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The GIVE Matchmaker had a geolocation service for the IP addresses. This was a lot of fun, and we should add it back in. The new version of the service we used for GIVE is here: https://github.com/maxmind/GeoIP2-java
The text was updated successfully, but these errors were encountered:
The problem here is that the IP needs to be forwarded from the Minecraft server to the broker; currently, we store the IP of the Minecraft server itself, which is pretty pointless.
Now, the MinecraftClient sends the player IP address with port number to the broker when a new player logs in (as GameData.ClientAddress): /127.0.0.1:50666
The GIVE Matchmaker had a geolocation service for the IP addresses. This was a lot of fun, and we should add it back in. The new version of the service we used for GIVE is here: https://github.com/maxmind/GeoIP2-java
The text was updated successfully, but these errors were encountered: