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TypeScript 4.9
docs
/ko/docs/handbook/release-notes/typescript-4-9.html
TypeScript 4.9 릴리즈 노트

satisfies 연산자

TypeScript 개발자들은 종종 딜레마에 직면합니다. 우리는 일부 표현식이 타입과 일치하는지 확인하고 싶지만, 추론을 위해 표현식의 가장 구체적인 타입을 유지하고 싶을 때가 있습니다.

예를 들어

// 각 속성은 문자열 또는 RGB 튜플일 수 있습니다.
const palette = {
    red: [255, 0, 0],
    green: "#00ff00",
    bleu: [0, 0, 255]
//  ^^^^ sacrebleu - 오타를 냈습니다!
};

// 우리는 배열 메서드를 'red'에 사용하고 싶습니다...
const redComponent = palette.red.at(0);

// 혹은 'green'에 문자열 메서드를 사용하고 싶을 수 있습니다...
const greenNormalized = palette.green.toUpperCase();

우리는 bleu 대신, blue를 썼어야 했습니다. palette에 타입을 표기해서 bleu 오타를 잡을 수도 있지만, 그렇게 되면 각 속성에 대한 정보를 잃게 됩니다.

type Colors = "red" | "green" | "blue";

type RGB = [red: number, green: number, blue: number];

const palette: Record<Colors, string | RGB> = {
    red: [255, 0, 0],
    green: "#00ff00",
    bleu: [0, 0, 255]
//  ~~~~ 이제 오타를 올바르게 감지했습니다.
};

// 하지만 여기서 원치 않는 문제가 발생했습니다. 'palette.red'가 문자열이 "될 수 있다"는것 입니다.
const redComponent = palette.red.at(0);

satisfies 연산자를 사용하면 표현식의 결과 타입을 변경하지 않고 표현식의 타입이 특정 타입과 일치하는지 검증할 수 있습니다. 예를 들어, 우리는 satisfies를 사용하여 palette의 모든 속성이 string | number[]와 호환되는지 검증할 수 있습니다.

type Colors = "red" | "green" | "blue";

type RGB = [red: number, green: number, blue: number];

const palette = {
    red: [255, 0, 0],
    green: "#00ff00",
    bleu: [0, 0, 255]
//  ~~~~ 오타가 잡혔습니다!
} satisfies Record<Colors, string | RGB>;

// 두 메서드 모두 여전히 접근할 수 있습니다!
const redComponent = palette.red.at(0);
const greenNormalized = palette.green.toUpperCase();

satisfies는 많은 오류를 탐지하는데 사용할 수 있습니다. 예를 들면, 객체가 특정 타입의 모든 키를 가지지만, 그 이상은 가지지 않도록 할 수 있습니다.

type Colors = "red" | "green" | "blue";

// 'Colors' 키가 정확한지 확인합니다.
const favoriteColors = {
    "red": "yes",
    "green": false,
    "blue": "kinda",
    "platypus": false
//  ~~~~~~~~~~ 에러 - "platypus"는 'Colors' 리스트에 없습니다.
} satisfies Record<Colors, unknown>;

// 'red', 'green' 및 'blue' 속성의 모든 정보가 유지됩니다.
const g: boolean = favoriteColors.green;

이따금 우리는 속성 이름 일치 여부보다 각 속성의 타입에 관심이 있을 수 있습니다. 이 경우 개체의 모든 속성 값이 일부 타입을 준수하는지 확인할 수도 있습니다.

type RGB = [red: number, green: number, blue: number];

const palette = {
    red: [255, 0, 0],
    green: "#00ff00",
    blue: [0, 0]
    //    ~~~~~~ 에러!
} satisfies Record<string, string | RGB>;

// 각 속성에 대한 정보는 계속 유지됩니다.
const redComponent = palette.red.at(0);
const greenNormalized = palette.green.toUpperCase();

더 많은 예시를 보고 싶다면, 제안한 이슈이를 구현한 pull request를 확인하세요. 우리와 함께 이 기능을 구현한 Oleksandr Tarasiuk에게 감사드립니다.

Unlisted Property Narrowing with the in Operator

As developers, we often need to deal with values that aren't fully known at runtime. In fact, we often don't know if properties exist, whether we're getting a response from a server or reading a configuration file. JavaScript's in operator can check whether a property exists on an object.

Previously, TypeScript allowed us to narrow away any types that don't explicitly list a property.

interface RGB {
    red: number;
    green: number;
    blue: number;
}

interface HSV {
    hue: number;
    saturation: number;
    value: number;
}

function setColor(color: RGB | HSV) {
    if ("hue" in color) {
        // 'color' now has the type HSV
    }
    // ...
}

Here, the type RGB didn't list the hue and got narrowed away, and leaving us with the type HSV.

But what about examples where no type listed a given property? In those cases, the language didn't help us much. Let's take the following example in JavaScript:

function tryGetPackageName(context) {
    const packageJSON = context.packageJSON;
    // Check to see if we have an object.
    if (packageJSON && typeof packageJSON === "object") {
        // Check to see if it has a string name property.
        if ("name" in packageJSON && typeof packageJSON.name === "string") {
            return packageJSON.name;
        }
    }

    return undefined;
}

Rewriting this to canonical TypeScript would just be a matter of defining and using a type for context; however, picking a safe type like unknown for the packageJSON property would cause issues in older versions of TypeScript.

interface Context {
    packageJSON: unknown;
}

function tryGetPackageName(context: Context) {
    const packageJSON = context.packageJSON;
    // Check to see if we have an object.
    if (packageJSON && typeof packageJSON === "object") {
        // Check to see if it has a string name property.
        if ("name" in packageJSON && typeof packageJSON.name === "string") {
        //                                              ~~~~
        // error! Property 'name' does not exist on type 'object.
            return packageJSON.name;
        //                     ~~~~
        // error! Property 'name' does not exist on type 'object.
        }
    }

    return undefined;
}

This is because while the type of packageJSON was narrowed from unknown to object, the in operator strictly narrowed to types that actually defined the property being checked. As a result, the type of packageJSON remained object.

TypeScript 4.9 makes the in operator a little bit more powerful when narrowing types that don't list the property at all. Instead of leaving them as-is, the language will intersect their types with Record<"property-key-being-checked", unknown>.

So in our example, packageJSON will have its type narrowed from unknown to object to object & Record<"name", unknown> That allows us to access packageJSON.name directly and narrow that independently.

interface Context {
    packageJSON: unknown;
}

function tryGetPackageName(context: Context): string | undefined {
    const packageJSON = context.packageJSON;
    // Check to see if we have an object.
    if (packageJSON && typeof packageJSON === "object") {
        // Check to see if it has a string name property.
        if ("name" in packageJSON && typeof packageJSON.name === "string") {
            // Just works!
            return packageJSON.name;
        }
    }

    return undefined;
}

TypeScript 4.9 also tightens up a few checks around how in is used, ensuring that the left side is assignable to the type string | number | symbol, and the right side is assignable to object. This helps check that we're using valid property keys, and not accidentally checking primitives.

For more information, read the implementing pull request

TypeScript 4.9 supports an upcoming feature in ECMAScript called auto-accessors. Auto-accessors are declared just like properties on classes, except that they're declared with the accessor keyword.

class Person {
    accessor name: string;

    constructor(name: string) {
        this.name = name;
    }
}

Under the covers, these auto-accessors "de-sugar" to a get and set accessor with an unreachable private property.

class Person {
    #__name: string;

    get name() {
        return this.#__name;
    }
    set name(value: string) {
        this.#__name = name;
    }

    constructor(name: string) {
        this.name = name;
    }
}

You can read up more about the auto-accessors pull request on the original PR.

Checks For Equality on NaN

A major gotcha for JavaScript developers is checking against the value NaN using the built-in equality operators.

For some background, NaN is a special numeric value that stands for "Not a Number". Nothing is ever equal to NaN - even NaN!

console.log(NaN == 0)  // false
console.log(NaN === 0) // false

console.log(NaN == NaN)  // false
console.log(NaN === NaN) // false

But at least symmetrically everything is always not-equal to NaN.

console.log(NaN != 0)  // true
console.log(NaN !== 0) // true

console.log(NaN != NaN)  // true
console.log(NaN !== NaN) // true

This technically isn't a JavaScript-specific problem, since any language that contains IEEE-754 floats has the same behavior; but JavaScript's primary numeric type is a floating point number, and number parsing in JavaScript can often result in NaN. In turn, checking against NaN ends up being fairly common, and the correct way to do so is to use Number.isNaN - but as we mentioned, lots of people accidentally end up checking with someValue === NaN instead.

TypeScript now errors on direct comparisons against NaN, and will suggest using some variation of Number.isNaN instead.

function validate(someValue: number) {
    return someValue !== NaN;
    //     ~~~~~~~~~~~~~~~~~
    // error: This condition will always return 'true'.
    //        Did you mean '!Number.isNaN(someValue)'?
}

We believe that this change should strictly help catch beginner errors, similar to how TypeScript currently issues errors on comparisons against object and array literals.

We'd like to extend our thanks to Oleksandr Tarasiuk who contributed this check.

