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src: allow optional Isolate termination in node::Stop()
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PR-URL: #46583
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
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codebytere authored and MylesBorins committed Feb 20, 2023
1 parent 1cd22e7 commit f390841
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Showing 4 changed files with 19 additions and 4 deletions.
5 changes: 3 additions & 2 deletions src/env.cc
Expand Up @@ -910,10 +910,11 @@ void Environment::InitializeLibuv() {
StartProfilerIdleNotifier();
}

void Environment::ExitEnv() {
void Environment::ExitEnv(StopFlags::Flags flags) {
// Should not access non-thread-safe methods here.
set_stopping(true);
isolate_->TerminateExecution();
if ((flags & StopFlags::kDoNotTerminateIsolate) == 0)
isolate_->TerminateExecution();
SetImmediateThreadsafe([](Environment* env) {
env->set_can_call_into_js(false);
uv_stop(env->event_loop());
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2 changes: 1 addition & 1 deletion src/env.h
Expand Up @@ -636,7 +636,7 @@ class Environment : public MemoryRetainer {
void RegisterHandleCleanups();
void CleanupHandles();
void Exit(ExitCode code);
void ExitEnv();
void ExitEnv(StopFlags::Flags flags);

// Register clean-up cb to be called on environment destruction.
inline void RegisterHandleCleanup(uv_handle_t* handle,
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6 changes: 5 additions & 1 deletion src/node.cc
Expand Up @@ -1248,7 +1248,11 @@ int Start(int argc, char** argv) {
}

int Stop(Environment* env) {
env->ExitEnv();
return Stop(env, StopFlags::kNoFlags);
}

int Stop(Environment* env, StopFlags::Flags flags) {
env->ExitEnv(flags);
return 0;
}

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10 changes: 10 additions & 0 deletions src/node.h
Expand Up @@ -276,6 +276,15 @@ enum Flags : uint64_t {
// TODO(addaleax): Make this the canonical name, as it is more descriptive.
namespace ProcessInitializationFlags = ProcessFlags;

namespace StopFlags {
enum Flags : uint32_t {
kNoFlags = 0,
// Do not explicitly terminate the Isolate
// when exiting the Environment.
kDoNotTerminateIsolate = 1 << 0,
};
} // namespace StopFlags

class NODE_EXTERN InitializationResult {
public:
virtual ~InitializationResult();
Expand Down Expand Up @@ -312,6 +321,7 @@ NODE_EXTERN int Start(int argc, char* argv[]);
// Tear down Node.js while it is running (there are active handles
// in the loop and / or actively executing JavaScript code).
NODE_EXTERN int Stop(Environment* env);
NODE_EXTERN int Stop(Environment* env, StopFlags::Flags flags);

// Set up per-process state needed to run Node.js. This will consume arguments
// from argv, fill exec_argv, and possibly add errors resulting from parsing
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