Skip to content
This repository has been archived by the owner on Nov 2, 2023. It is now read-only.

Switch Pro controller Emulation Support #114

Open
dude98 opened this issue Jul 16, 2021 · 4 comments
Open

Switch Pro controller Emulation Support #114

dude98 opened this issue Jul 16, 2021 · 4 comments
Labels
enhancement New feature or request

Comments

@dude98
Copy link

dude98 commented Jul 16, 2021

It'd be awesome to have an emulated switch pro controller, as it has motion controls that work with Steam. It'd also allow the program BetterJoyForCemu to emulate a switch pro controller using joy cons, allowing the joy con motion controls to function on steam instead of emulating a mouse.

@Ryochan7
Copy link
Contributor

And reasons like this are why Valve has blocks in place for Steam Input when it detects other mappers running. Besides, the most common use case would be to map the Gyro to a virtual mouse anyway.

@dude98
Copy link
Author

dude98 commented Jul 16, 2021

while that'd most likely be the case, there's still a usefulness for it, like having switch icons appear in games that auto change the icons depending on the device used, or if a game doesn't allow keyboard plus gamepad input at the same time it'd still allow you to use motion controls without losing gamepad inputs.

@nefarius nefarius added the enhancement New feature or request label Jul 16, 2021
@nefarius
Copy link
Owner

nefarius commented Sep 3, 2021

Greetings. I also got the Nintendo Switch Pro gamepad, and I have a problem that emulated controller tend to stick to axis (usually right). I hope that implementation would be done. :D

image

Your post has literally nothing to do with this request, please refrain from hijacking unrelated topics, thanks.

@MGM175
Copy link

MGM175 commented Sep 6, 2021

Ok, thanks for info.

Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

4 participants