Skip to content
Permalink

Comparing changes

Choose two branches to see what’s changed or to start a new pull request. If you need to, you can also or learn more about diff comparisons.

Open a pull request

Create a new pull request by comparing changes across two branches. If you need to, you can also . Learn more about diff comparisons here.
base repository: mrdoob/three.js
Failed to load repositories. Confirm that selected base ref is valid, then try again.
Loading
base: 9ef27d1af7809fa4d9943f8d4c4644e365ab6d2d
Choose a base ref
...
head repository: mrdoob/three.js
Failed to load repositories. Confirm that selected head ref is valid, then try again.
Loading
compare: 95ef309c79158aa506f3f7ddeab769e7c4908187
Choose a head ref

Commits on Aug 18, 2020

  1. Copy the full SHA
    f43224c View commit details

Commits on Aug 19, 2020

  1. Copy the full SHA
    6acad3f View commit details

Commits on Aug 30, 2020

  1. Copy the full SHA
    5448fe3 View commit details

Commits on Sep 22, 2020

  1. Update Quaternion.html

    FlorentMasson authored Sep 22, 2020
    Copy the full SHA
    e694e62 View commit details
  2. Update doc for Matrix4

    FlorentMasson authored Sep 22, 2020
    Copy the full SHA
    729696c View commit details

Commits on Sep 30, 2020

  1. Examples: add glsl tag.

    linbingquan committed Sep 30, 2020
    Copy the full SHA
    04b4cdd View commit details
  2. Copy the full SHA
    6a35075 View commit details

Commits on Oct 1, 2020

  1. Merge pull request #20438 from linbingquan/dev-tag-glsl

    Examples: add glsl tag.
    mrdoob authored Oct 1, 2020
    Copy the full SHA
    0b9c0f3 View commit details
  2. Copy the full SHA
    1913eab View commit details
  3. Merge pull request #20442 from pplux/webgpuattributtes-improper-4byte…

    …-alignment
    
    Fixes size alignment in webgpu buffer creation
    Mugen87 authored Oct 1, 2020
    Copy the full SHA
    73c6685 View commit details
  4. Copy the full SHA
    7bc80c5 View commit details
  5. SSAOShader: Fix typo.

    Mugen87 committed Oct 1, 2020
    Copy the full SHA
    7db62b0 View commit details
  6. Copy the full SHA
    eccad97 View commit details
  7. VideoTexture: Ensure clone does not call constructor without a video

      Fixes `TypeError: video is not an Object.` regression in #19906
    ianpurvis committed Oct 1, 2020
    Copy the full SHA
    4a8e387 View commit details

Commits on Oct 2, 2020

  1. WebGLRenderer: Traverse only visible lights in compile()

    This way the set of lights matches with the ones used during rendering, making sure that the compiled programs have the right parameters for rendering.
    Oletus committed Oct 2, 2020
    Copy the full SHA
    ae115fe View commit details
  2. Copy the full SHA
    94339bc View commit details

Commits on Oct 3, 2020

  1. Merge pull request #20451 from Mugen87/dev51

    SSAOPass: Exclude point clouds and lines.
    mrdoob authored Oct 3, 2020
    Copy the full SHA
    7603c0b View commit details

Commits on Oct 4, 2020

  1. Copy the full SHA
    f966357 View commit details

Commits on Oct 5, 2020

  1. Merge pull request #20454 from Mugen87/dev51

    Editor: Support animation export with GLTFExporter.
    mrdoob authored Oct 5, 2020
    Copy the full SHA
    4d05b7b View commit details
  2. r122dev

    mrdoob committed Oct 5, 2020
    Copy the full SHA
    270ab4f View commit details
  3. Merge pull request #20450 from higharc/fix-compile-masking

    WebGLRenderer: Traverse only visible lights in compile()
    mrdoob authored Oct 5, 2020
    Copy the full SHA
    20497fc View commit details
  4. Updated builds.

    mrdoob committed Oct 5, 2020
    Copy the full SHA
    d7f2eff View commit details
  5. Copy the full SHA
    61dee81 View commit details
  6. Copy the full SHA
    0fec410 View commit details
  7. Merge pull request #20459 from Mugen87/dev52

    SSAOPass: Make visibility cache to a property.
    Mugen87 authored Oct 5, 2020
    Copy the full SHA
    aa0837a View commit details
  8. Copy the full SHA
    e4955a5 View commit details
  9. Merge pull request #20460 from Mugen87/dev52

    OutlinePass: Exclude point cloud and lines.
    mrdoob authored Oct 5, 2020
    Copy the full SHA
    afdaab3 View commit details
  10. Merge pull request #20458 from Mugen87/dev51

