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Currently pulse audio is synced at every toggle and there is no subscription.
The disadvantages are that an audio device may be disconnected or the volume is changed with keybindings. Also more complex features, like sink inputs can be become quite surprising, as users may try to change the volume of a removed sink input.
I do not know, if this is possible with the standard mainloop, though the threaded mainloop is not as efficient and 2 threads are spawned.
The text was updated successfully, but these errors were encountered:
Currently pulse audio is synced at every toggle and there is no subscription.
The disadvantages are that an audio device may be disconnected or the volume is changed with keybindings. Also more complex features, like sink inputs can be become quite surprising, as users may try to change the volume of a removed sink input.
I do not know, if this is possible with the standard mainloop, though the threaded mainloop is not as efficient and 2 threads are spawned.
The text was updated successfully, but these errors were encountered: