diff --git a/CHANGELOG.md b/CHANGELOG.md index a629ceb6..dfd7ed93 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,9 @@ # Changelog +### 2.2.3 (Nov 21, 2016) + +- Bugfix: Fix an issue with the entire window scrolling on a drag on iDevices. Thanks @JaneCoder. See #183 + ### 2.2.2 (Sep 14, 2016) - Bugfix: Fix references to global when grabbing `SVGElement`, see [#162](https://github.com/mzabriskie/react-draggable/issues/162) diff --git a/bower.json b/bower.json index 199ec67d..622a04b2 100644 --- a/bower.json +++ b/bower.json @@ -1,6 +1,6 @@ { "name": "react-draggable", - "version": "2.2.2", + "version": "2.2.3", "homepage": "https://github.com/mzabriskie/react-draggable", "authors": [ "Matt Zabriskie", @@ -25,4 +25,4 @@ "webpack.config.js", "package.json" ] -} +} \ No newline at end of file diff --git a/dist/react-draggable.js b/dist/react-draggable.js index 5976ca81..36fb0b83 100644 --- a/dist/react-draggable.js +++ b/dist/react-draggable.js @@ -138,7 +138,7 @@ return /******/ (function(modules) { // webpackBootstrap function Draggable(props /*: ConstructorProps*/) { _classCallCheck(this, Draggable); - var _this = _possibleConstructorReturn(this, Object.getPrototypeOf(Draggable).call(this, props)); + var _this = _possibleConstructorReturn(this, (Draggable.__proto__ || Object.getPrototypeOf(Draggable)).call(this, props)); _this.onDragStart = function (e, coreData) { (0, _log2.default)('Draggable: onDragStart: %j', coreData); @@ -165,8 +165,8 @@ return /******/ (function(modules) { // webpackBootstrap // Keep within bounds. if (_this.props.bounds) { // Save original x and y. - var _x = newState.x; - var _y = newState.y; + var _x = newState.x, + _y = newState.y; // Add slack to the values used to calculate bound position. This will ensure that if // we start removing slack, the element won't react to it right away until it's been @@ -178,9 +178,7 @@ return /******/ (function(modules) { // webpackBootstrap // Get bound position. This will ceil/floor the x and y within the boundaries. // $FlowBug - // Recalculate slack by noting how much was shaved by the boundPosition handler. - var _getBoundPosition = (0, _positionFns.getBoundPosition)(_this, newState.x, newState.y); var _getBoundPosition2 = _slicedToArray(_getBoundPosition, 2); @@ -223,9 +221,9 @@ return /******/ (function(modules) { // webpackBootstrap // revert back to the old position. We expect a handler on `onDragStop`, at the least. var controlled = Boolean(_this.props.position); if (controlled) { - var _this$props$position = _this.props.position; - var _x2 = _this$props$position.x; - var _y2 = _this$props$position.y; + var _this$props$position = _this.props.position, + _x2 = _this$props$position.x, + _y2 = _this$props$position.y; newState.x = _x2; newState.y = _y2; @@ -285,7 +283,7 @@ return /******/ (function(modules) { // webpackBootstrap } }, { key: 'render', - value: function render() { + value: function render() /*: React.Element*/ { var _classNames; var style = {}, @@ -315,10 +313,10 @@ return /******/ (function(modules) { // webpackBootstrap style = (0, _domFns.createCSSTransform)(transformOpts); } - var _props = this.props; - var defaultClassName = _props.defaultClassName; - var defaultClassNameDragging = _props.defaultClassNameDragging; - var defaultClassNameDragged = _props.defaultClassNameDragged; + var _props = this.props, + defaultClassName = _props.defaultClassName, + defaultClassNameDragging = _props.defaultClassNameDragging, + defaultClassNameDragged = _props.defaultClassNameDragged; // Mark with class while dragging @@ -669,21 +667,21 @@ return /******/ (function(modules) { // webpackBootstrap } function createCSSTransform(_ref) /*: Object*/ { - var x = _ref.x; - var y = _ref.y; + var x = _ref.x, + y = _ref.y; // Replace unitless items with px return _defineProperty({}, (0, _getPrefix.browserPrefixToKey)('transform', _getPrefix2.default), 'translate(' + x + 'px,' + y + 'px)'); } function createSVGTransform(_ref3) /*: string*/ { - var x = _ref3.x; - var y = _ref3.y; + var x = _ref3.x, + y = _ref3.y; return 'translate(' + x + ',' + y + ')'; } - function getTouch(e /*: MouseEvent*/, identifier /*: number*/) /*: ?{clientX: number, clientY: number}*/ { + function getTouch(e /*: MouseTouchEvent*/, identifier /*: number*/) /*: ?{clientX: number, clientY: number}*/ { return e.targetTouches && (0, _shims.findInArray)(e.targetTouches, function (t) { return identifier === t.identifier; }) || e.changedTouches && (0, _shims.findInArray)(e.changedTouches, function (t) { @@ -691,7 +689,7 @@ return /******/ (function(modules) { // webpackBootstrap }); } - function getTouchIdentifier(e /*: MouseEvent*/) /*: ?number*/ { + function getTouchIdentifier(e /*: MouseTouchEvent*/) /*: ?number*/ { if (e.targetTouches && e.targetTouches[0]) return e.targetTouches[0].identifier; if (e.changedTouches && e.changedTouches[0]) return e.changedTouches[0].identifier; } @@ -702,6 +700,7 @@ return /******/ (function(modules) { // webpackBootstrap var userSelectPrefix = (0, _getPrefix.getPrefix)('user-select'); var userSelect = (0, _getPrefix.browserPrefixToStyle)('user-select', userSelectPrefix); var userSelectStyle = ';' + userSelect + ': none;'; + var userSelectReplaceRegExp = new RegExp(';?' + userSelect + ': none;'); // leading ; not present on IE // Note we're passing `document` b/c we could be iframed function addUserSelectStyles(body /*: HTMLElement*/) { @@ -711,11 +710,11 @@ return /******/ (function(modules) { // webpackBootstrap function removeUserSelectStyles(body /*: HTMLElement*/) { var style = body.getAttribute('style') || ''; - body.setAttribute('style', style.replace(userSelectStyle, '')); + body.setAttribute('style', style.replace(userSelectReplaceRegExp, '')); } function styleHacks() /*: Object*/ { - var childStyle /*: Object*/ = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0]; + var childStyle /*: Object*/ = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {}; // Workaround IE pointer events; see #51 // https://github.com/mzabriskie/react-draggable/issues/51#issuecomment-103488278 @@ -740,7 +739,7 @@ return /******/ (function(modules) { // webpackBootstrap exports.dontSetMe = dontSetMe; // @credits https://gist.github.com/rogozhnikoff/a43cfed27c41e4e68cdc - function findInArray(array /*: Array*/, callback /*: Function*/) /*: any*/ { + function findInArray(array /*: Array | TouchList*/, callback /*: Function*/) /*: any*/ { for (var i = 0, length = array.length; i < length; i++) { if (callback.apply(callback, [array[i], i, array])) return array[i]; } @@ -776,10 +775,9 @@ return /******/ (function(modules) { // webpackBootstrap exports.getPrefix = getPrefix; exports.browserPrefixToKey = browserPrefixToKey; exports.browserPrefixToStyle = browserPrefixToStyle; - var prefixes = ['Moz', 'Webkit', 'O', 'ms']; function getPrefix() /*: string*/ { - var prop /*: string*/ = arguments.length <= 0 || arguments[0] === undefined ? 'transform' : arguments[0]; + var prop /*: string*/ = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 'transform'; // Checking specifically for 'window.document' is for pseudo-browser server-side // environments that define 'window' as the global context. @@ -914,7 +912,7 @@ return /******/ (function(modules) { // webpackBootstrap } // Get {x, y} positions from event. - function getControlPosition(e /*: MouseEvent*/, touchIdentifier /*: ?number*/, draggableCore /*: DraggableCore*/) /*: ?ControlPosition*/ { + function getControlPosition(e /*: MouseTouchEvent*/, touchIdentifier /*: ?number*/, draggableCore /*: DraggableCore*/) /*: ?ControlPosition*/ { var touchObj = typeof touchIdentifier === 'number' ? (0, _domFns.getTouch)(e, touchIdentifier) : null; if (typeof touchIdentifier === 'number' && !touchObj) return null; // not the right touch var node = _reactDom2.default.findDOMNode(draggableCore); @@ -925,8 +923,7 @@ return /******/ (function(modules) { // webpackBootstrap // Create an data object exposed by 's events function createCoreData(draggable /*: DraggableCore*/, x /*: number*/, y /*: number*/) /*: DraggableData*/ { - // State changes are often (but not always!) async. We want the latest value. - var state = draggable._pendingState || draggable.state; + var state = draggable.state; var isStart = !(0, _shims.isNum)(state.lastX); if (isStart) { @@ -1047,7 +1044,7 @@ return /******/ (function(modules) { // webpackBootstrap _inherits(DraggableCore, _React$Component); function DraggableCore() { - var _Object$getPrototypeO; + var _ref; var _temp, _this, _ret; @@ -1057,7 +1054,7 @@ return /******/ (function(modules) { // webpackBootstrap args[_key] = arguments[_key]; } - return _ret = (_temp = (_this = _possibleConstructorReturn(this, (_Object$getPrototypeO = Object.getPrototypeOf(DraggableCore)).call.apply(_Object$getPrototypeO, [this].concat(args))), _this), _this.state = { + return _ret = (_temp = (_this = _possibleConstructorReturn(this, (_ref = DraggableCore.