you.
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