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Performance: Render millions of vectors using Graphics #7399

Answered by eXponenta
raksha1991 asked this question in Q&A
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@raksha1991
You shouldn't use Graphics, use mesh in line drawing mode.
Vertices Buffer [ax, ay, bx, by .... aNx, aNy, bNx, bNy] can be rendered as lines without super overhead of graphic.
Color can be stored as colorBuffer of mesh aswel

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@eXponenta
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@raksha1991
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@raksha1991
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@nebsar
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Answer selected by bigtimebuddy
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