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the object from @react-three/drei could accomplish what you want but it will probably take some legwork to limit what text is presented and how is handles overflow. Take a look at this VR example that updates camera position to a text element with each frame. If you are open to a flat screen based solution and using a Quest 2 you can follow these instructions to get a developer console window on your screen that follows the headset ar session. That way you can use standard console.log statements. However this is probably not your platform since Quest 2 only enabled in-browser AR last week and it still doesn't support hit testing. |
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Have you tried the WebXR emulator or connecting an Android device via USB debugging? Chrome should have ADB developer tools you can access from |
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Is it possible to get debugging info displaying in a fixed position in AR View?
I was hoping something like this would work (where debug contains various data):
If there is another way to see what the output of
hitMatrix
andhit
are that would be incredible.Or even if there is some kind of recommended AR simulator for development for the browser..
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