From 5df83a1552e1a6e6231d9e1d65db175ddcf83f10 Mon Sep 17 00:00:00 2001 From: Ivan Kozlovic Date: Tue, 7 May 2024 19:47:16 -0600 Subject: [PATCH] Adding websocket locking in lameDuckMode() too. Signed-off-by: Ivan Kozlovic --- server/server.go | 2 ++ 1 file changed, 2 insertions(+) diff --git a/server/server.go b/server/server.go index 0325238bb1..893c218fcc 100644 --- a/server/server.go +++ b/server/server.go @@ -4138,8 +4138,10 @@ func (s *Server) lameDuckMode() { if s.websocket.server != nil { expected++ s.websocket.server.Close() + s.websocket.mu.Lock() s.websocket.server = nil s.websocket.listener = nil + s.websocket.mu.Unlock() } s.ldmCh = make(chan bool, expected) opts := s.getOpts()