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Games (such as: "Cassette Beasts", "Dune:Spice Wars") crash when using dxgi present mode.
Steps to Reproduce
GPU setting: Nvidia control Panel -> Manage 3D setting -> Vulkan/OpenGL present method -> Prefer layered on DXGI swapchain
Start game (Test games: "Cassette Beasts")
Create a second scene in OBS that you can switch to.
In OBS, add a new game capture source in scene1. When setting it up, set the mode to Capture Specific Window, and choose "Cassette Beasts". OBS will start to capture normally.
Switch to scene2, and then back to the scene1 with your Game Capture source.
"Cassette Beasts" will crash when OBS switching from scene2 to scene1.
Anything else we should know?
OBS is not driven by opengl, so running OBS will theoretically not affect the behaviors of opengl, but games (driven by opengl: such as "Cassette Beasts" and "Dune:Spice Wars" ) will crash when OBS execute special operations, combined with nvidia tests, it should be an issue related to DXGI in OBS.
The text was updated successfully, but these errors were encountered:
Confirming this issue also occurs on AMD cards (tested on a 7900 XT w/ Cassette Beasts). AMD did investigate this as well and concluded it was a DXGI issue.
Operating System Info
Windows 10
Other OS
No response
OBS Studio Version
30.1.2
OBS Studio Version (Other)
No response
OBS Studio Log URL
https://obsproject.com/logs/pHlwRMgCBEQLfl88
OBS Studio Crash Log URL
No response
Expected Behavior
Games should not crash
Current Behavior
Games (such as: "Cassette Beasts", "Dune:Spice Wars") crash when using dxgi present mode.
Steps to Reproduce
Anything else we should know?
OBS is not driven by opengl, so running OBS will theoretically not affect the behaviors of opengl, but games (driven by opengl: such as "Cassette Beasts" and "Dune:Spice Wars" ) will crash when OBS execute special operations, combined with nvidia tests, it should be an issue related to DXGI in OBS.
The text was updated successfully, but these errors were encountered: