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base repository: mrdoob/three.js
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head repository: mrdoob/three.js
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compare: 0ee09c94b04b5551d53d82461bbaec31c3b63fb7
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Commits on Mar 21, 2019

  1. Add threejsfundamentals links useful-links

    I added it twice, once as a starting resource and again as a advanced resource since it's trying to be both. I hope that's okay.
    
    Also FYI, some of the links point to really old tutorials from like 2012 that I'm just guessing won't work with current three.js
    greggman authored Mar 21, 2019
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Commits on Mar 30, 2019

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Commits on Mar 31, 2019

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Commits on Apr 1, 2019

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Commits on Apr 14, 2019

  1. Merge pull request #10 from mrdoob/dev

    Update
    Temdog007 authored Apr 14, 2019
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  2. Add UI.Points

    Temdog007 committed Apr 14, 2019
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  5. Update code style

    Temdog007 committed Apr 14, 2019
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Commits on Apr 19, 2019

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Commits on Apr 24, 2019

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  3. Merge pull request #16326 from Mugen87/dev21

    Examples: Create TrackballControls with renderer.domElement
    mrdoob authored Apr 24, 2019
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Commits on Apr 25, 2019

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  2. Minor LOD document update

    takahirox committed Apr 25, 2019
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  3. Merge pull request #16329 from Mugen87/dev21

    Examples: Create OrbitControls with renderer.domElement
    mrdoob authored Apr 25, 2019
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  4. Merge pull request #16330 from takahirox/MinorLODDocUpdate

    Minor LOD document update
    mrdoob authored Apr 25, 2019
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Commits on Apr 26, 2019

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  2. Merge pull request #16335 from yomboprime/fragment_velocity

    Example physics convex break: set fragment velocities
    mrdoob authored Apr 26, 2019
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  3. r105dev

    mrdoob committed Apr 26, 2019
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Commits on Apr 27, 2019

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  2. fix typos in code example

    jotaro-sama committed Apr 27, 2019
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  3. make introduction clearer

    jotaro-sama committed Apr 27, 2019
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  6. Merge pull request #16341 from linonetwo/type-camera-updateMatrixWorld

    Make param's typing of updateMatrixWorld consistent
    mrdoob authored Apr 27, 2019
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  7. #15219: Materials are initialised as objects.

    #15468. OBJLoader2: Reduced log level from warn to info when defaultMaterial is used when material name was not resolvable.
    kaisalmen committed Apr 27, 2019
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  8. fixed a bug where the SSAOPass could not be used in conjuction with o…

    …ther passes which came afterward in the compositing order
    jangxx committed Apr 27, 2019
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Commits on Apr 28, 2019

  1. correct box3 description

    jotaro-sama committed Apr 28, 2019
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  3. Design update

    mrdoob committed Apr 28, 2019
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  4. Merge pull request #16346 from mrdoob/design-update

    Design update
    mrdoob authored Apr 28, 2019
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  6. Upgrade dev dependencies

    Mugen87 committed Apr 28, 2019
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  7. Docs: Clean up

    Mugen87 committed Apr 28, 2019
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  8. Utils: Clean up

    Mugen87 committed Apr 28, 2019
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  9. Merge pull request #16344 from jangxx/dev

    Bug fix for an oversight in SSAOPass
    mrdoob authored Apr 28, 2019
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  10. Merge pull request #16348 from Mugen87/dev29

    Docs: Clean up
    mrdoob authored Apr 28, 2019
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  11. Merge pull request #16349 from Mugen87/dev30

    Utils: Clean up
    mrdoob authored Apr 28, 2019
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  12. Merge pull request #16347 from Mugen87/dev28

    Upgrade dev dependencies
    mrdoob authored Apr 28, 2019
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  13. Fixed nav links.

    mrdoob committed Apr 28, 2019
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  14. Improved docs page load.

    mrdoob committed Apr 28, 2019
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Commits on Apr 29, 2019

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  4. WebGLRenderer.readRenderTargetPixels: add parameter to select active …

    …cube face from WebGLRenderTargetCube
    Thomas Thron committed Apr 29, 2019
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  6. Merge pull request #16352 from Mugen87/dev29

    ShadowMapViewer: Fix usage of UniformsUtils.
    mrdoob authored Apr 29, 2019
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Showing 1,152 changed files with 71,932 additions and 21,513 deletions.
2 changes: 1 addition & 1 deletion .github/ISSUE_TEMPLATE.md
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@@ -19,7 +19,7 @@ Please also include a live example if possible. You can start from these templat
##### Three.js version

- [ ] Dev
- [ ] r104
- [ ] r105
- [ ] ...

##### Browser
4 changes: 2 additions & 2 deletions README.md
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@@ -24,13 +24,13 @@ The aim of the project is to create an easy to use, lightweight, 3D library with
### Usage ###

Download the [minified library](http://threejs.org/build/three.min.js) and include it in your HTML, or install and import it as a [module](http://threejs.org/docs/#manual/introduction/Import-via-modules),
Alternatively see [how to build the library yourself](https://github.com/mrdoob/three.js/wiki/Build-instructions).
Alternatively, see [how to build the library yourself](https://github.com/mrdoob/three.js/wiki/Build-instructions).

```html
<script src="js/three.min.js"></script>
```

This code creates a scene, a camera, and a geometric cube, and it adds the cube to the scene. It then creates a `WebGL` renderer for the scene and camera, and it adds that viewport to the document.body element. Finally, it animates the cube within the scene for the camera.
This code creates a scene, a camera, and a geometric cube, and it adds the cube to the scene. It then creates a `WebGL` renderer for the scene and camera, and it adds that viewport to the `document.body` element. Finally, it animates the cube within the scene for the camera.

```javascript
var camera, scene, renderer;
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