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base repository: mrdoob/three.js
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base: 3b3c00165044b44b76a3d452fd4ed973348c680b
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head repository: mrdoob/three.js
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compare: 1845f6cd0525b5c73b9da33c40e198c360af29f1
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- 8 commits
- 18 files changed
- 5 contributors
Commits on Jul 2, 2024
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WebGPURenderer: BatchMesh support for Instanced rendering with sortin…
…g, frustum culling (#28753) * WebGPURenderer: Full BatchMesh Support in both backend * cleanup * fix circular deps * webgpu wip * cleanup webgup * webgpu * cleanup * cleanup * cleanup * add the ability to specify nodeType in TextureNode and CubeTextureNode * drawIndex * cleanup * fix uint override to indirectTexture in BatchNode * update batch mesh example * fix glslnodebuilder * cleanup and fix glsl * more cleanup * cleanup and feedbacks * minor cleanup --------- Co-authored-by: sunag <sunagbrasil@gmail.com>
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WebGPURenderer: Restore instanced multi-draw API and add WebGPU suppo…
…rt (#28759) * WebGPURenderer: Restore instanced multi-draw API and WebGPU compatibility * fix firefox since gl_drawID is not mandatory for custom usage
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