__proto__ || Object.getPrototypeOf(DraggableCore)).call.apply(_ref, [this].concat(args))), _this), _this.state = { dragging: false, // Used while dragging to determine deltas. lastX: NaN, lastY: NaN, @@ -1088,8 +1085,8 @@ return /******/ (function(modules) { // webpackBootstrap // Get the current drag point from the event. This is used as the offset. var position = (0, _positionFns.getControlPosition)(e, touchIdentifier, _this); if (position == null) return; // not possible but satisfies flow - var x = position.x; - var y = position.y; + var x = position.x, + y = position.y; // Create an event object with all the data parents need to make a decision here. @@ -1123,11 +1120,14 @@ return /******/ (function(modules) { // webpackBootstrap (0, _domFns.addEvent)(ownerDocument, dragEventFor.stop, _this.handleDragStop); }, _this.handleDrag = function (e) { + // Prevent scrolling on mobile devices, like ipad/iphone. + if (e.type === 'touchmove') e.preventDefault(); + // Get the current drag point from the event. This is used as the offset. var position = (0, _positionFns.getControlPosition)(e, _this.state.touchIdentifier, _this); if (position == null) return; - var x = position.x; - var y = position.y; + var x = position.x, + y = position.y; // Snap to grid if prop has been provided @@ -1156,10 +1156,11 @@ return /******/ (function(modules) { // webpackBootstrap var shouldUpdate = _this.props.onDrag(e, coreEvent); if (shouldUpdate === false) { try { + // $FlowIgnore _this.handleDragStop(new MouseEvent('mouseup')); } catch (err) { // Old browsers - var event = ((document.createEvent('MouseEvents') /*: any*/) /*: MouseEvent*/); + var event = ((document.createEvent('MouseEvents') /*: any*/) /*: MouseTouchEvent*/); // I see why this insanity was deprecated // $FlowIgnore event.initMouseEvent('mouseup', true, true, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null); @@ -1177,17 +1178,17 @@ return /******/ (function(modules) { // webpackBootstrap var position = (0, _positionFns.getControlPosition)(e, _this.state.touchIdentifier, _this); if (position == null) return; - var x = position.x; - var y = position.y; + var x = position.x, + y = position.y; var coreEvent = (0, _positionFns.createCoreData)(_this, x, y); - var _ReactDOM$findDOMNode = _reactDom2.default.findDOMNode(_this); - - var ownerDocument = _ReactDOM$findDOMNode.ownerDocument; + var _ReactDOM$findDOMNode = _reactDom2.default.findDOMNode(_this), + ownerDocument = _ReactDOM$findDOMNode.ownerDocument; // Remove user-select hack + if (_this.props.enableUserSelectHack) (0, _domFns.removeUserSelectStyles)(ownerDocument.body); (0, _log2.default)('DraggableCore: handleDragStop: %j', coreEvent); @@ -1232,10 +1233,8 @@ return /******/ (function(modules) { // webpackBootstrap value: function componentWillUnmount() { // Remove any leftover event handlers. Remove both touch and mouse handlers in case // some browser quirk caused a touch event to fire during a mouse move, or vice versa. - - var _ReactDOM$findDOMNode2 = _reactDom2.default.findDOMNode(this); - - var ownerDocument = _ReactDOM$findDOMNode2.ownerDocument; + var _ReactDOM$findDOMNode2 = _reactDom2.default.findDOMNode(this), + ownerDocument = _ReactDOM$findDOMNode2.ownerDocument; (0, _domFns.removeEvent)(ownerDocument, eventsFor.mouse.move, this.handleDrag); (0, _domFns.removeEvent)(ownerDocument, eventsFor.touch.move, this.handleDrag); @@ -1248,7 +1247,7 @@ return /******/ (function(modules) { // webpackBootstrap }, { key: 'render', - value: function render() { + value: function render() /*: React.Element*/ { // Reuse the child provided // This makes it flexible to use whatever element is wanted (div, ul, etc) return _react2.default.cloneElement(_react2.default.Children.only(this.props.children), { @@ -1402,7 +1401,6 @@ return /******/ (function(modules) { // webpackBootstrap /***/ function(module, exports) { // shim for using process in browser - var process = module.exports = {}; // cached from whatever global is present so that test runners that stub it @@ -1413,22 +1411,84 @@ return /******/ (function(modules) { // webpackBootstrap var cachedSetTimeout; var cachedClearTimeout; + function defaultSetTimout() { + throw new Error('setTimeout has not been defined'); + } + function defaultClearTimeout () { + throw new Error('clearTimeout has not been defined'); + } (function () { - try { - cachedSetTimeout = setTimeout; - } catch (e) { - cachedSetTimeout = function () { - throw new Error('setTimeout is not defined'); + try { + if (typeof setTimeout === 'function') { + cachedSetTimeout = setTimeout; + } else { + cachedSetTimeout = defaultSetTimout; + } + } catch (e) { + cachedSetTimeout = defaultSetTimout; } - } - try { - cachedClearTimeout = clearTimeout; - } catch (e) { - cachedClearTimeout = function () { - throw new Error('clearTimeout is not defined'); + try { + if (typeof clearTimeout === 'function') { + cachedClearTimeout = clearTimeout; + } else { + cachedClearTimeout = defaultClearTimeout; + } + } catch (e) { + cachedClearTimeout = defaultClearTimeout; } - } } ()) + function runTimeout(fun) { + if (cachedSetTimeout === setTimeout) { + //normal enviroments in sane situations + return setTimeout(fun, 0); + } + // if setTimeout wasn't available but was latter defined + if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) { + cachedSetTimeout = setTimeout; + return setTimeout(fun, 0); + } + try { + // when when somebody has screwed with setTimeout but no I.E. maddness + return cachedSetTimeout(fun, 0); + } catch(e){ + try { + // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally + return cachedSetTimeout.call(null, fun, 0); + } catch(e){ + // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error + return cachedSetTimeout.call(this, fun, 0); + } + } + + + } + function runClearTimeout(marker) { + if (cachedClearTimeout === clearTimeout) { + //normal enviroments in sane situations + return clearTimeout(marker); + } + // if clearTimeout wasn't available but was latter defined + if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) { + cachedClearTimeout = clearTimeout; + return clearTimeout(marker); + } + try { + // when when somebody has screwed with setTimeout but no I.E. maddness + return cachedClearTimeout(marker); + } catch (e){ + try { + // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally + return cachedClearTimeout.call(null, marker); + } catch (e){ + // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error. + // Some versions of I.E. have different rules for clearTimeout vs setTimeout + return cachedClearTimeout.call(this, marker); + } + } + + + + } var queue = []; var draining = false; var currentQueue; @@ -1453,7 +1513,7 @@ return /******/ (function(modules) { // webpackBootstrap if (draining) { return; } - var timeout = cachedSetTimeout(cleanUpNextTick); + var timeout = runTimeout(cleanUpNextTick); draining = true; var len = queue.length; @@ -1470,7 +1530,7 @@ return /******/ (function(modules) { // webpackBootstrap } currentQueue = null; draining = false; - cachedClearTimeout(timeout); + runClearTimeout(timeout); } process.nextTick = function (fun) { @@ -1482,7 +1542,7 @@ return /******/ (function(modules) { // webpackBootstrap } queue.push(new Item(fun, args)); if (queue.length === 1 && !draining) { - cachedSetTimeout(drainQueue, 0); + runTimeout(drainQueue); } }; diff --git a/dist/react-draggable.js.map b/dist/react-draggable.js.map index 2c814322..61bbb781 100644 --- a/dist/react-draggable.js.map +++ b/dist/react-draggable.js.map @@ -1 +1 @@ -{"version":3,"sources":["../webpack/universalModuleDefinition","../webpack/bootstrap e7af926c2781db7b585d",".././index.js",".././lib/Draggable.es6","../external {\"commonjs\":\"react\",\"commonjs2\":\"react\",\"amd\":\"react\",\"root\":\"React\"}","../external 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webpackUniversalModuleDefinition(root, factory) {\n\tif(typeof exports === 'object' && typeof module === 'object')\n\t\tmodule.exports = factory(require(\"react\"), require(\"react-dom\"));\n\telse if(typeof define === 'function' && define.amd)\n\t\tdefine([\"react\", \"react-dom\"], factory);\n\telse if(typeof exports === 'object')\n\t\texports[\"ReactDraggable\"] = factory(require(\"react\"), require(\"react-dom\"));\n\telse\n\t\troot[\"ReactDraggable\"] = factory(root[\"React\"], root[\"ReactDOM\"]);\n})(this, function(__WEBPACK_EXTERNAL_MODULE_2__, __WEBPACK_EXTERNAL_MODULE_3__) {\nreturn \n\n\n/** WEBPACK FOOTER **\n ** webpack/universalModuleDefinition\n **/"," \t// The module cache\n \tvar installedModules = {};\n\n \t// The require function\n \tfunction __webpack_require__(moduleId) {\n\n \t\t// Check if module is in cache\n \t\tif(installedModules[moduleId])\n \t\t\treturn installedModules[moduleId].exports;\n\n \t\t// Create a new module (and put it into the cache)\n \t\tvar module = installedModules[moduleId] = {\n \t\t\texports: {},\n \t\t\tid: moduleId,\n \t\t\tloaded: false\n \t\t};\n\n \t\t// Execute the module function\n \t\tmodules[moduleId].call(module.exports, module, module.exports, __webpack_require__);\n\n \t\t// Flag the module as loaded\n \t\tmodule.loaded = true;\n\n \t\t// Return the exports of the module\n \t\treturn module.exports;\n \t}\n\n\n \t// expose the modules object (__webpack_modules__)\n \t__webpack_require__.m = modules;\n\n \t// expose the module cache\n \t__webpack_require__.c = installedModules;\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(0);\n\n\n\n/** WEBPACK FOOTER **\n ** webpack/bootstrap e7af926c2781db7b585d\n **/","module.exports = require('./lib/Draggable').default;\nmodule.exports.DraggableCore = require('./lib/DraggableCore').default;\n\n\n\n/** WEBPACK FOOTER **\n ** ./index.js\n **/","// @flow\nimport React, {PropTypes} from 'react';\nimport ReactDOM from 'react-dom';\n// $FlowIgnore\nimport classNames from 'classnames';\nimport {createCSSTransform, createSVGTransform} from './utils/domFns';\nimport {canDragX, canDragY, createDraggableData, getBoundPosition} from './utils/positionFns';\nimport {dontSetMe} from './utils/shims';\nimport DraggableCore from './DraggableCore';\nimport log from './utils/log';\nimport type {DraggableEventHandler} from './utils/types';\n\ntype DraggableState = {\n dragging: boolean,\n dragged: boolean,\n x: number, y: number,\n slackX: number, slackY: number,\n isElementSVG: boolean\n};\n\ntype ConstructorProps = {\n position: { x: number, y: number },\n defaultPosition: { x: number, y: number }\n};\n\n//\n// Define \n//\n\nexport default class Draggable extends React.Component {\n\n static displayName = 'Draggable';\n\n static propTypes = {\n // Accepts all props accepts.\n ...DraggableCore.propTypes,\n\n /**\n * `axis` determines which axis the draggable can move.\n *\n * Note that all callbacks will still return data as normal. This only\n * controls flushing to the DOM.\n *\n * 'both' allows movement horizontally and vertically.\n * 'x' limits movement to horizontal axis.\n * 'y' limits movement to vertical axis.\n * 'none' limits all movement.\n *\n * Defaults to 'both'.\n */\n axis: PropTypes.oneOf(['both', 'x', 'y', 'none']),\n\n /**\n * `bounds` determines the range of movement available to the element.\n * Available values are:\n *\n * 'parent' restricts movement within the Draggable's parent node.\n *\n * Alternatively, pass an object with the following properties, all of which are optional:\n *\n * {left: LEFT_BOUND, right: RIGHT_BOUND, bottom: BOTTOM_BOUND, top: TOP_BOUND}\n *\n * All values are in px.\n *\n * Example:\n *\n * ```jsx\n * let App = React.createClass({\n * render: function () {\n * return (\n * \n *
