Model Lighting/Lego Mustang
This project is one of several designed to apply custom lighting and effects to my lego projects to make them more interactive and remotely controllable.
- Lego Ford Mustang - 10265
- ESP32 Development Board
- 5V USB Power Supply
- 3ft USB A to Micro USB cable
- LEDs (12 - 17)
- 2 for headlights
- 2 for running lights
- 2 for fog lights
- 6 for taillights
- 3 for engine stack (optional)
- 2 for license plates (optional)
- RGB LED Strips (1-3)
- 1 for cabin lighting
- 2 for underglow lighting (optional)
- License Plates: 2 LEDS (optional)
- Running Lights: 2 LEDS
- Fog Lights: 2 LEDS
- Left Headlight: 1 LED
- Right Headlight: 1 LED
- Engine Stack: 3 LEDs (Optional)
- Cabin Lighting: 1 LED Strip (Maybe RGB)
- Underglow Lighting: 2 LED Strips (Maybe RGB and Optional)
- Left Taillight 1: 1 LED
- Left Taillight 2: 1 LED
- Left Taillight 3: 1 LED
- Right Taillight 1: 1 LED
- Right Taillight 2: 1 LED
- Right Taillight 3: 1 LED
- Vehicle Off: No sound effects and license plate lights off (optional)
- Vehicle On: Idling sound effect by default and license plate lights on (optional)
- Lights Off: All lights off excluding license plate lights
- Running Lights: Dimmed taillights and running lights on
- Lights On: Slightly dimmed headlights, dimmed taillights, and running lights
- Brights On: Fully lit headlights
- Brake: Fully lit taillights
- Cabin Lighting Off: Turn off cabin lighting
- Cabin Lighting On: Turn on cabin lighting
- Underglow lighting On: Turn on underglow lighting (optional)
- Underglow lighting Off: Turn off underglow lighting (optional)
- Change Light Color: Change cabin and underglow lighting color
- Rev engine: Make engine reving noise and swell brightness of engine stack and maybe exhaust?
- Turning Left/Right: Flash headlight and sequentially light up corresponding taillight
- Hazards: Flash both headlights and taillights together (non-sequential)