-
-
Notifications
You must be signed in to change notification settings - Fork 635
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Can not start game in DEV mode after update to 14.1.0 #1158
Comments
Hi, yes, indeed I encountered the same problem... the issue is linked to the new melonjs.mjs "ES6 chunk build" that we now publish to enable tree-shaking. It was working initially and then between that and some dependencies update and official release it was not anymore, and I'm not sure why yet... :( I will publish a 14.1.1 this morning that also disable tree-shaking, and will keep investigating. thanks ! |
@wpernath you can update to 14.1.1 now (just published) and it will solve the issue for now. |
@obiot thank you very much! |
I created an issue at rollup: rollup/rollup#4704 as I'm literally out of idea on why this is happening and how to fix it :( FYI @L1lith |
this one is fixed in the coming 14.2.0 release, and comments shared with the rollup team : |
version 14.2 released, and boilerplate updated accordingly, we can now close this one for good. |
Describe the bug
After updating dependency from melonjs 14.0.x to 14.1.0, I get a strange error on startup which prevents my game from running in DEV mode with:
This is the exception:
Expected behavior
Game should run in DEV mode as expected
Device (please complete the following information):
Additional context
The text was updated successfully, but these errors were encountered: