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base repository: mrdoob/three.js
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head repository: mrdoob/three.js
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compare: d1f94e361abe6b8bff27fb90c0b947d6e24b86bf
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Commits on Jul 20, 2018

  1. added texture encoding flag

    looeee committed Jul 20, 2018
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Commits on Jul 21, 2018

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Commits on Oct 23, 2018

  1. Bug fix for OBJLoader.js

    For vertex color, we should parse it as long as we have more than 7 elements in the line that starts with `"v "`.
    phg1024 authored Oct 23, 2018

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Commits on Nov 2, 2018

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  2. WebGLGeometries: Clean up

    Mugen87 committed Nov 2, 2018
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Commits on Nov 9, 2018

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Commits on Jan 19, 2019

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Commits on Jan 20, 2019

  1. Support Host Relative URL

    gilnoy authored Jan 20, 2019
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Commits on Jan 22, 2019

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  2. update webgl state

    gkjohnson committed Jan 22, 2019
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Commits on Jan 30, 2019

  1. Update GLTFLoader.js

    gilnoy authored Jan 30, 2019
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  2. Update GLTFLoader.js

    gilnoy authored Jan 30, 2019
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  3. match code style

    gilnoy committed Jan 30, 2019
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Commits on Jan 31, 2019

  1. Match code style.

    donmccurdy authored Jan 31, 2019
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Commits on Feb 10, 2019

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  2. stencil doc updates

    gkjohnson committed Feb 10, 2019
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Commits on Feb 11, 2019

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Commits on Mar 9, 2019

  1. add start to clip example

    gkjohnson committed Mar 9, 2019
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  2. Add stenciling

    gkjohnson committed Mar 9, 2019
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  3. Render all clip planes

    gkjohnson committed Mar 9, 2019
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  4. example work

    gkjohnson committed Mar 9, 2019
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  5. example update

    gkjohnson committed Mar 9, 2019
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  6. back out the camera plane

    gkjohnson committed Mar 9, 2019
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Commits on Mar 10, 2019

  1. add controls

    gkjohnson committed Mar 10, 2019
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  2. comment

    gkjohnson committed Mar 10, 2019
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  3. add info tag

    gkjohnson committed Mar 10, 2019
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  4. remove extraneous comment

    gkjohnson committed Mar 10, 2019
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  5. update title

    gkjohnson committed Mar 10, 2019
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  7. add min controls distance

    gkjohnson committed Mar 10, 2019
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  8. add controls.maxdistance

    gkjohnson committed Mar 10, 2019
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  9. Add camera.far argument

    gkjohnson committed Mar 10, 2019
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Commits on Mar 13, 2019

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Commits on May 23, 2019

  1. Merge pull request #4 from mrdoob/dev

    merge dev into stencil branch
    gkjohnson authored May 23, 2019
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Commits on May 24, 2019

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  2. number => StencilFunc

    pboyer committed May 24, 2019
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Commits on May 25, 2019

  1. Merge pull request #5 from higharc/add-material-stencil-types

    Add type definitions for stencil constants, stencil material properties
    gkjohnson authored May 25, 2019
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Commits on Jun 4, 2019

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Commits on Jun 5, 2019

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Commits on Jun 13, 2019

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Commits on Jun 19, 2019

  1. Merge pull request #13 from mrdoob/dev

    merge
    HypnosNova authored Jun 19, 2019
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Commits on Jun 23, 2019

  1. GLTFLoader: Support multi-type nodes

    Fixes #14875
    vyv03354 committed Jun 23, 2019
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Commits on Jun 26, 2019

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Commits on Jun 27, 2019

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  5. TS: Fix Matrix3.toArray: Add missing optional parameters

    Johannes Deml committed Jun 27, 2019
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Commits on Jun 28, 2019

  1. Merge pull request #16933 from JohannesDeml/matrix4_toarray_definitio…

    …n_fix
    
    TS: Fix toArray method for Matrix3 and Matrix4: Add optional parameters array and offset
    mrdoob authored Jun 28, 2019
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Showing 550 changed files with 8,753 additions and 6,827 deletions.
2 changes: 1 addition & 1 deletion .github/ISSUE_TEMPLATE.md
Original file line number Diff line number Diff line change
@@ -19,7 +19,7 @@ Please also include a live example if possible. You can start from these templat
##### Three.js version

- [ ] Dev
- [ ] r106
- [ ] r107
- [ ] ...

##### Browser
2 changes: 1 addition & 1 deletion README.md
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@@ -19,7 +19,7 @@ The aim of the project is to create an easy to use, lightweight, 3D library with
[Questions](http://stackoverflow.com/questions/tagged/three.js) —
[Forum](https://discourse.threejs.org/) —
[Gitter](https://gitter.im/mrdoob/three.js) —
[Slack](https://threejs-slack.herokuapp.com/)
[Slack](https://join.slack.com/t/threejs/shared_invite/enQtMzYxMzczODM2OTgxLTQ1YmY4YTQxOTFjNDAzYmQ4NjU2YzRhNzliY2RiNDEyYjU2MjhhODgyYWQ5Y2MyZTU3MWNkOGVmOGRhOTQzYTk)

### Usage ###

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