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model_object_or_userset.go
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model_object_or_userset.go
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/**
* Go SDK for OpenFGA
*
* API version: 0.1
* Website: https://openfga.dev
* Documentation: https://openfga.dev/docs
* Support: https://openfga.dev/community
* License: [Apache-2.0](https://github.com/openfga/go-sdk/blob/main/LICENSE)
*
* NOTE: This file was auto generated by OpenAPI Generator (https://openapi-generator.tech). DO NOT EDIT.
*/
package openfga
import (
"bytes"
"encoding/json"
)
// ObjectOrUserset struct for ObjectOrUserset
type ObjectOrUserset struct {
Object *FgaObject `json:"object,omitempty"yaml:"object,omitempty"`
Userset *UsersetUser `json:"userset,omitempty"yaml:"userset,omitempty"`
}
// NewObjectOrUserset instantiates a new ObjectOrUserset object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewObjectOrUserset() *ObjectOrUserset {
this := ObjectOrUserset{}
return &this
}
// NewObjectOrUsersetWithDefaults instantiates a new ObjectOrUserset object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewObjectOrUsersetWithDefaults() *ObjectOrUserset {
this := ObjectOrUserset{}
return &this
}
// GetObject returns the Object field value if set, zero value otherwise.
func (o *ObjectOrUserset) GetObject() FgaObject {
if o == nil || o.Object == nil {
var ret FgaObject
return ret
}
return *o.Object
}
// GetObjectOk returns a tuple with the Object field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ObjectOrUserset) GetObjectOk() (*FgaObject, bool) {
if o == nil || o.Object == nil {
return nil, false
}
return o.Object, true
}
// HasObject returns a boolean if a field has been set.
func (o *ObjectOrUserset) HasObject() bool {
if o != nil && o.Object != nil {
return true
}
return false
}
// SetObject gets a reference to the given FgaObject and assigns it to the Object field.
func (o *ObjectOrUserset) SetObject(v FgaObject) {
o.Object = &v
}
// GetUserset returns the Userset field value if set, zero value otherwise.
func (o *ObjectOrUserset) GetUserset() UsersetUser {
if o == nil || o.Userset == nil {
var ret UsersetUser
return ret
}
return *o.Userset
}
// GetUsersetOk returns a tuple with the Userset field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ObjectOrUserset) GetUsersetOk() (*UsersetUser, bool) {
if o == nil || o.Userset == nil {
return nil, false
}
return o.Userset, true
}
// HasUserset returns a boolean if a field has been set.
func (o *ObjectOrUserset) HasUserset() bool {
if o != nil && o.Userset != nil {
return true
}
return false
}
// SetUserset gets a reference to the given UsersetUser and assigns it to the Userset field.
func (o *ObjectOrUserset) SetUserset(v UsersetUser) {
o.Userset = &v
}
func (o ObjectOrUserset) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Object != nil {
toSerialize["object"] = o.Object
}
if o.Userset != nil {
toSerialize["userset"] = o.Userset
}
var b bytes.Buffer
enc := json.NewEncoder(&b)
enc.SetEscapeHTML(false)
err := enc.Encode(toSerialize)
if err != nil {
return nil, err
}
return b.Bytes(), nil
}
type NullableObjectOrUserset struct {
value *ObjectOrUserset
isSet bool
}
func (v NullableObjectOrUserset) Get() *ObjectOrUserset {
return v.value
}
func (v *NullableObjectOrUserset) Set(val *ObjectOrUserset) {
v.value = val
v.isSet = true
}
func (v NullableObjectOrUserset) IsSet() bool {
return v.isSet
}
func (v *NullableObjectOrUserset) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableObjectOrUserset(val *ObjectOrUserset) *NullableObjectOrUserset {
return &NullableObjectOrUserset{value: val, isSet: true}
}
func (v NullableObjectOrUserset) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableObjectOrUserset) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}