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Makefile
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/
Makefile
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.SUFFIXES:
CONFIG_MAK := Config.mak
include Config.mak
-include Config.local.mak
CC := $(CROSS_COMPILE)gcc
LD := $(CROSS_COMPILE)ld
AR := $(CROSS_COMPILE)ar
TAR := tar
EXTRA_DEFS := -D_FILE_OFFSET_BITS=64 -DHAVE_ACCEPT4=1
CFLAGS := -g -pipe -O2 -Wall \
-Wsign-compare -Wcast-align \
-Waggregate-return \
-Wstrict-prototypes \
-Wmissing-prototypes \
-Wmissing-declarations \
-Wmissing-noreturn \
-finline-functions \
-Wmissing-format-attribute \
-fwrapv \
-Iinclude \
-I/usr/include \
$(SDL_CFLAGS) \
$(EXTRA_DEFS)
ENGINE_OBJ := r_gl.o \
r_light.o \
r_shader.o \
particles.o \
img_png.o \
asset.o \
asset_render.o \
tile.o \
tile_render.o \
font.o \
map.o \
tex.o \
game.o \
hgang.o \
console.o \
cvar.o \
blob.o
ENGINE_LIBS := $(SDL_LIBS) $(GL_LIBS) $(MATH_LIBS) $(PNG_LIBS)
ifeq ($(OS), win32)
# on windows sdl-config --cflags includes -Dmain=SDL_main
APP_LIBS := $(ENGINE_LIBS)
else
APP_LIBS := $(MATH_LIBS)
endif
DS_BIN := dessert-stroke$(SUFFIX)
DS_OBJ := dessert-stroke.o \
world.o \
chopper.o \
lobby.o \
$(ENGINE_OBJ)
SPANK_BIN := spankassets$(SUFFIX)
SPANK_OBJ := spankassets.o \
hgang.o
MKTILE_BIN := mktile$(SUFFIX)
MKTILE_OBJ := mktile.o
MKMAP_BIN := mkmap$(SUFFIX)
MKMAP_OBJ := mkmap.o
DISTRIB_TAR := ds3d.tar.gz
DISTRIB_ZIP := ds3d.zip
ALL_BIN := $(DS_BIN) $(SPANK_BIN) $(MKTILE_BIN) $(MKMAP_BIN)
ALL_OBJ := $(DS_OBJ) $(SPANK_OBJ) $(MKTILE_OBJ) $(MKMAP_OBJ)
ALL_DEP := $(patsubst %.o, .%.d, $(ALL_OBJ))
ALL_TARGETS := $(ALL_BIN)
DATA_DIR := data
ART_SDK_DIR := ds3d-artsdk
WINDOWS_ART_PS1 := mkdata.ps1
ART_SDK_BIN := $(ALL_BIN) \
$(WINDOWS_ART_PS1) \
mkfont.py \
obj2asset.py
ART_SDK_ASSETS := $(DATA_DIR)/splash.png \
$(DATA_DIR)/font/carbon.png \
assets/* \
tiles/* \
maps/* \
chopper/* \
carbon.ttf
TARGET: all
.PHONY: all clean walk tarball zip art_sdk
all: $(ALL_BIN)
ifeq ($(filter clean, $(MAKECMDGOALS)),clean)
CLEAN_DEP := clean
else
CLEAN_DEP :=
endif
%.o %.d: %.c $(CLEAN_DEP) $(CONFIG_MAK) Makefile
@echo " [C] $<"
@$(CC) $(CFLAGS) -MMD -MF $(patsubst %.o, .%.d, $@) \
-MT $(patsubst .%.d, %.o, $@) \
-c -o $(patsubst .%.d, %.o, $@) $<
$(DS_BIN): $(DS_OBJ)
@echo " [LINK] $@"
@$(CC) $(CFLAGS) -o $@ $(DS_OBJ) $(ENGINE_LIBS)
$(SPANK_BIN): $(SPANK_OBJ)
@echo " [LINK] $@"
@$(CC) $(CFLAGS) -o $@ $(SPANK_OBJ) $(APP_LIBS)
$(MKTILE_BIN): $(MKTILE_OBJ)
@echo " [LINK] $@"
@$(CC) $(CFLAGS) -o $@ $(MKTILE_OBJ) $(APP_LIBS)
$(MKMAP_BIN): $(MKMAP_OBJ)
@echo " [LINK] $@"
@$(CC) $(CFLAGS) -o $@ $(MKMAP_OBJ) $(APP_LIBS)
tarball: $(DISTRIB_TAR)
$(DISTRIB_TAR): $(DS_BIN)
@echo " [TARBALL] $@"
@(cd ../; $(TAR) -czf \
$(shell basename "${PWD}")/$(DISTRIB_TAR) \
$(patsubst %, $(shell basename "${PWD}")/%, $(DS_BIN) data))
zip: $(DISTRIB_ZIP)
$(DISTRIB_ZIP): $(DS_BIN)
@echo " [ZIP] $@"
(cd ../; zip -qr $(shell basename "${PWD}")/$(DISTRIB_ZIP) \
$(patsubst %, $(shell basename "${PWD}")/%, $(DS_BIN) data) \
$(DISTRIB_ZIP_EXTRAS) )
art_sdk: $(ART_SDK_BIN) $(ART_SDK_ASSETS)
@echo " [CLEAN]"
@(rm -rf $(ART_SDK_DIR))
@echo " [MKDIR]"
@mkdir $(ART_SDK_DIR) $(ART_SDK_DIR)/$(DATA_DIR)
@echo " [COPY]"
@(cp -a $(ART_SDK_BIN) $(ART_SDK_DIR))
-@(cp -a $(ART_SDK_EXTRAS) $(ART_SDK_DIR))
@$(foreach asset,$(ART_SDK_ASSETS), mkdir -p $(dir $(ART_SDK_DIR)/$(asset));)
@$(foreach asset,$(ART_SDK_ASSETS), cp -a $(asset) $(dir $(ART_SDK_DIR)/$(asset));)
@echo " [STRIP]"
@(strip $(patsubst %,$(ART_SDK_DIR)/%, $(ALL_BIN)))
@echo " [ZIP]"
@rm -f $(ART_SDK_DIR).zip
@zip -qr $(ART_SDK_DIR).zip $(ART_SDK_DIR)
@echo " [TARBALL]"
@tar zcf $(ART_SDK_DIR).tar.gz $(ART_SDK_DIR)
clean:
rm -f $(ALL_TARGETS) $(ALL_OBJ) $(ALL_DEP)
run: $(DS_BIN)
$(DS_BIN)
ifneq ($(MAKECMDGOALS),clean)
-include $(ALL_DEP)
endif