Content
\n *
\n * );\n * }\n * });\n * ```\n */\n bounds: PropTypes.oneOfType([\n PropTypes.shape({\n left: PropTypes.number,\n right: PropTypes.number,\n top: PropTypes.number,\n bottom: PropTypes.number\n }),\n PropTypes.string,\n PropTypes.oneOf([false])\n ]),\n\n defaultClassName: PropTypes.string,\n defaultClassNameDragging: PropTypes.string,\n defaultClassNameDragged: PropTypes.string,\n\n /**\n * `defaultPosition` specifies the x and y that the dragged item should start at\n *\n * Example:\n *\n * ```jsx\n * let App = React.createClass({\n * render: function () {\n * return (\n * \n *
I start with transformX: 25px and transformY: 25px;
\n *
\n * );\n * }\n * });\n * ```\n */\n defaultPosition: PropTypes.shape({\n x: PropTypes.number,\n y: PropTypes.number\n }),\n\n /**\n * `position`, if present, defines the current position of the element.\n *\n * This is similar to how form elements in React work - if no `position` is supplied, the component\n * is uncontrolled.\n *\n * Example:\n *\n * ```jsx\n * let App = React.createClass({\n * render: function () {\n * return (\n * \n *
I start with transformX: 25px and transformY: 25px;
\n *
\n * );\n * }\n * });\n * ```\n */\n position: PropTypes.shape({\n x: PropTypes.number,\n y: PropTypes.number\n }),\n\n /**\n * These properties should be defined on the child, not here.\n */\n className: dontSetMe,\n style: dontSetMe,\n transform: dontSetMe\n };\n\n static defaultProps = {\n ...DraggableCore.defaultProps,\n axis: 'both',\n bounds: false,\n defaultClassName: 'react-draggable',\n defaultClassNameDragging: 'react-draggable-dragging',\n defaultClassNameDragged: 'react-draggable-dragged',\n defaultPosition: {x: 0, y: 0},\n position: null\n };\n\n state: DraggableState;\n\n constructor(props: ConstructorProps) {\n super(props);\n\n this.state = {\n // Whether or not we are currently dragging.\n dragging: false,\n\n // Whether or not we have been dragged before.\n dragged: false,\n\n // Current transform x and y.\n x: props.position ? props.position.x : props.defaultPosition.x,\n y: props.position ? props.position.y : props.defaultPosition.y,\n\n // Used for compensating for out-of-bounds drags\n slackX: 0, slackY: 0,\n\n // Can only determine if SVG after mounting\n isElementSVG: false\n };\n };\n\n componentWillMount() {\n if (this.props.position && !(this.props.onDrag || this.props.onStop)) {\n // eslint-disable-next-line\n console.warn('A `position` was applied to this , without drag handlers. This will make this ' +\n 'component effectively undraggable. Please attach `onDrag` or `onStop` handlers so you can adjust the ' +\n '`position` of this element.');\n }\n }\n\n componentDidMount() {\n // Check to see if the element passed is an instanceof SVGElement\n if(typeof SVGElement !== 'undefined' && ReactDOM.findDOMNode(this) instanceof SVGElement) {\n this.setState({ isElementSVG: true });\n }\n }\n\n componentWillReceiveProps(nextProps: Object) {\n // Set x/y if position has changed\n if (nextProps.position &&\n (!this.props.position ||\n nextProps.position.x !== this.props.position.x ||\n nextProps.position.y !== this.props.position.y\n )\n ) {\n this.setState({ x: nextProps.position.x, y: nextProps.position.y });\n }\n }\n\n componentWillUnmount() {\n this.setState({dragging: false}); // prevents invariant if unmounted while dragging\n }\n\n onDragStart: DraggableEventHandler = (e, coreData) => {\n log('Draggable: onDragStart: %j', coreData);\n\n // Short-circuit if user's callback killed it.\n const shouldStart = this.props.onStart(e, createDraggableData(this, coreData));\n // Kills start event on core as well, so move handlers are never bound.\n if (shouldStart === false) return false;\n\n this.setState({dragging: true, dragged: true});\n };\n\n onDrag: DraggableEventHandler = (e, coreData) => {\n if (!this.state.dragging) return false;\n log('Draggable: onDrag: %j', coreData);\n\n const uiData = createDraggableData(this, coreData);\n\n const newState: $Shape = {\n x: uiData.x,\n y: uiData.y\n };\n\n // Keep within bounds.\n if (this.props.bounds) {\n // Save original x and y.\n const {x, y} = newState;\n\n // Add slack to the values used to calculate bound position. This will ensure that if\n // we start removing slack, the element won't react to it right away until it's been\n // completely removed.\n newState.x += this.state.slackX;\n newState.y += this.state.slackY;\n\n // Get bound position. This will ceil/floor the x and y within the boundaries.\n // $FlowBug\n [newState.x, newState.y] = getBoundPosition(this, newState.x, newState.y);\n\n // Recalculate slack by noting how much was shaved by the boundPosition handler.\n newState.slackX = this.state.slackX + (x - newState.x);\n newState.slackY = this.state.slackY + (y - newState.y);\n\n // Update the event we fire to reflect what really happened after bounds took effect.\n uiData.x = x;\n uiData.y = y;\n uiData.deltaX = newState.x - this.state.x;\n uiData.deltaY = newState.y - this.state.y;\n }\n\n // Short-circuit if user's callback killed it.\n const shouldUpdate = this.props.onDrag(e, uiData);\n if (shouldUpdate === false) return false;\n\n this.setState(newState);\n };\n\n onDragStop: DraggableEventHandler = (e, coreData) => {\n if (!this.state.dragging) return false;\n\n // Short-circuit if user's callback killed it.\n const shouldStop = this.props.onStop(e, createDraggableData(this, coreData));\n if (shouldStop === false) return false;\n\n log('Draggable: onDragStop: %j', coreData);\n\n const newState: $Shape = {\n dragging: false,\n slackX: 0,\n slackY: 0\n };\n\n // If this is a controlled component, the result of this operation will be to\n // revert back to the old position. We expect a handler on `onDragStop`, at the least.\n const controlled = Boolean(this.props.position);\n if (controlled) {\n const {x, y} = this.props.position;\n newState.x = x;\n newState.y = y;\n }\n\n this.setState(newState);\n };\n\n render(): React.Element {\n let style = {}, svgTransform = null;\n\n // If this is controlled, we don't want to move it - unless it's dragging.\n const controlled = Boolean(this.props.position);\n const draggable = !controlled || this.state.dragging;\n\n const position = this.props.position || this.props.defaultPosition;\n const transformOpts = {\n // Set left if horizontal drag is enabled\n x: canDragX(this) && draggable ?\n this.state.x :\n position.x,\n\n // Set top if vertical drag is enabled\n y: canDragY(this) && draggable ?\n this.state.y :\n position.y\n };\n\n // If this element was SVG, we use the `transform` attribute.\n if (this.state.isElementSVG) {\n svgTransform = createSVGTransform(transformOpts);\n } else {\n // Add a CSS transform to move the element around. This allows us to move the element around\n // without worrying about whether or not it is relatively or absolutely positioned.\n // If the item you are dragging already has a transform set, wrap it in a so \n // has a clean slate.\n style = createCSSTransform(transformOpts);\n }\n\n const {\n defaultClassName,\n defaultClassNameDragging,\n defaultClassNameDragged\n } = this.props;\n\n // Mark with class while dragging\n const className = classNames((this.props.children.props.className || ''), defaultClassName, {\n [defaultClassNameDragging]: this.state.dragging,\n [defaultClassNameDragged]: this.state.dragged\n });\n\n // Reuse the child provided\n // This makes it flexible to use whatever element is wanted (div, ul, etc)\n return (\n \n {React.cloneElement(React.Children.only(this.props.children), {\n className: className,\n style: {...this.props.children.props.style, ...style},\n transform: svgTransform\n })}\n \n );\n }\n}\n\n\n\n/** WEBPACK FOOTER **\n ** ./lib/Draggable.es6\n **/","module.exports = __WEBPACK_EXTERNAL_MODULE_2__;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** external {\"commonjs\":\"react\",\"commonjs2\":\"react\",\"amd\":\"react\",\"root\":\"React\"}\n ** module id = 2\n ** module chunks = 0\n **/","module.exports = __WEBPACK_EXTERNAL_MODULE_3__;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** external {\"commonjs\":\"react-dom\",\"commonjs2\":\"react-dom\",\"amd\":\"react-dom\",\"root\":\"ReactDOM\"}\n ** module id = 3\n ** module chunks = 0\n **/","/*!\n Copyright (c) 2016 Jed Watson.\n Licensed under the MIT License (MIT), see\n http://jedwatson.github.io/classnames\n*/\n/* global define */\n\n(function () {\n\t'use strict';\n\n\tvar hasOwn = {}.hasOwnProperty;\n\n\tfunction classNames () {\n\t\tvar classes = [];\n\n\t\tfor (var i = 0; i < arguments.length; i++) {\n\t\t\tvar arg = arguments[i];\n\t\t\tif (!arg) continue;\n\n\t\t\tvar argType = typeof arg;\n\n\t\t\tif (argType === 'string' || argType === 'number') {\n\t\t\t\tclasses.push(arg);\n\t\t\t} else if (Array.isArray(arg)) {\n\t\t\t\tclasses.push(classNames.apply(null, arg));\n\t\t\t} else if (argType === 'object') {\n\t\t\t\tfor (var key in arg) {\n\t\t\t\t\tif (hasOwn.call(arg, key) && arg[key]) {\n\t\t\t\t\t\tclasses.push(key);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn classes.join(' ');\n\t}\n\n\tif (typeof module !