    Examples: Remove ExplodeModifier.
    mrdoob authored Oct 5, 2020
    Copy the full SHA
    17c81b2 View commit details
  11. Copy the full SHA
    5d8221f View commit details
  12. Clean up.

    linbingquan committed Oct 5, 2020
    Copy the full SHA
    08d1424 View commit details

Commits on Oct 6, 2020

  1. Update README.md

    change "var" to "let"
    montoyamoraga authored Oct 6, 2020
    Copy the full SHA
    4f36177 View commit details
  2. Merge pull request #20461 from montoyamoraga/patch-1

    Update README.md
    mrdoob authored Oct 6, 2020
    Copy the full SHA
    3b62e6b View commit details
  3. Merge pull request #20439 from Mugen87/dev44

    WebGLCubeMaps: Support Texture.dispose().
    mrdoob authored Oct 6, 2020
    Copy the full SHA
    b0448e7 View commit details
  4. Updated builds.

    mrdoob committed Oct 6, 2020
    Copy the full SHA
    e2d317b View commit details
  5. Copy the full SHA
    1413f62 View commit details
  6. Merge pull request #20464 from linbingquan/dev-cleanup

    Editor: Clean up.
    mrdoob authored Oct 6, 2020
    Copy the full SHA
    50a5d4a View commit details
  7. Merge pull request #20466 from linbingquan/dev-strings

    Editor: Add zh for animations.
    mrdoob authored Oct 6, 2020
    Copy the full SHA
    b47af3a View commit details
  8. Include TypeScript type exports when exporting geometries

    #20437 is helpful in adding missing exports, but it removed exporting some helpful interfaces like `TextGeometryParamters`. It's a much better experience to be able to do:
    ```
    import { Geometry, Material, MeshBasicMaterial, TextGeometryParameters } from 'three';
    ```
    rather than:
    ```
    import { Geometry, Material, MeshBasicMaterial } from 'three';
    import { TextGeometryParameters } from 'three/src/geometries/TextGeometry';
    ```
    Methuselah96 authored Oct 6, 2020
    Copy the full SHA
    26c41e6 View commit details
  9. Copy the full SHA
    8f87d4b View commit details
  10. Copy the full SHA
    0ea09e9 View commit details

Commits on Oct 7, 2020

  1. Update Creating-a-scene.html

    change "var" to "let"
    montoyamoraga authored Oct 7, 2020
    Copy the full SHA
    137890c View commit details
  2. GLTFExporter: Clean up.

    linbingquan committed Oct 7, 2020
    Copy the full SHA
    06a73a0 View commit details
  3. Copy the full SHA
    66ea417 View commit details
  4. GLTFExporter: Clean up.

    linbingquan committed Oct 7, 2020
    Copy the full SHA
    b3508e4 View commit details
  5. Copy the full SHA
    c3327da View commit details
  6. Update Creating-a-scene.html

    i had changed "var" to "let", changed again to "const"
    montoyamoraga authored Oct 7, 2020
    Copy the full SHA
    8c9d270 View commit details

Commits on Oct 8, 2020

  1. Copy the full SHA
    b7ace0e View commit details
  2. Matrix4: Clean up.

    linbingquan committed Oct 8, 2020
    Copy the full SHA
    c1f7d74 View commit details
  3. Copy the full SHA
    d2d30a1 View commit details
  4. Object3D: Add removeAll().

    Mugen87 committed Oct 8, 2020
    Copy the full SHA
    c5faa7f View commit details
Showing 1,479 changed files with 179,212 additions and 15,651 deletions.
4 changes: 2 additions & 2 deletions .github/ISSUE_TEMPLATE/config.yml
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
blank_issues_enabled: false
contact_links:
- name: Community Help and Support
- name: Help and Support
url: https://discourse.threejs.org/
about: This issue tracker is not for support questions. If you need help, please use the forum.
about: Please use the forum if you have questions or need help.
6 changes: 3 additions & 3 deletions README.md
Original file line number Diff line number Diff line change
@@ -27,8 +27,8 @@ This code creates a scene, a camera, and a geometric cube, and it adds the cube
```javascript
import * as THREE from './js/three.module.js';

var camera, scene, renderer;
var geometry, material, mesh;
let camera, scene, renderer;
let geometry, material, mesh;

init();
animate();
@@ -64,7 +64,7 @@ function animate() {
}
```

If everything went well, you should see [this](https://jsfiddle.net/8kubjpL5/).
If everything went well, you should see [this](https://jsfiddle.net/ruc3h17j/).

### Cloning this repository ###

Loading