Create a HandGrab #296
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matt-fonto
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why don't you use object3d.attach() like this example(https://threejs.org/examples/?q=vr#webxr_vr_handinput_pointerdrag)? |
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Hello!
I'm working on implementing a HandGrab feature to enhance the user experience in my VR environment. With the current RayGrab, I've noticed that users can grab objects without their virtual hands actually making contact with them. This discrepancy between the hand's position and the object's position diminishes the immersive experience.
Key improvements I'm aiming for:
Could you guide me on how to implement these enhancements?
Thank you!
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