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Support for Epic Mickey materials #606

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Candoran2 opened this issue Sep 7, 2023 · 0 comments
Open

Support for Epic Mickey materials #606

Candoran2 opened this issue Sep 7, 2023 · 0 comments
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Improvement The issue improves on existing functionality New Feature A new feature not currently implemented

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@Candoran2
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Upon import, Epic Mickey meshes can have very rudimentary materials that don't reflect all the properties, especially the textures. For example, the following material is created for the attached nif:
image

Even though the NiTexturingProperty links to three different textures, none of them appear in the Blender material.

Ideally, full support of the materials for Epic Mickey is implemented such that every entry in the nif has a Blender equivalent. At the least the diffuse texture should be supported.

Example mesh:
Mickey.zip

@Candoran2 Candoran2 added New Feature A new feature not currently implemented Improvement The issue improves on existing functionality labels Sep 7, 2023
@Candoran2 Candoran2 self-assigned this Sep 7, 2023
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Labels
Improvement The issue improves on existing functionality New Feature A new feature not currently implemented
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