== 'undefined' && module.exports) {\n\t\tmodule.exports = classNames;\n\t} else if (typeof define === 'function' && typeof define.amd === 'object' && define.amd) {\n\t\t// register as 'classnames', consistent with npm package name\n\t\tdefine('classnames', [], function () {\n\t\t\treturn classNames;\n\t\t});\n\t} else {\n\t\twindow.classNames = classNames;\n\t}\n}());\n\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/classnames/index.js\n ** module id = 4\n ** module chunks = 0\n **/","// @flow\nimport {findInArray, isFunction, int} from './shims';\nimport browserPrefix, {getPrefix, browserPrefixToStyle, browserPrefixToKey} from './getPrefix';\n\nimport type {ControlPosition} from './types';\n\nlet matchesSelectorFunc = '';\nexport function matchesSelector(el: Node, selector: string): boolean {\n if (!matchesSelectorFunc) {\n matchesSelectorFunc = findInArray([\n 'matches',\n 'webkitMatchesSelector',\n 'mozMatchesSelector',\n 'msMatchesSelector',\n 'oMatchesSelector'\n ], function(method){\n // $FlowIgnore: Doesn't think elements are indexable\n return isFunction(el[method]);\n });\n }\n\n // $FlowIgnore: Doesn't think elements are indexable\n return el[matchesSelectorFunc].call(el, selector);\n}\n\n// Works up the tree to the draggable itself attempting to match selector.\nexport function matchesSelectorAndParentsTo(el: Node, selector: string, baseNode: Node): boolean {\n let node = el;\n do {\n if (matchesSelector(node, selector)) return true;\n if (node === baseNode) return false;\n node = node.parentNode;\n } while (node);\n\n return false;\n}\n\nexport function addEvent(el: ?Node, event: string, handler: Function): void {\n if (!el) { return; }\n if (el.attachEvent) {\n el.attachEvent('on' + event, handler);\n } else if (el.addEventListener) {\n el.addEventListener(event, handler, true);\n } else {\n // $FlowIgnore: Doesn't think elements are indexable\n el['on' + event] = handler;\n }\n}\n\nexport function removeEvent(el: ?Node, event: string, handler: Function): void {\n if (!el) { return; }\n if (el.detachEvent) {\n el.detachEvent('on' + event, handler);\n } else if (el.removeEventListener) {\n el.removeEventListener(event, handler, true);\n } else {\n // $FlowIgnore: Doesn't think elements are indexable\n el['on' + event] = null;\n }\n}\n\nexport function outerHeight(node: HTMLElement): number {\n // This is deliberately excluding margin for our calculations, since we are using\n // offsetTop which is including margin. See getBoundPosition\n let height = node.clientHeight;\n const computedStyle = node.ownerDocument.defaultView.getComputedStyle(node);\n height += int(computedStyle.borderTopWidth);\n height += int(computedStyle.borderBottomWidth);\n return height;\n}\n\nexport function outerWidth(node: HTMLElement): number {\n // This is deliberately excluding margin for our calculations, since we are using\n // offsetLeft which is including margin. See getBoundPosition\n let width = node.clientWidth;\n const computedStyle = node.ownerDocument.defaultView.getComputedStyle(node);\n width += int(computedStyle.borderLeftWidth);\n width += int(computedStyle.borderRightWidth);\n return width;\n}\nexport function innerHeight(node: HTMLElement): number {\n let height = node.clientHeight;\n const computedStyle = node.ownerDocument.defaultView.getComputedStyle(node);\n height -= int(computedStyle.paddingTop);\n height -= int(computedStyle.paddingBottom);\n return height;\n}\n\nexport function innerWidth(node: HTMLElement): number {\n let width = node.clientWidth;\n const computedStyle = node.ownerDocument.defaultView.getComputedStyle(node);\n width -= int(computedStyle.paddingLeft);\n width -= int(computedStyle.paddingRight);\n return width;\n}\n\n// Get from offsetParent\nexport function offsetXYFromParent(evt: {clientX: number, clientY: number}, offsetParent: HTMLElement): ControlPosition {\n const isBody = offsetParent === offsetParent.ownerDocument.body;\n const offsetParentRect = isBody ? {left: 0, top: 0} : offsetParent.getBoundingClientRect();\n\n const x = evt.clientX + offsetParent.scrollLeft - offsetParentRect.left;\n const y = evt.clientY + offsetParent.scrollTop - offsetParentRect.top;\n\n return {x, y};\n}\n\nexport function createCSSTransform({x, y}: {x: number, y: number}): Object {\n // Replace unitless items with px\n return {[browserPrefixToKey('transform', browserPrefix)]: 'translate(' + x + 'px,' + y + 'px)'};\n}\n\nexport function createSVGTransform({x, y}: {x: number, y: number}): string {\n return 'translate(' + x + ',' + y + ')';\n}\n\nexport function getTouch(e: MouseEvent, identifier: number): ?{clientX: number, clientY: number} {\n return (e.targetTouches && findInArray(e.targetTouches, t => identifier === t.identifier)) ||\n (e.changedTouches && findInArray(e.changedTouches, t => identifier === t.identifier));\n}\n\nexport function getTouchIdentifier(e: MouseEvent): ?number {\n if (e.targetTouches && e.targetTouches[0]) return e.targetTouches[0].identifier;\n if (e.changedTouches && e.changedTouches[0]) return e.changedTouches[0].identifier;\n}\n\n// User-select Hacks:\n//\n// Useful for preventing blue highlights all over everything when dragging.\nconst userSelectPrefix = getPrefix('user-select');\nconst userSelect = browserPrefixToStyle('user-select', userSelectPrefix);\nconst userSelectStyle = `;${userSelect}: none;`;\n\n// Note we're passing `document` b/c we could be iframed\nexport function addUserSelectStyles(body: HTMLElement) {\n const style = body.getAttribute('style') || '';\n body.setAttribute('style', style + userSelectStyle);\n}\n\nexport function removeUserSelectStyles(body: HTMLElement) {\n const style = body.getAttribute('style') || '';\n body.setAttribute('style', style.replace(userSelectStyle, ''));\n}\n\nexport function styleHacks(childStyle: Object = {}): Object {\n // Workaround IE pointer events; see #51\n // https://github.com/mzabriskie/react-draggable/issues/51#issuecomment-103488278\n return {\n touchAction: 'none',\n ...childStyle\n };\n}\n\n\n\n/** WEBPACK FOOTER **\n ** ./lib/utils/domFns.es6\n **/","// @flow\n// @credits https://gist.github.com/rogozhnikoff/a43cfed27c41e4e68cdc\nexport function findInArray(array: Array, callback: Function): any {\n for (let i = 0, length = array.length; i < length; i++) {\n if (callback.apply(callback, [array[i], i, array])) return array[i];\n }\n}\n\nexport function isFunction(func: any): boolean {\n return typeof func === 'function' || Object.prototype.toString.call(func) === '[object Function]';\n}\n\nexport function isNum(num: any): boolean {\n return typeof num === 'number' && !isNaN(num);\n}\n\nexport function int(a: string): number {\n return parseInt(a, 10);\n}\n\nexport function dontSetMe(props: Object, propName: string, componentName: string) {\n if (props[propName]) {\n return new Error(`Invalid prop ${propName} passed to ${componentName} - do not set this, set it on the child.`);\n }\n}\n\n\n\n/** WEBPACK FOOTER **\n ** ./lib/utils/shims.es6\n **/","// @flow\nconst prefixes = ['Moz', 'Webkit', 'O', 'ms'];\nexport function getPrefix(prop: string='transform'): string {\n // Checking specifically for 'window.document' is for pseudo-browser server-side\n // environments that define 'window' as the global context.\n // E.g. React-rails (see https://github.com/reactjs/react-rails/pull/84)\n if (typeof window === 'undefined' || typeof window.document === 'undefined') return '';\n\n const style = window.document.documentElement.style;\n\n if (prop in style) return '';\n\n for (let i = 0; i < prefixes.length; i++) {\n if (browserPrefixToKey(prop, prefixes[i]) in style) return prefixes[i];\n }\n\n return '';\n}\n\nexport function browserPrefixToKey(prop: string, prefix: string): string {\n return prefix ? `${prefix}${kebabToTitleCase(prop)}` : prop;\n}\n\nexport function browserPrefixToStyle(prop: string, prefix: string): string {\n return prefix ? `-${prefix.toLowerCase()}-${prop}` : prop;\n}\n\nfunction kebabToTitleCase(str: string): string {\n let out = '';\n let shouldCapitalize = true;\n for (let i = 0; i < str.length; i++) {\n if (shouldCapitalize) {\n out += str[i].toUpperCase();\n shouldCapitalize = false;\n } else if (str[i] === '-') {\n shouldCapitalize = true;\n } else {\n out += str[i];\n }\n }\n return out;\n}\n\n// Default export is the prefix itself, like 'Moz', 'Webkit', etc\n// Note that you may have to re-test for certain things; for instance, Chrome 50\n// can handle unprefixed `transform`, but not unprefixed `user-select`\nexport default getPrefix();\n\n\n\n/** WEBPACK FOOTER **\n ** ./lib/utils/getPrefix.es6\n **/","// @flow\nimport {isNum, int} from './shims';\nimport ReactDOM from 'react-dom';\nimport {getTouch, innerWidth, innerHeight, offsetXYFromParent, outerWidth, outerHeight} from './domFns';\n\nimport type Draggable from '../Draggable';\nimport type {Bounds, ControlPosition, DraggableData} from './types';\nimport type DraggableCore from '../DraggableCore';\n\nexport function getBoundPosition(draggable: Draggable, x: number, y: number): [number, number] {\n // If no bounds, short-circuit and move on\n if (!draggable.props.bounds) return [x, y];\n\n // Clone new bounds\n let {bounds} = draggable.props;\n bounds = typeof bounds === 'string' ? bounds : cloneBounds(bounds);\n const node = ReactDOM.findDOMNode(draggable);\n\n if (typeof bounds === 'string') {\n const {ownerDocument} = node;\n const ownerWindow = ownerDocument.defaultView;\n let boundNode;\n if (bounds === 'parent') {\n boundNode = node.parentNode;\n } else {\n boundNode = ownerDocument.querySelector(bounds);\n if (!boundNode) throw new Error('Bounds selector \"' + bounds + '\" could not find an element.');\n }\n const nodeStyle = ownerWindow.getComputedStyle(node);\n const boundNodeStyle = ownerWindow.getComputedStyle(boundNode);\n // Compute bounds. This is a pain with padding and offsets but this gets it exactly right.