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glsl version over 130 not supported in Macbook m2 #321

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choiharam opened this issue Jan 11, 2023 · 1 comment
Open

glsl version over 130 not supported in Macbook m2 #321

choiharam opened this issue Jan 11, 2023 · 1 comment

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@choiharam
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Hey all,

I've just tested on the Macbook Air m2 and got this error after running the examples that are using the version >130:

Found error while compiling vertex shader
ERROR: 0:1: '' :  version '130' is not supported
Found error while compiling vertex shader
ERROR: 0:1: '' :  version '130' is not supported
Found error while compiling fragment shader
ERROR: 0:1: '' :  version '130' is not supported
Found error while compiling vertex shader
ERROR: 0:1: '' :  version '130' is not supported
Found error while compiling vertex shader
ERROR: 0:1: '' :  version '130' is not supported
Found error while compiling fragment shader
ERROR: 0:1: '' :  version '130' is not supported

I'm getting the same error for the github build and the homebrew.

Does anyone has the same issue?

@t1anchen
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same issue on intel x64 mac

  • glslviewer 3.2.4 darwin (directly download compiled binary from release page)
  • macos 12.7.2

test examples are all from source code repository examples (7eb6254)

  • test.frag succeeded
  • test_100.frag failed
  • test_300es.frag failed

ALl failed information are

Found error while compiling xxx shader
ERROR: 0:1: '' :  version 'xxx' is not supported
ERROR: 0:1: '' : syntax error: #version

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