Render to multiple canvases? #10220
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jakerdy
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v8 General
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Hi, I working on web application where Pixi used as rendering backend for graph editor.
App structured such way that there could be more than one editor opened.
Currently I use v7, and as far as I know, you couldn't share resources between WebGL contexts. That creates two problems:
I am planning to migrate to V8 in near future. V8 provides WebGPU rendering backend, which certainly could render into multiple canvases according to this article.
So, my questions are:
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