\n bounds = {\n left: -node.offsetLeft + int(boundNodeStyle.paddingLeft) +\n int(nodeStyle.borderLeftWidth) + int(nodeStyle.marginLeft),\n top: -node.offsetTop + int(boundNodeStyle.paddingTop) +\n int(nodeStyle.borderTopWidth) + int(nodeStyle.marginTop),\n right: innerWidth(boundNode) - outerWidth(node) - node.offsetLeft,\n bottom: innerHeight(boundNode) - outerHeight(node) - node.offsetTop\n };\n }\n\n // Keep x and y below right and bottom limits...\n if (isNum(bounds.right)) x = Math.min(x, bounds.right);\n if (isNum(bounds.bottom)) y = Math.min(y, bounds.bottom);\n\n // But above left and top limits.\n if (isNum(bounds.left)) x = Math.max(x, bounds.left);\n if (isNum(bounds.top)) y = Math.max(y, bounds.top);\n\n return [x, y];\n}\n\nexport function snapToGrid(grid: [number, number], pendingX: number, pendingY: number): [number, number] {\n const x = Math.round(pendingX / grid[0]) * grid[0];\n const y = Math.round(pendingY / grid[1]) * grid[1];\n return [x, y];\n}\n\nexport function canDragX(draggable: Draggable): boolean {\n return draggable.props.axis === 'both' || draggable.props.axis === 'x';\n}\n\nexport function canDragY(draggable: Draggable): boolean {\n return draggable.props.axis === 'both' || draggable.props.axis === 'y';\n}\n\n// Get {x, y} positions from event.\nexport function getControlPosition(e: MouseEvent, touchIdentifier: ?number, draggableCore: DraggableCore): ?ControlPosition {\n const touchObj = typeof touchIdentifier === 'number' ? getTouch(e, touchIdentifier) : null;\n if (typeof touchIdentifier === 'number' && !touchObj) return null; // not the right touch\n const node = ReactDOM.findDOMNode(draggableCore);\n // User can provide an offsetParent if desired.\n const offsetParent = draggableCore.props.offsetParent || node.offsetParent || node.ownerDocument.body;\n return offsetXYFromParent(touchObj || e, offsetParent);\n}\n\n// Create an data object exposed by 's events\nexport function createCoreData(draggable: DraggableCore, x: number, y: number): DraggableData {\n // State changes are often (but not always!) async. We want the latest value.\n const state = draggable._pendingState || draggable.state;\n const isStart = !isNum(state.lastX);\n\n if (isStart) {\n // If this is our first move, use the x and y as last coords.\n return {\n node: ReactDOM.findDOMNode(draggable),\n deltaX: 0, deltaY: 0,\n lastX: x, lastY: y,\n x: x, y: y\n };\n } else {\n // Otherwise calculate proper values.\n return {\n node: ReactDOM.findDOMNode(draggable),\n deltaX: x - state.lastX, deltaY: y - state.lastY,\n lastX: state.lastX, lastY: state.lastY,\n x: x, y: y\n };\n }\n}\n\n// Create an data exposed by 's events\nexport function createDraggableData(draggable: Draggable, coreData: DraggableData): DraggableData {\n return {\n node: coreData.node,\n x: draggable.state.x + coreData.deltaX,\n y: draggable.state.y + coreData.deltaY,\n deltaX: coreData.deltaX,\n deltaY: coreData.deltaY,\n lastX: draggable.state.x,\n lastY: draggable.state.y\n };\n}\n\n// A lot faster than stringify/parse\nfunction cloneBounds(bounds: Bounds): Bounds {\n return {\n left: bounds.left,\n top: bounds.top,\n right: bounds.right,\n bottom: bounds.bottom\n };\n}\n\n\n\n/** WEBPACK FOOTER **\n ** ./lib/utils/positionFns.es6\n **/","// @flow\nimport React, {PropTypes} from 'react';\nimport ReactDOM from 'react-dom';\nimport {matchesSelectorAndParentsTo, addEvent, removeEvent, addUserSelectStyles, getTouchIdentifier,\n removeUserSelectStyles, styleHacks} from './utils/domFns';\nimport {createCoreData, getControlPosition, snapToGrid} from './utils/positionFns';\nimport {dontSetMe} from './utils/shims';\nimport log from './utils/log';\n\nimport type {EventHandler} from './utils/types';\n\n// Simple abstraction for dragging events names.\nconst eventsFor = {\n touch: {\n start: 'touchstart',\n move: 'touchmove',\n stop: 'touchend'\n },\n mouse: {\n start: 'mousedown',\n move: 'mousemove',\n stop: 'mouseup'\n }\n};\n\n// Default to mouse events.\nlet dragEventFor = eventsFor.mouse;\n\ntype CoreState = {\n dragging: boolean,\n lastX: number,\n lastY: number,\n touchIdentifier: ?number\n};\n\n//\n// Define .\n//\n// is for advanced usage of . It maintains minimal internal state so it can\n// work well with libraries that require more control over the element.\n//\n\nexport default class DraggableCore extends React.Component {\n\n static displayName = 'DraggableCore';\n\n static propTypes = {\n /**\n * `allowAnyClick` allows dragging using any mouse button.\n * By default, we only accept the left button.\n *\n * Defaults to `false`.\n */\n allowAnyClick: PropTypes.bool,\n\n /**\n * `disabled`, if true, stops the from dragging. All handlers,\n * with the exception of `onMouseDown`, will not fire.\n */\n disabled: PropTypes.bool,\n\n /**\n * By default, we add 'user-select:none' attributes to the document body\n * to prevent ugly text selection during drag. If this is causing problems\n * for your app, set this to `false`.\n */\n enableUserSelectHack: PropTypes.bool,\n\n /**\n * `offsetParent`, if set, uses the passed DOM node to compute drag offsets\n * instead of using the parent node.\n */\n offsetParent: function(props, propName) {\n if (process.browser && props[propName] && props[propName].nodeType !== 1) {\n throw new Error('Draggable\\'s offsetParent must be a DOM Node.');\n }\n },\n\n /**\n * `grid` specifies the x and y that dragging should snap to.\n */\n grid: PropTypes.arrayOf(PropTypes.number),\n\n /**\n * `handle` specifies a selector to be used as the handle that initiates drag.\n *\n * Example:\n *\n * ```jsx\n * let App = React.createClass({\n * render: function () {\n * return (\n * \n *
\n *
Click me to drag
\n *
This is some other content
\n *
\n *
\n * );\n * }\n * });\n * ```\n */\n handle: PropTypes.string,\n\n /**\n * `cancel` specifies a selector to be used to prevent drag initialization.\n *\n * Example:\n *\n * ```jsx\n * let App = React.createClass({\n * render: function () {\n * return(\n * \n *
\n *
You can't drag from here
\n *
Dragging here works fine
\n *
\n *
\n * );\n * }\n * });\n * ```\n */\n cancel: PropTypes.string,\n\n /**\n * Called when dragging starts.\n * If this function returns the boolean false, dragging will be canceled.\n */\n onStart: PropTypes.func,\n\n /**\n * Called while dragging.\n * If this function returns the boolean false, dragging will be canceled.\n */\n onDrag: PropTypes.func,\n\n /**\n * Called when dragging stops.\n * If this function returns the boolean false, the drag will remain active.\n */\n onStop: PropTypes.func,\n\n /**\n * A workaround option which can be passed if onMouseDown needs to be accessed,\n * since it'll always be blocked (as there is internal use of onMouseDown)\n */\n onMouseDown: PropTypes.func,\n\n /**\n * These properties should be defined on the child, not here.\n */\n className: dontSetMe,\n style: dontSetMe,\n transform: dontSetMe\n };\n\n static defaultProps = {\n allowAnyClick: false, // by default only accept left click\n cancel: null,\n disabled: false,\n enableUserSelectHack: true,\n offsetParent: null,\n handle: null,\n grid: null,\n transform: null,\n onStart: function(){},\n onDrag: function(){},\n onStop: function(){},\n onMouseDown: function(){}\n };\n\n state: CoreState = {\n dragging: false,\n // Used while dragging to determine deltas.\n lastX: NaN, lastY: NaN,\n touchIdentifier: null\n };\n\n componentWillUnmount() {\n // Remove any leftover event handlers. Remove both touch and mouse handlers in case\n // some browser quirk caused a touch event to fire during a mouse move, or vice versa.\n const {ownerDocument} = ReactDOM.findDOMNode(this);\n removeEvent(ownerDocument, eventsFor.mouse.move, this.handleDrag);\n removeEvent(ownerDocument, eventsFor.touch.move, this.handleDrag);\n removeEvent(ownerDocument, eventsFor.mouse.stop, this.handleDragStop);\n removeEvent(ownerDocument, eventsFor.touch.stop, this.handleDragStop);\n if (this.props.enableUserSelectHack) removeUserSelectStyles(ownerDocument.body);\n }\n\n handleDragStart: EventHandler = (e) => {\n // Make it possible to attach event handlers on top of this one.\n this.props.onMouseDown(e);\n\n // Only accept left-clicks.\n if (!this.props.allowAnyClick && typeof e.button === 'number' && e.button !== 0) return false;\n\n // Get nodes. Be sure to grab relative document (could be iframed)\n const domNode = ReactDOM.findDOMNode(this);\n const {ownerDocument} = domNode;\n\n // Short circuit if handle or cancel prop was provided and selector doesn't match.\n if (this.props.disabled ||\n (!(e.target instanceof ownerDocument.defaultView.Node)) ||\n (this.props.handle && !matchesSelectorAndParentsTo(e.target, this.props.handle, domNode)) ||\n (this.props.cancel && matchesSelectorAndParentsTo(e.target, this.props.cancel, domNode))) {\n return;\n }\n\n // Set touch identifier in component state if this is a touch event. This allows us to\n // distinguish between individual touches on multitouch screens by identifying which\n // touchpoint was set to this element.\n const touchIdentifier = getTouchIdentifier(e);\n this.setState({touchIdentifier});\n\n // Get the current drag point from the event. 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This allows us\n // to drag elements around even if they have been moved, without issue.\n this.setState({\n dragging: true,\n\n lastX: x,\n lastY: y\n });\n\n // Add events to the document directly so we catch when the user's mouse/touch moves outside of\n // this element. We use different events depending on whether or not we have detected that this\n // is a touch-capable device.\n addEvent(ownerDocument, dragEventFor.move, this.handleDrag);\n addEvent(ownerDocument, dragEventFor.stop, this.handleDragStop);\n };\n\n handleDrag: EventHandler = (e) => {\n\n // Get the current drag point from the event. This is used as the offset.\n const position = getControlPosition(e, this.state.touchIdentifier, this);\n if (position == null) return;\n let {x, y} = position;\n\n // Snap to grid if prop has been provided\n if (x !