You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
First of all, let me thank you for this beautiful unity http handler.
I've been creating simple http wrappers in my almost every unity project and recently I did the same for my UnityOpenApi/master project. I started with simple co-routines and callbacks (for major compatibility), and I realized pretty soon that this approach is quite limited, especially for download/upload progress and overall readability and prettiness of the code. So then I've found your project and instantly wanted to integrate it UnityOpenApi/dev.
Please feel free to check it out an maybe to contribute. I will definitely contribute into yours, I have already a couple of changes in mind :)
The text was updated successfully, but these errors were encountered:
@kolodi try the last release, It would be much better including the code of RSG.Promise library instead of use a dll to avoid issues from UWP as you can see here => #67 (comment)
@kolodi try the last release, It would be much better including the code of RSG.Promise library instead of use a dll to avoid issues from UWP as you can see here => #67 (comment)
Ok, thx for referencing, I will reintegrate the last release to solve the problem with HL
First of all, let me thank you for this beautiful unity http handler.
I've been creating simple http wrappers in my almost every unity project and recently I did the same for my UnityOpenApi/master project. I started with simple co-routines and callbacks (for major compatibility), and I realized pretty soon that this approach is quite limited, especially for download/upload progress and overall readability and prettiness of the code. So then I've found your project and instantly wanted to integrate it UnityOpenApi/dev.
Please feel free to check it out an maybe to contribute. I will definitely contribute into yours, I have already a couple of changes in mind :)
The text was updated successfully, but these errors were encountered: