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Releases: neovide/neovide

0.10.2

06 Nov 17:50
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Changes

Breaking

  • pumblend and winblend are respected now, see the FAQ for help on setting them. By default there's no transparency anymore due to the defaults of those being fully opaque. Added in #1199
  • (Linux) X11 and RPC clipboard mechanisms had another round of fixes again. If an older instance of Neovide has been attached to a NeoVim session and a new instance with this version connects, there be flames. Fix is to restart the NeoVim session. Added in #1540
  • Parsing of environment variables is so strict that it only accepts the value true as true now. This was not intended and will be fixed in the next release (NOT 0.13).

Bug fixes

Other

New Contributors

Full Changelog: 0.10.1...0.10.2

0.10.1

15 Aug 11:56
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Changes

  • Updated lockfile for a clean build

0.10

14 Aug 18:22
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Changes

And finally, not really release related but something to celebrate anyways:

New Contributors

0.9

30 Jun 07:09
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0.9

Smaller things. But hey, we wanted to do smaller and faster releases now.

Changes

New Contributors

0.8

12 Apr 04:56
86aa275
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0.8

Too many things to count since last release 2 years ago.

Here is a non-exhaustive list of some highlights.

  • Smooth scrolling and animated windows
  • Swapped to winit
  • Swapped to opengl away from vulkan for compatibility
  • Better keyboard modifier handling
  • Transparent floating windows
  • Configuration/settings improvements
  • many many more

Thanks so much to the many contributors who pitched in features and bug fixes <3

Moving forward, I hope we can make faster smaller releases.

Smooth Scrolling Beta

05 Mar 06:52
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Smooth Scrolling Beta Pre-release
Pre-release

This release introduces smooth scrolling when the multigrid is enabled. Also includes a number of bug fixes and refactorings.

improved font management, keyboard tweeks, and misc bug fixes

06 May 20:29
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  • Swapped back to upstream skulpin
  • Some mixed results keyboard handling fixes (still not perfect)
  • Bunch of unit testing (thanks @j4qfrost)
  • Significant startup speed improvements and font loading improvements (thanks @exoticus)
  • Better fullscreen on windows (thanks @R-Michelsen)
  • Manual font fallback listing in guifont
  • Other misc bug fixes

SDL2, Particles, and Bug Fixes

05 Mar 05:53
45ce6d9
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  • Particles everywhere! Configuration via g:neovide_cursor_vfx_mode. Examples in the readme. Thanks @jonvaldes!
  • Swapped to SDL2. Fixed a ton of bugs and generally made things snappier
  • Lots of random bug fixes. More to come.

Bug Fixes

29 Jan 18:52
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Bug Fixes Pre-release
Pre-release

Rewrote and embedded fonts
Fix some startup bugs

Updated Render Loop and Font Lookup

28 Jan 00:02
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Pre-release

Rewrote the render loop to be a bit more efficient and stable.
Rewrote font lookup so as to more accurately pick up the default monospace font.