== x) debugger;\n\n if (Array.isArray(this.props.grid)) {\n let deltaX = x - this.state.lastX, deltaY = y - this.state.lastY;\n [deltaX, deltaY] = snapToGrid(this.props.grid, deltaX, deltaY);\n if (!deltaX && !deltaY) return; // skip useless drag\n x = this.state.lastX + deltaX, y = this.state.lastY + deltaY;\n }\n\n const coreEvent = createCoreData(this, x, y);\n\n log('DraggableCore: handleDrag: %j', coreEvent);\n\n // Call event handler. If it returns explicit false, trigger end.\n const shouldUpdate = this.props.onDrag(e, coreEvent);\n if (shouldUpdate === false) {\n try {\n this.handleDragStop(new MouseEvent('mouseup'));\n } catch (err) {\n // Old browsers\n const event = ((document.createEvent('MouseEvents'): any): MouseEvent);\n // I see why this insanity was deprecated\n // $FlowIgnore\n event.initMouseEvent('mouseup', true, true, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);\n this.handleDragStop(event);\n }\n return;\n }\n\n this.setState({\n lastX: x,\n lastY: y\n });\n };\n\n handleDragStop: EventHandler = (e) => {\n if (!this.state.dragging) return;\n\n const position = getControlPosition(e, this.state.touchIdentifier, this);\n if (position == null) return;\n const {x, y} = position;\n const coreEvent = createCoreData(this, x, y);\n const {ownerDocument} = ReactDOM.findDOMNode(this);\n\n // Remove user-select hack\n if (this.props.enableUserSelectHack) removeUserSelectStyles(ownerDocument.body);\n\n log('DraggableCore: handleDragStop: %j', coreEvent);\n\n // Reset the el.\n this.setState({\n dragging: false,\n lastX: NaN,\n lastY: NaN\n });\n\n // Call event handler\n this.props.onStop(e, coreEvent);\n\n // Remove event handlers\n log('DraggableCore: Removing handlers');\n removeEvent(ownerDocument, dragEventFor.move, this.handleDrag);\n removeEvent(ownerDocument, dragEventFor.stop, this.handleDragStop);\n };\n\n onMouseDown: EventHandler = (e) => {\n dragEventFor = eventsFor.mouse; // on touchscreen laptops we could switch back to mouse\n\n return this.handleDragStart(e);\n };\n\n onMouseUp: EventHandler = (e) => {\n dragEventFor = eventsFor.mouse;\n\n return this.handleDragStop(e);\n };\n\n // Same as onMouseDown (start drag), but now consider this a touch device.\n onTouchStart: EventHandler = (e) => {\n // We're on a touch device now, so change the event handlers\n dragEventFor = eventsFor.touch;\n\n return this.handleDragStart(e);\n };\n\n onTouchEnd: EventHandler = (e) => {\n // We're on a touch device now, so change the event handlers\n dragEventFor = eventsFor.touch;\n\n return this.handleDragStop(e);\n };\n\n render(): React.Element {\n // Reuse the child provided\n // This makes it flexible to use whatever element is wanted (div, ul, etc)\n return React.cloneElement(React.Children.only(this.props.children), {\n style: styleHacks(this.props.children.props.style),\n\n // Note: mouseMove handler is attached to document so it will still function\n // when the user drags quickly and leaves the bounds of the element.\n onMouseDown: this.onMouseDown,\n onTouchStart: this.onTouchStart,\n onMouseUp: this.onMouseUp,\n onTouchEnd: this.onTouchEnd\n });\n }\n}\n\n\n\n/** WEBPACK FOOTER **\n ** ./lib/DraggableCore.es6\n **/","// shim for using process in browser\n\nvar process = module.exports = {};\n\n// cached from whatever global is present so that test runners that stub it\n// don't break things. 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webpackUniversalModuleDefinition(root, factory) {\n\tif(typeof exports === 'object' && typeof module === 'object')\n\t\tmodule.exports = factory(require(\"react\"), require(\"react-dom\"));\n\telse if(typeof define === 'function' && define.amd)\n\t\tdefine([\"react\", \"react-dom\"], factory);\n\telse if(typeof exports === 'object')\n\t\texports[\"ReactDraggable\"] = factory(require(\"react\"), require(\"react-dom\"));\n\telse\n\t\troot[\"ReactDraggable\"] = factory(root[\"React\"], root[\"ReactDOM\"]);\n})(this, function(__WEBPACK_EXTERNAL_MODULE_2__, __WEBPACK_EXTERNAL_MODULE_3__) {\nreturn \n\n\n// WEBPACK FOOTER //\n// webpack/universalModuleDefinition"," \t// The module cache\n \tvar installedModules = {};\n\n \t// The require function\n \tfunction __webpack_require__(moduleId) {\n\n \t\t// Check if module is in cache\n \t\tif(installedModules[moduleId])\n \t\t\treturn installedModules[moduleId].exports;\n\n \t\t// Create a new module (and put it into the cache)\n \t\tvar module = installedModules[moduleId] = {\n \t\t\texports: {},\n \t\t\tid: moduleId,\n \t\t\tloaded: false\n \t\t};\n\n \t\t// Execute the module function\n \t\tmodules[moduleId].call(module.exports, module, module.exports, __webpack_require__);\n\n \t\t// Flag the module as loaded\n \t\tmodule.loaded = true;\n\n \t\t// Return the exports of the module\n \t\treturn module.exports;\n \t}\n\n\n \t// expose the modules object (__webpack_modules__)\n \t__webpack_require__.m = modules;\n\n \t// expose the module cache\n \t__webpack_require__.c = installedModules;\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(0);\n\n\n\n// WEBPACK FOOTER //\n// webpack/bootstrap 0b7d68f085344fd26937","module.exports = require('./lib/Draggable').default;\nmodule.exports.DraggableCore = require('./lib/DraggableCore').default;\n\n\n\n// WEBPACK FOOTER //\n// ./index.js","// @flow\nimport React, {PropTypes} from 'react';\nimport ReactDOM from 'react-dom';\n// $FlowIgnore\nimport classNames from 'classnames';\nimport {createCSSTransform, createSVGTransform} from './utils/domFns';\nimport {canDragX, canDragY, createDraggableData, getBoundPosition} from './utils/positionFns';\nimport {dontSetMe} from './utils/shims';\nimport DraggableCore from './DraggableCore';\nimport log from './utils/log';\nimport type {DraggableEventHandler} from './utils/types';\n\ntype DraggableState = {\n dragging: boolean,\n dragged: boolean,\n x: number, y: number,\n slackX: number, slackY: number,\n isElementSVG: boolean\n};\n\ntype ConstructorProps = {\n position: { x: number, y: number },\n defaultPosition: { x: number, y: number }\n};\n\n//\n// Define \n//\n\nexport default class Draggable extends React.Component {\n\n static displayName = 'Draggable';\n\n static propTypes = {\n // Accepts all props accepts.\n ...DraggableCore.propTypes,\n\n /**\n * `axis` determines which axis the draggable can move.\n *\n * Note that all callbacks will still return data as normal. This only\n * controls flushing to the DOM.\n *\n * 'both' allows movement horizontally and vertically.\n * 'x' limits movement to horizontal axis.\n * 'y' limits movement to vertical axis.\n * 'none' limits all movement.\n *\n * Defaults to 'both'.\n */\n axis: PropTypes.oneOf(['both', 'x', 'y', 'none']),\n\n /**\n * `bounds` determines the range of movement available to the element.\n * Available values are:\n *\n * 'parent' restricts movement within the Draggable's parent node.\n *\n * Alternatively, pass an object with the following properties, all of which are optional:\n *\n * {left: LEFT_BOUND, right: RIGHT_BOUND, bottom: BOTTOM_BOUND, top: TOP_BOUND}\n *\n * All values are in px.\n *\n * Example:\n *\n * ```jsx\n * let App = React.createClass({\n * render: function () {\n * return (\n * \n *
Content
\n *
\n * );\n * }\n * });\n * ```\n */\n bounds: PropTypes.oneOfType([\n PropTypes.shape({\n left: PropTypes.number,\n right: PropTypes.number,\n top: PropTypes.number,\n bottom: PropTypes.number\n }),\n PropTypes.string,\n PropTypes.oneOf([false])\n ]),\n\n defaultClassName: PropTypes.string,\n defaultClassNameDragging: PropTypes.string,\n defaultClassNameDragged: PropTypes.string,\n\n /**\n * `defaultPosition` specifies the x and y that the dragged item should start at\n *\n * Example:\n *\n * ```jsx\n * let App = React.createClass({\n * render: function () {\n * return (\n * \n *
I start with transformX: 25px and transformY: 25px;
\n *
\n * );\n * }\n * });\n * ```\n */\n defaultPosition: PropTypes.shape({\n x: PropTypes.number,\n y: PropTypes.number\n }),\n\n /**\n * `position`, if present, defines the current position of the element.\n *\n * This is similar to how form elements in React work - if no `position` is supplied, the component\n * is uncontrolled.\n *\n * Example:\n *\n * ```jsx\n * let App = React.createClass({\n * render: function () {\n * return (\n * \n *
I start with transformX: 25px and transformY: 25px;
\n *
\n * );\n * }\n * });\n * ```\n */\n position: PropTypes.shape({\n x: PropTypes.number,\n y: PropTypes.number\n }),\n\n /**\n * These properties should be defined on the child, not here.\n */\n className: dontSetMe,\n style: dontSetMe,\n transform: dontSetMe\n };\n\n static defaultProps = {\n ...DraggableCore.defaultProps,\n axis: 'both',\n bounds: false,\n defaultClassName: 'react-draggable',\n defaultClassNameDragging: 'react-draggable-dragging',\n defaultClassNameDragged: 'react-draggable-dragged',\n defaultPosition: {x: 0, y: 0},\n position: null\n };\n\n state: DraggableState;\n\n constructor(props: ConstructorProps) {\n super(props);\n\n this.state = {\n // Whether or not we are currently dragging.\n dragging: false,\n\n // Whether or not we have been dragged before.\n dragged: false,\n\n // Current transform x and y.\n x: props.position ? props.position.x : props.defaultPosition.x,\n y: props.position ? props.position.y : props.defaultPosition.y,\n\n // Used for compensating for out-of-bounds drags\n slackX: 0, slackY: 0,\n\n // Can only determine if SVG after mounting\n isElementSVG: false\n };\n };\n\n componentWillMount() {\n if (this.props.position && !(this.props.onDrag || this.props.onStop)) {\n // eslint-disable-next-line\n console.warn('A `position` was applied to this , without drag handlers. This will make this ' +\n 'component effectively undraggable. Please attach `onDrag` or `onStop` handlers so you can adjust the ' +\n '`position` of this element.');\n }\n }\n\n componentDidMount() {\n // Check to see if the element passed is an instanceof SVGElement\n if(typeof SVGElement !== 'undefined' && ReactDOM.findDOMNode(this) instanceof SVGElement) {\n this.setState({ isElementSVG: true });\n }\n }\n\n componentWillReceiveProps(nextProps: Object) {\n // Set x/y if position has changed\n if (nextProps.position &&\n (!this.props.position ||\n nextProps.position.x !== this.props.position.x ||\n nextProps.position.y !== this.props.position.y\n )\n ) {\n this.setState({ x: nextProps.position.x, y: nextProps.position.y });\n }\n }\n\n componentWillUnmount() {\n this.setState({dragging: false}); // prevents invariant if unmounted while dragging\n }\n\n onDragStart: DraggableEventHandler = (e, coreData) => {\n log('Draggable: onDragStart: %j', coreData);\n\n // Short-circuit if user's callback killed it.\n const shouldStart = this.props.onStart(e, createDraggableData(this, coreData));\n // Kills start event on core as well, so move handlers are never bound.\n if (shouldStart === false) return false;\n\n this.setState({dragging: true, dragged: true});\n };\n\n onDrag: DraggableEventHandler = (e, coreData) => {\n if (!this.state.dragging) return false;\n log('Draggable: onDrag: %j', coreData);\n\n const uiData = createDraggableData(this, coreData);\n\n const newState: $Shape = {\n x: uiData.x,\n y: uiData.y\n };\n\n // Keep within bounds.\n if (this.props.bounds) {\n // Save original x and y.\n const {x, y} = newState;\n\n // Add slack to the values used to calculate bound position. This will ensure that if\n // we start removing slack, the element won't react to it right away until it's been\n // completely removed.\n newState.x += this.state.slackX;\n newState.y += this.state.slackY;\n\n // Get bound position. This will ceil/floor the x and y within the boundaries.\n // $FlowBug\n [newState.x, newState.y] = getBoundPosition(this, newState.x, newState.y);\n\n // Recalculate slack by noting how much was shaved by the boundPosition handler.\n newState.slackX = this.state.slackX + (x - newState.x);\n newState.slackY = this.state.slackY + (y - newState.y);\n\n // Update the event we fire to reflect what really happened after bounds took effect.\n uiData.x = x;\n uiData.y = y;\n uiData.deltaX = newState.x - this.state.x;\n uiData.deltaY = newState.y - this.state.y;\n }\n\n // Short-circuit if user's callback killed it.\n const shouldUpdate = this.props.onDrag(e, uiData);\n if (shouldUpdate === false) return false;\n\n this.setState(newState);\n };\n\n onDragStop: DraggableEventHandler = (e, coreData) => {\n if (!this.state.dragging) return false;\n\n // Short-circuit if user's callback killed it.\n const shouldStop = this.props.onStop(e, createDraggableData(this, coreData));\n if (shouldStop === false) return false;\n\n log('Draggable: onDragStop: %j', coreData);\n\n const newState: $Shape = {\n dragging: false,\n slackX: 0,\n slackY: 0\n };\n\n // If this is a controlled component, the result of this operation will be to\n // revert back to the old position. We expect a handler on `onDragStop`, at the least.\n const controlled = Boolean(this.props.position);\n if (controlled) {\n const {x, y} = this.props.position;\n newState.x = x;\n newState.y = y;\n }\n\n this.setState(newState);\n };\n\n render(): React.Element {\n let style = {}, svgTransform = null;\n\n // If this is controlled, we don't want to move it - unless it's dragging.\n const controlled = Boolean(this.props.position);\n const draggable = !controlled || this.state.dragging;\n\n const position = this.props.position || this.props.defaultPosition;\n const transformOpts = {\n // Set left if horizontal drag is enabled\n x: canDragX(this) && draggable ?\n this.state.x :\n position.x,\n\n // Set top if vertical drag is enabled\n y: canDragY(this) && draggable ?\n this.state.y :\n position.y\n };\n\n // If this element was SVG, we use the `transform` attribute.\n if (this.state.isElementSVG) {\n svgTransform = createSVGTransform(transformOpts);\n } else {\n // Add a CSS transform to move the element around. This allows us to move the element around\n // without worrying about whether or not it is relatively or absolutely positioned.\n // If the item you are dragging already has a transform set, wrap it in a so \n // has a clean slate.\n style = createCSSTransform(transformOpts);\n }\n\n const {\n defaultClassName,\n defaultClassNameDragging,\n defaultClassNameDragged\n } = this.props;\n\n // Mark with class while dragging\n const className = classNames((this.props.children.props.className || ''), defaultClassName, {\n [defaultClassNameDragging]: this.state.dragging,\n [defaultClassNameDragged]: this.state.dragged\n });\n\n // Reuse the child provided\n // This makes it flexible to use whatever element is wanted (div, ul, etc)\n return (\n \n {React.cloneElement(React.Children.only(this.props.children), {\n className: className,\n style: {...this.props.children.props.style, ...style},\n transform: svgTransform\n })}\n \n );\n }\n}\n\n\n\n// WEBPACK FOOTER //\n// ./lib/Draggable.es6","module.exports = __WEBPACK_EXTERNAL_MODULE_2__;\n\n\n//////////////////\n// WEBPACK FOOTER\n// external {\"commonjs\":\"react\",\"commonjs2\":\"react\",\"amd\":\"react\",\"root\":\"React\"}\n// module id = 2\n// module chunks = 0","module.exports = __WEBPACK_EXTERNAL_MODULE_3__;\n\n\n//////////////////\n// WEBPACK FOOTER\n// external {\"commonjs\":\"react-dom\",\"commonjs2\":\"react-dom\",\"amd\":\"react-dom\",\"root\":\"ReactDOM\"}\n// module id = 3\n// module chunks = 0","/*!\n Copyright (c) 2016 Jed Watson.\n Licensed under the MIT License (MIT), see\n http://jedwatson.github.io/classnames\n*/\n/* global define */\n\n(function () {\n\t'use strict';\n\n\tvar hasOwn = {}.hasOwnProperty;\n\n\tfunction classNames () {\n\t\tvar classes = [];\n\n\t\tfor (var i = 0; i < arguments.length; i++) {\n\t\t\tvar arg = arguments[i];\n\t\t\tif (!arg) continue;\n\n\t\t\tvar argType = typeof arg;\n\n\t\t\tif (argType === 'string' || argType === 'number') {\n\t\t\t\tclasses.push(arg);\n\t\t\t} else if (Array.isArray(arg)) {\n\t\t\t\tclasses.push(classNames.apply(null, arg));\n\t\t\t} else if (argType === 'object') {\n\t\t\t\tfor (var key in arg) {\n\t\t\t\t\tif (hasOwn.call(arg, key) && arg[key]) {\n\t\t\t\t\t\tclasses.push(key);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn classes.join(' ');\n\t}\n\n\tif (typeof module !== 'undefined' && module.exports) {\n\t\tmodule.exports = classNames;\n\t} else if (typeof define === 'function' && typeof define.amd === 'object' && define.amd) {\n\t\t// register as 'classnames', consistent with npm package name\n\t\tdefine('classnames', [], function () {\n\t\t\treturn classNames;\n\t\t});\n\t} else {\n\t\twindow.classNames = classNames;\n\t}\n}());\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/classnames/index.js\n// module id = 4\n// module chunks = 0","// @flow\nimport {findInArray, isFunction, int} from './shims';\nimport browserPrefix, {getPrefix, browserPrefixToStyle, browserPrefixToKey} from './getPrefix';\n\nimport type {ControlPosition} from './types';\n\nlet matchesSelectorFunc = '';\nexport function matchesSelector(el: Node, selector: string): boolean {\n if (!matchesSelectorFunc) {\n matchesSelectorFunc = findInArray([\n 'matches',\n 'webkitMatchesSelector',\n 'mozMatchesSelector',\n 'msMatchesSelector',\n 'oMatchesSelector'\n ], function(method){\n // $FlowIgnore: Doesn't think elements are indexable\n return isFunction(el[method]);\n });\n }\n\n // $FlowIgnore: Doesn't think elements are indexable\n return el[matchesSelectorFunc].call(el, selector);\n}\n\n// Works up the tree to the draggable itself attempting to match selector.\nexport function matchesSelectorAndParentsTo(el: Node, selector: string, baseNode: Node): boolean {\n let node = el;\n do {\n if (matchesSelector(node, selector)) return true;\n if (node === baseNode) return false;\n node = node.parentNode;\n } while (node);\n\n return false;\n}\n\nexport function addEvent(el: ?Node, event: string, handler: Function): void {\n if (!el) { return; }\n if (el.attachEvent) {\n el.attachEvent('on' + event, handler);\n } else if (el.addEventListener) {\n el.addEventListener(event, handler, true);\n } else {\n // $FlowIgnore: Doesn't think elements are indexable\n el['on' + event] = handler;\n }\n}\n\nexport function removeEvent(el: ?Node, event: string, handler: Function): void {\n if (!el) { return; }\n if (el.detachEvent) {\n el.detachEvent('on' + event, handler);\n } else if (el.removeEventListener) {\n el.removeEventListener(event, handler, true);\n } else {\n // $FlowIgnore: Doesn't think elements are indexable\n el['on' + event] = null;\n }\n}\n\nexport function outerHeight(node: HTMLElement): number {\n // This is deliberately excluding margin for our calculations, since we are using\n // offsetTop which is including margin. See getBoundPosition\n let height = node.clientHeight;\n const computedStyle = node.ownerDocument.defaultView.getComputedStyle(node);\n height += int(computedStyle.borderTopWidth);\n height += int(computedStyle.borderBottomWidth);\n return height;\n}\n\nexport function outerWidth(node: HTMLElement): number {\n // This is deliberately excluding margin for our calculations, since we are using\n // offsetLeft which is including margin. See getBoundPosition\n let width = node.clientWidth;\n const computedStyle = node.ownerDocument.defaultView.getComputedStyle(node);\n width += int(computedStyle.borderLeftWidth);\n width += int(computedStyle.borderRightWidth);\n return width;\n}\nexport function innerHeight(node: HTMLElement): number {\n let height = node.clientHeight;\n const computedStyle = node.ownerDocument.defaultView.getComputedStyle(node);\n height -= int(computedStyle.paddingTop);\n height -= int(computedStyle.paddingBottom);\n return height;\n}\n\nexport function innerWidth(node: HTMLElement): number {\n let width = node.clientWidth;\n const computedStyle = node.ownerDocument.defaultView.getComputedStyle(node);\n width -= int(computedStyle.paddingLeft);\n width -= int(computedStyle.paddingRight);\n return width;\n}\n\n// Get from offsetParent\nexport function offsetXYFromParent(evt: {clientX: number, clientY: number}, offsetParent: HTMLElement): ControlPosition {\n const isBody = offsetParent === offsetParent.ownerDocument.body;\n const offsetParentRect = isBody ? {left: 0, top: 0} : offsetParent.getBoundingClientRect();\n\n const x = evt.clientX + offsetParent.scrollLeft - offsetParentRect.left;\n const y = evt.clientY + offsetParent.scrollTop - offsetParentRect.top;\n\n return {x, y};\n}\n\nexport function createCSSTransform({x, y}: {x: number, y: number}): Object {\n // Replace unitless items with px\n return {[browserPrefixToKey('transform', browserPrefix)]: 'translate(' + x + 'px,' + y + 'px)'};\n}\n\nexport function createSVGTransform({x, y}: {x: number, y: number}): string {\n return 'translate(' + x + ',' + y + ')';\n}\n\nexport function getTouch(e: MouseTouchEvent, identifier: number): ?