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Describe the bug
When using Instrument view, zooming in on some detectors can cause a glitch in the display. The glitch only seems to occur when OpenGL is turned off (which is required on IDAaaS at the moment to avoid #36220 )
To Reproduce
Open Mantid and Load MAR11015.raw from the Training Data set
Open File->Settings and check that Use OpenGL in Instrument View is unticked
Right click on the loaded workspace and choose Show Instrument from the menu
Change the drop down at the top of the Render Tab to Cylindrical X
Open the Pick tab and select the Zoom tool (magnifying glass)
Choose a part of the instrument to zoom in on and draw a box around it. This shoukd zoom in but the result looks glitchy (see screenshot below for an example)
Expected behavior
The Instrument View should zoom into detectors correctly without overlaying other views or looking glitchy
Screenshots
It should not look like this
It should look like
Platform/Version (please complete the following information):
OS: Windows
OS Version: 10
Mantid Version: 6.9.20240514.1921
Also an issue on IDAaaS
Additional context
The text was updated successfully, but these errors were encountered:
sf1919
added
the
Bug
Issues and pull requests that are regressions or would be considered a bug by users (e.g. crashing)
label
May 15, 2024
Original reporter: Mo Aouane
Describe the bug
When using Instrument view, zooming in on some detectors can cause a glitch in the display. The glitch only seems to occur when OpenGL is turned off (which is required on IDAaaS at the moment to avoid #36220 )
To Reproduce
MAR11015.raw
from the Training Data setUse OpenGL in Instrument View
is untickedShow Instrument
from the menuExpected behavior
The Instrument View should zoom into detectors correctly without overlaying other views or looking glitchy
Screenshots
It should not look like this
It should look like
Platform/Version (please complete the following information):
Also an issue on IDAaaS
Additional context
The text was updated successfully, but these errors were encountered: