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Complete the rendering problem yourself #1261

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quirkybird opened this issue Nov 28, 2023 · 0 comments
Open

Complete the rendering problem yourself #1261

quirkybird opened this issue Nov 28, 2023 · 0 comments

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@quirkybird
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The question I asked might seem a little silly, but it really bothered me, the original question:
Question from stackoverflow
You can click on it and see, the question is that the way I write it, there is no such thing as Matter.Render.create where you can specify an element to specify the canvas to render, I render myself and there is no place to specify the canvas, but it can automatically add the physical world to the container, create a rigid body, The reference position is the top left corner of the container instead of the top left corner of the entire screen. How does this work
Here's a simple example

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