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String.h
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String.h
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/*
* Pinoccio Arduino Library - String helper classes
*
* Copyright (c) 2014 Matthijs Kooijman <matthijs@stdin.nl>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* - Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* - Neither the name of Pinoccio nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific
* prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef LIB_PINOCCIO_UTIL_STRING_H_
#define LIB_PINOCCIO_UTIL_STRING_H_
#include <Arduino.h>
// This file provides two classes, ConstString and ConstBuf. These
// classes can be used to wrap a const char* in an object.
/**
* Class that wraps an existing char* string a String-like object so it
* can be passed to functions expecting a const String&.
*
* ConstString is intended for a nul-terminated buffer and can be used
* as if it is a regular (const) String object as well. To use it:
* - Let the called function accept a const String&:
* void func(const String&);
* - Pass in the char* converted to a ConstString object:
* func(ConstString("foo"));
*
* Note that you should not use the StringBuf instance after
* reallocating, freeing of the original char* (modification is ok, if
* the length doesn't change). Unfortunately, this cannot be detected at
* compiletime or runtime, so be careful with non-temporary ConstString
* objects.
*
*
* Strings normally realloc the buffer if needed, but we can't allow
* that. For this reason, ConstString can only ever be converted to a
* const String&, never to a normal String&, which should guarantee the
* buffer is never messed with.
*
* Note that you should ideally use this class only as a String&. If you
* pass it to a function accepting a non-reference String, the String
* copy constructor will trigger, making a complete copy of the entire
* buffer.
*
* The ConstString class itself is not a (subclass of) String, since it
* appears impossible to force to be used only as a const String& then.
* This means that you cannot call string methods directly on a
* ConstString, but you'll have to call them on the `s` member. e.g.,:
*
* ConstString f("Foo");
* return f.s.length();
*
* The ConstString can be implicitely converted to a const String&, so
* when passing to function, no extra steps are needed:
*/
class ConstString {
// Internal class to store the actual buffer as a String object.
class CString : public String {
private:
CString(const char *s, size_t len) {
// Call parent constructor so it won't allocate a buffer
String(NULL);
// Remove the constness here, but since we are only exposed as a
// constant object, the buffer should never be modified.
this->buffer = const_cast<char*>(s);
this->len = len;
}
~CString() {
// Prevent ~String from freeing the string
this->buffer = NULL;
}
friend class ConstString;
friend class ConstBuf;
};
public:
// Internal string object that can be used to access the String
// methods for this string.
const CString s;
// Initialize from a "regular" (nul-terminated) char* string.
// TODO: gcc doesn't seem to be inlining this constructor, which
// prevents strlen from being evaluated at compiletime.
ConstString (const char *str) : s(str, strlen(str)) { }
// Intialize from a string when you already know its length. The
// string must still be nul-terminated!
ConstString (const char *str, size_t len) : s(str, len) { }
// Allow implicitely converting to a const String&
operator const String&() const {
return this->s;
}
};
/**
* Class that wraps an existing buffer and its length in a conventient
* object.
*
* ConstBuf is intended for buffers that are not nul-terminated and can
* therefore _not_ be used as a regular String object. ConstBuf is
* effectively an easy way to pass the buffer and its length in a
* single variable.
*
* Regular (nul-terminated) strings and String objects can also be
* implicitely converted to a ConstBuf object. To use ConstBuf:
*
* - Let the called function accept a const ConstBuf&:
* void func(const ConstBuf&);
*
* - Pass in a ConstBuf from a char* and length:
* char buf[] = {'a', 'b', 'c'};
* func(ConstBuf(buf, sizeof(buf)));
*
* - Or pass in a char* or String directly:
* func("foo");
* String bar = "bar";
* func(bar);
*
* Note that you should not use the ConstBuf instance after reallocating
* or freeing the original char* (modification is ok, if the length
* doesn't change). When passing in a String, _any_ modification on the
* String object invalidates the ConstBuf object. Unfortunately, this
* cannot be detected at compiletime or runtime, so be careful with
* non-temporary ConstBuf objects.
*/
class ConstBuf {
private:
const uint8_t *buffer;
size_t len;
public:
// Allow access to the buffer and the length
const uint8_t *buf() const { return this->buffer; }
size_t length() const { return this->len; }
// Allow implicitely casting to a char* and uint8_t*, so the buffer
// can be accessed by using the object itself directly.
operator const uint8_t *() const { return this->buffer; }
// Initialize from a (non-terminated) buffer of the given length
ConstBuf(const char *buf, size_t len) : buffer((const uint8_t*)buf), len(len) { }
ConstBuf(const uint8_t *buf, size_t len) : buffer(buf), len(len) { }
// Intialize from a regular (nul-terminated!) string
ConstBuf(const char *str) : buffer((const uint8_t*)str), len(strlen(str)) { }
// Initialized from a String object
ConstBuf(const String& str) : buffer((const uint8_t*)str.c_str()), len(str.length()) { }
};
#endif // LIB_PINOCCIO_UTIL_STRING_H_