Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[REQUEST] Support compute particles in Shader #68

Open
finscn opened this issue Oct 30, 2017 · 2 comments
Open

[REQUEST] Support compute particles in Shader #68

finscn opened this issue Oct 30, 2017 · 2 comments

Comments

@finscn
Copy link
Contributor

finscn commented Oct 30, 2017

I found some repos about particles in shader, but they are based on ThreeJS.

https://github.com/pwambach/threejs-particle-shader
https://github.com/squarefeet/ShaderParticleEngine
https://github.com/schteppe/gpu-physics.js

(Some of them could support that custom how to compute the particles with code-snippet).

I hope pixi-particles could support this feature.

( The ParticleContainer is not enough. the core-computation of particles is still in JS )

Thanks

@RodRitter
Copy link

Is there any feedback on this one? Would be such an awesome addition.

@andrewstart
Copy link
Contributor

It's not something that I have the expertise to implement myself.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

3 participants