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flickering shadows on outlast trials [BUG] #220

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azooart opened this issue Mar 10, 2024 · 4 comments
Open

flickering shadows on outlast trials [BUG] #220

azooart opened this issue Mar 10, 2024 · 4 comments

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@azooart
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azooart commented Mar 10, 2024

flickering of shadow when panning view.
holding still its either no shadow or there.

is there any outlast trials support?

uevr version** = 1.03

PC Specs
Windows 11 - OS
4070ti - Graphics card
intel i9 - CPU
oculus quest 2 - Headset Model
openvr
link cable

@praydog
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praydog commented Mar 11, 2024

Did you try setting the rendering method to synchronized sequential?

@azooart
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azooart commented Mar 11, 2024

yea with skip draw, I'ma keep trying things and get more info back. didnt mean to close lol not used to GitHub

@azooart azooart closed this as completed Mar 11, 2024
@azooart azooart reopened this Mar 11, 2024
@azooart
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azooart commented Mar 11, 2024

synchronized sequential - skip draw

video of flickering here
https://youtu.be/S0wuNg2g1C8

@azooart
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azooart commented Mar 11, 2024

I turned off lighting culling in Cvars, that removed shadows, not a bad sacrifice.

also tried all renderings before and multiple other things. never stopped flickering, as seen in the video. maybe try to run it for yourself whenever you got time.

thanks for making Uver possible and everyone whose apart of it!

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