File-Watching Now Uses File System Events

In earlier versions, TypeScript leaned heavily on polling for watching individual files. Using a polling strategy meant checking the state of a file periodically for updates. On Node.js, fs.watchFile is the built-in way to get a polling file-watcher. While polling tends to be more predictable across platforms and file systems, it means that your CPU has to periodically get interrupted and check for updates to the file, even when nothing's changed. For a few dozen files, this might not be noticeable; but on a bigger project with lots of files - or lots of files in node_modules - this can become a resource hog.

Generally speaking, a better approach is to use file system events. Instead of polling, we can announce that we're interested in updates of specific files and provide a callback for when those files actually do change. Most modern platforms in use provide facilities and APIs like CreateIoCompletionPort, kqueue, epoll, and inotify. Node.js mostly abstracts these away by providing fs.watch. File system events usually work great, but there are lots of caveats to using them, and in turn, to using the fs.watch API. A watcher needs to be careful to consider inode watching, unavailability on certain file systems (e.g.networked file systems), whether recursive file watching is available, whether directory renames trigger events, and even file watcher exhaustion! In other words, it's not quite a free lunch, especially if you're looking for something cross-platform.

As a result, our default was to pick the lowest common denominator: polling. Not always, but most of the time.

Over time, we've provided the means to choose other file-watching strategies. This allowed us to get feedback and harden our file-watching implementation against most of these platform-specific gotchas. As TypeScript has needed to scale to larger codebases, and has improved in this area, we felt swapping to file system events as the default would be a worthwhile investment.

In TypeScript 4.9, file watching is powered by file system events by default, only falling back to polling if we fail to set up event-based watchers. For most developers, this should provide a much less resource-intensive experience when running in --watch mode, or running with a TypeScript-powered editor like Visual Studio or VS Code.

The way file-watching works can still be configured through environment variables and watchOptions - and some editors like VS Code can support watchOptions independently. Developers using more exotic set-ups where source code resides on a networked file systems (like NFS and SMB) may need to opt back into the older behavior; though if a server has reasonable processing power, it might just be better to enable SSH and run TypeScript remotely so that it has direct local file access. VS Code has plenty of remote extensions to make this easier.

You can read up more on this change on GitHub.

"Remove Unused Imports" and "Sort Imports" Commands for Editors

Previously, TypeScript only supported two editor commands to manage imports. For our examples, take the following code:

import { Zebra, Moose, HoneyBadger } from "./zoo";
import { foo, bar } from "./helper";

let x: Moose | HoneyBadger = foo();

The first was called "Organize Imports" which would remove unused imports, and then sort the remaining ones. It would rewrite that file to look like this one:

import { foo } from "./helper";
import { HoneyBadger, Moose } from "./zoo";

let x: Moose | HoneyBadger = foo();

In TypeScript 4.3, we introduced a command called "Sort Imports" which would only sort imports in the file, but not remove them - and would rewrite the file like this.

import { bar, foo } from "./helper";
import { HoneyBadger, Moose, Zebra } from "./zoo";

let x: Moose | HoneyBadger = foo();

The caveat with "Sort Imports" was that in Visual Studio Code, this feature was only available as an on-save command - not as a manually triggerable command.

TypeScript 4.9 adds the other half, and now provides "Remove Unused Imports". TypeScript will now remove unused import names and statements, but will otherwise leave the relative ordering alone.

import { Moose, HoneyBadger } from "./zoo";
import { foo } from "./helper";

let x: Moose | HoneyBadger = foo();

This feature is available to all editors that wish to use either command; but notably, Visual Studio Code (1.73 and later) will have support built in and will surface these commands via its Command Palette. Users who prefer to use the more granular "Remove Unused Imports" or "Sort Imports" commands should be able to reassign the "Organize Imports" key combination to them if desired.

You can view specifics of the feature here.

Go-to-Definition on return Keywords

In the editor, when running a go-to-definition on the return keyword, TypeScript will now jump you to the top of the corresponding function. This can be helpful to get a quick sense of which function a return belongs to.

We expect TypeScript will expand this functionality to more keywords such as await and yield or switch, case, and default.

This feature was implemented thanks to Oleksandr Tarasiuk.

성능 개선

TypeScript에는 몇 가지 작지만 주목할 만한 성능 개선이 있습니다.

첫째, 모든 구문 노드에서 switch 문 대신 함수 테이블 조회를 사용하도록 TypeScript의 forEachChild 함수가 리팩터링되었습니다. forEachChild는 컴파일러에서 구문 노드를 순회하기 위한 작업 도구이며 언어 서비스의 일부와 함께 컴파일러의 바인딩 단계에서 많이 사용됩니다. forEachChild 리팩터링은 바인딩 단계와 언어 서비스 작업 전반에 소요되는 시간을 최대 20% 단축했습니다.

forEachChild에 대한 성능 향상을 확인한 후 컴파일러 및 언어 서비스에서 노드를 변환하는 데 사용하는 함수인 visitEachChild에서 리팩터링을 시도했습니다. 동일한 리팩터링으로 프로젝트 결과를 생성하는 데 소요되는 시간이 최대 3% 감소했습니다.

forEachChild의 초기 탐색은 Artemis Everfree블로그 게시물에서 영감을 받았습니다. 속도 향상의 근본 원인이 블로그 게시물에 설명된 문제보다 기능 크기/복잡성과 더 관련이 있다고 믿을만한 이유가 있지만 경험을 통해 배우고 TypeScript를 더 빠르게 만든 상대적으로 빠른 리팩토링을 시험해 볼 수 있었던 것에 감사드립니다.

마지막으로 TypeScript가 조건부 유형의 실제 분기에서 타입에 대한 정보를 보존하는 방식이 최적화되었습니다. 다음과 같은 타입에서

interface Zoo<T extends Animal> {
    // ...
}

type MakeZoo<A> = A extends Animal ? Zoo<A> : never;

TypeScript는 Zoo<A>가 유효한지 확인할 때 AAnimal이어야 한다는 것을 "기억"해야 합니다. 기본적으로 AAnimal의 교차점을 유지하는 데 사용되는 특수 타입을 생성하여 수행됩니다. 그러나 TypeScript는 이전에 이 작업을 열심히 수행했으며 항상 필요한 것은 아닙니다. 또한 타입 검사기의 일부 잘못된 코드로 인해 이러한 특수 타입이 단순화되지 않았습니다. TypeScript는 이제 필요할 때까지 이러한 타입의 교차를 연기합니다. 조건부 타입을 많이 사용하는 코드베이스의 경우 TypeScript를 사용하여 상당한 속도 향상을 목격할 수 있지만 성능 테스트 제품군에서는 유형 검사 시간이 3% 더 완만하게 감소했습니다.

각각의 풀 리퀘스트에서 더 자세히 알아볼 수 있습니다.

Correctness Fixes and Breaking Changes

lib.d.ts Updates

While TypeScript strives to avoid major breaks, even small changes in the built-in libraries can cause issues. We don't expect major breaks as a result of DOM and lib.d.ts updates, but there may be some small ones.

Better Types for Promise.resolve

Promise.resolve now uses the Awaited type to unwrap Promise-like types passed to it. This means that it more often returns the right Promise type, but that improved type can break existing code if it was expecting any or unknown instead of a Promise. For more information, see the original change.

JavaScript Emit No Longer Elides Imports

When TypeScript first supported type-checking and compilation for JavaScript, it accidentally supported a feature called import elision. In short, if an import is not used as a value, or the compiler can detect that the import doesn't refer to a value at runtime, the compiler will drop the import during emit.

This behavior was questionable, especially the detection of whether the import doesn't refer to a value, since it means that TypeScript has to trust sometimes-inaccurate declaration files. In turn, TypeScript now preserves imports in JavaScript files.

// Input:
import { someValue, SomeClass } from "some-module";

/** @type {SomeClass} */
let val = someValue;

// Previous Output:
import { someValue } from "some-module";

/** @type {SomeClass} */
let val = someValue;

// Current Output:
import { someValue, SomeClass } from "some-module";

/** @type {SomeClass} */
let val = someValue;

More information is available at the implementing change.

exports is Prioritized Over typesVersions

Previously, TypeScript incorrectly prioritized the typesVersions field over the exports field when resolving through a package.json under --moduleResolution node16. If this change impacts your library, you may need to add types@ version selectors in your package.json's exports field.

  {
      "type": "module",
      "main": "./dist/main.js"
      "typesVersions": {
          "<4.8": { ".": ["4.8-types/main.d.ts"] },
          "*": { ".": ["modern-types/main.d.ts"] }
      },
      "exports": {
          ".": {
+             "types@<4.8": "4.8-types/main.d.ts",
+             "types": "modern-types/main.d.ts",
              "import": "./dist/main.js"
          }
      }
  }

For more information, see this pull request.

substitute Replaced With constraint on SubstitutionTypes

As part of an optimization on substitution types, SubstitutionType objects no longer contain the substitute property representing the effective substitution (usually an intersection of the base type and the implicit constraint) - instead, they just contain the constraint property.

For more details, read more on the original pull request.