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n-api: finalize during second-pass callback
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Calling into the engine from a weak callback is unsafe, however, the
engine offers a way to attach a second-pass weak callback which gets
called when it is safe to call into JavaScript. This moves the point
at which the N-API finalize callback gets called to this latter point.

Fixes: #25927
PR-URL: #25992
Backport-PR-URL: #26060
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Michael Dawson <michael_dawson@ca.ibm.com>
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Gabriel Schulhof authored and BethGriggs committed Mar 20, 2019
1 parent ac9b8f7 commit 2b2ad96
Showing 1 changed file with 15 additions and 0 deletions.
15 changes: 15 additions & 0 deletions src/node_api.cc
Expand Up @@ -448,10 +448,25 @@ class Reference : private Finalizer {
}

private:
// The N-API finalizer callback may make calls into the engine. V8's heap is
// not in a consistent state during the weak callback, and therefore it does
// not support calls back into it. However, it provides a mechanism for adding
// a finalizer which may make calls back into the engine by allowing us to
// attach such a second-pass finalizer from the first pass finalizer. Thus,
// we do that here to ensure that the N-API finalizer callback is free to call
// into the engine.
static void FinalizeCallback(const v8::WeakCallbackInfo<Reference>& data) {
Reference* reference = data.GetParameter();

// The reference must be reset during the first pass.
reference->_persistent.Reset();

data.SetSecondPassCallback(SecondPassCallback);
}

static void SecondPassCallback(const v8::WeakCallbackInfo<Reference>& data) {
Reference* reference = data.GetParameter();

// Check before calling the finalize callback, because the callback might
// delete it.
bool delete_self = reference->_delete_self;
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