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feat: add sprite animator component #1455
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… while maintaining aspect ratio
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Why
Added a Sprite animator component that is extends the default Three Sprite to allow the playback of sprite-sheets, either image only ones or JSON-Array / JSON-Hash ones. https://gamedev.stackexchange.com/a/116000
What
Created a component that enhances the default Three Sprite element by parsing the texture image and/or the accompanied JSON file in order to create a series of standalone frames. Those frames are used as a cutoff texture on the Sprite which they progress through useFrame and thus creating the animation.
By using JSON enhanced spritesheets the user can include multiple animations (e.g. Idle, Walk, Run) on the same spritesheet, and control which one is the component currently playing. The playback can change on runtime so it is possible to create a whole character animation set with only one
SpriteAnimator
component and a single spritesheet image.The component also includes a number of utility event callbacks (onStart, onEnd, onFrame) and properties to fine tune the playback and give more control over the animation and its states.
Checklist
I have included a Codesandbox link that showcases image only spritesheet and JSON enhanced spritesheet as well as interaction with the sprite and alternation of sprite frames set.