{clientX: number, clientY: number} {\n return (e.targetTouches && findInArray(e.targetTouches, t => identifier === t.identifier)) ||\n (e.changedTouches && findInArray(e.changedTouches, t => identifier === t.identifier));\n}\n\nexport function getTouchIdentifier(e: MouseTouchEvent): ?number {\n if (e.targetTouches && e.targetTouches[0]) return e.targetTouches[0].identifier;\n if (e.changedTouches && e.changedTouches[0]) return e.changedTouches[0].identifier;\n}\n\n// User-select Hacks:\n//\n// Useful for preventing blue highlights all over everything when dragging.\nconst userSelectPrefix = getPrefix('user-select');\nconst userSelect = browserPrefixToStyle('user-select', userSelectPrefix);\nconst userSelectStyle = `;${userSelect}: none;`;\nconst userSelectReplaceRegExp = new RegExp(`;?${userSelect}: none;`); // leading ; not present on IE\n\n// Note we're passing `document` b/c we could be iframed\nexport function addUserSelectStyles(body: HTMLElement) {\n const style = body.getAttribute('style') || '';\n body.setAttribute('style', style + userSelectStyle);\n}\n\nexport function removeUserSelectStyles(body: HTMLElement) {\n const style = body.getAttribute('style') || '';\n body.setAttribute('style', style.replace(userSelectReplaceRegExp, ''));\n}\n\nexport function styleHacks(childStyle: Object = {}): Object {\n // Workaround IE pointer events; see #51\n // https://github.com/mzabriskie/react-draggable/issues/51#issuecomment-103488278\n return {\n touchAction: 'none',\n ...childStyle\n };\n}\n\n\n\n// WEBPACK FOOTER //\n// ./lib/utils/domFns.es6","// @flow\n// @credits https://gist.github.com/rogozhnikoff/a43cfed27c41e4e68cdc\nexport function findInArray(array: Array | TouchList, callback: Function): any {\n for (let i = 0, length = array.length; i < length; i++) {\n if (callback.apply(callback, [array[i], i, array])) return array[i];\n }\n}\n\nexport function isFunction(func: any): boolean {\n return typeof func === 'function' || Object.prototype.toString.call(func) === '[object Function]';\n}\n\nexport function isNum(num: any): boolean {\n return typeof num === 'number' && !isNaN(num);\n}\n\nexport function int(a: string): number {\n return parseInt(a, 10);\n}\n\nexport function dontSetMe(props: Object, propName: string, componentName: string) {\n if (props[propName]) {\n return new Error(`Invalid prop ${propName} passed to ${componentName} - do not set this, set it on the child.`);\n }\n}\n\n\n\n// WEBPACK FOOTER //\n// ./lib/utils/shims.es6","// @flow\nconst prefixes = ['Moz', 'Webkit', 'O', 'ms'];\nexport function getPrefix(prop: string='transform'): string {\n // Checking specifically for 'window.document' is for pseudo-browser server-side\n // environments that define 'window' as the global context.\n // E.g. React-rails (see https://github.com/reactjs/react-rails/pull/84)\n if (typeof window === 'undefined' || typeof window.document === 'undefined') return '';\n\n const style = window.document.documentElement.style;\n\n if (prop in style) return '';\n\n for (let i = 0; i < prefixes.length; i++) {\n if (browserPrefixToKey(prop, prefixes[i]) in style) return prefixes[i];\n }\n\n return '';\n}\n\nexport function browserPrefixToKey(prop: string, prefix: string): string {\n return prefix ? `${prefix}${kebabToTitleCase(prop)}` : prop;\n}\n\nexport function browserPrefixToStyle(prop: string, prefix: string): string {\n return prefix ? `-${prefix.toLowerCase()}-${prop}` : prop;\n}\n\nfunction kebabToTitleCase(str: string): string {\n let out = '';\n let shouldCapitalize = true;\n for (let i = 0; i < str.length; i++) {\n if (shouldCapitalize) {\n out += str[i].toUpperCase();\n shouldCapitalize = false;\n } else if (str[i] === '-') {\n shouldCapitalize = true;\n } else {\n out += str[i];\n }\n }\n return out;\n}\n\n// Default export is the prefix itself, like 'Moz', 'Webkit', etc\n// Note that you may have to re-test for certain things; for instance, Chrome 50\n// can handle unprefixed `transform`, but not unprefixed `user-select`\nexport default getPrefix();\n\n\n\n// WEBPACK FOOTER //\n// ./lib/utils/getPrefix.es6","// @flow\nimport {isNum, int} from './shims';\nimport ReactDOM from 'react-dom';\nimport {getTouch, innerWidth, innerHeight, offsetXYFromParent, outerWidth, outerHeight} from './domFns';\n\nimport type Draggable from '../Draggable';\nimport type {Bounds, ControlPosition, DraggableData} from './types';\nimport type DraggableCore from '../DraggableCore';\n\nexport function getBoundPosition(draggable: Draggable, x: number, y: number): [number, number] {\n // If no bounds, short-circuit and move on\n if (!draggable.props.bounds) return [x, y];\n\n // Clone new bounds\n let {bounds} = draggable.props;\n bounds = typeof bounds === 'string' ? bounds : cloneBounds(bounds);\n const node = ReactDOM.findDOMNode(draggable);\n\n if (typeof bounds === 'string') {\n const {ownerDocument} = node;\n const ownerWindow = ownerDocument.defaultView;\n let boundNode;\n if (bounds === 'parent') {\n boundNode = node.parentNode;\n } else {\n boundNode = ownerDocument.querySelector(bounds);\n if (!boundNode) throw new Error('Bounds selector \"' + bounds + '\" could not find an element.');\n }\n const nodeStyle = ownerWindow.getComputedStyle(node);\n const boundNodeStyle = ownerWindow.getComputedStyle(boundNode);\n // Compute bounds. This is a pain with padding and offsets but this gets it exactly right.\n bounds = {\n left: -node.offsetLeft + int(boundNodeStyle.paddingLeft) +\n int(nodeStyle.borderLeftWidth) + int(nodeStyle.marginLeft),\n top: -node.offsetTop + int(boundNodeStyle.paddingTop) +\n int(nodeStyle.borderTopWidth) + int(nodeStyle.marginTop),\n right: innerWidth(boundNode) - outerWidth(node) - node.offsetLeft,\n bottom: innerHeight(boundNode) - outerHeight(node) - node.offsetTop\n };\n }\n\n // Keep x and y below right and bottom limits...\n if (isNum(bounds.right)) x = Math.min(x, bounds.right);\n if (isNum(bounds.bottom)) y = Math.min(y, bounds.bottom);\n\n // But above left and top limits.\n if (isNum(bounds.left)) x = Math.max(x, bounds.left);\n if (isNum(bounds.top)) y = Math.max(y, bounds.top);\n\n return [x, y];\n}\n\nexport function snapToGrid(grid: [number, number], pendingX: number, pendingY: number): [number, number] {\n const x = Math.round(pendingX / grid[0]) * grid[0];\n const y = Math.round(pendingY / grid[1]) * grid[1];\n return [x, y];\n}\n\nexport function canDragX(draggable: Draggable): boolean {\n return draggable.props.axis === 'both' || draggable.props.axis === 'x';\n}\n\nexport function canDragY(draggable: Draggable): boolean {\n return draggable.props.axis === 'both' || draggable.props.axis === 'y';\n}\n\n// Get {x, y} positions from event.\nexport function getControlPosition(e: MouseTouchEvent, touchIdentifier: ?number, draggableCore: DraggableCore): ?ControlPosition {\n const touchObj = typeof touchIdentifier === 'number' ? getTouch(e, touchIdentifier) : null;\n if (typeof touchIdentifier === 'number' && !touchObj) return null; // not the right touch\n const node = ReactDOM.findDOMNode(draggableCore);\n // User can provide an offsetParent if desired.\n const offsetParent = draggableCore.props.offsetParent || node.offsetParent || node.ownerDocument.body;\n return offsetXYFromParent(touchObj || e, offsetParent);\n}\n\n// Create an data object exposed by 's events\nexport function createCoreData(draggable: DraggableCore, x: number, y: number): DraggableData {\n const state = draggable.state;\n const isStart = !isNum(state.lastX);\n\n if (isStart) {\n // If this is our first move, use the x and y as last coords.\n return {\n node: ReactDOM.findDOMNode(draggable),\n deltaX: 0, deltaY: 0,\n lastX: x, lastY: y,\n x: x, y: y\n };\n } else {\n // Otherwise calculate proper values.\n return {\n node: ReactDOM.findDOMNode(draggable),\n deltaX: x - state.lastX, deltaY: y - state.lastY,\n lastX: state.lastX, lastY: state.lastY,\n x: x, y: y\n };\n }\n}\n\n// Create an data exposed by 's events\nexport function createDraggableData(draggable: Draggable, coreData: DraggableData): DraggableData {\n return {\n node: coreData.node,\n x: draggable.state.x + coreData.deltaX,\n y: draggable.state.y + coreData.deltaY,\n deltaX: coreData.deltaX,\n deltaY: coreData.deltaY,\n lastX: draggable.state.x,\n lastY: draggable.state.y\n };\n}\n\n// A lot faster than stringify/parse\nfunction cloneBounds(bounds: Bounds): Bounds {\n return {\n left: bounds.left,\n top: bounds.top,\n right: bounds.right,\n bottom: bounds.bottom\n };\n}\n\n\n\n// WEBPACK FOOTER //\n// ./lib/utils/positionFns.es6","// @flow\nimport React, {PropTypes} from 'react';\nimport ReactDOM from 'react-dom';\nimport {matchesSelectorAndParentsTo, addEvent, removeEvent, addUserSelectStyles, getTouchIdentifier,\n removeUserSelectStyles, styleHacks} from './utils/domFns';\nimport {createCoreData, getControlPosition, snapToGrid} from './utils/positionFns';\nimport {dontSetMe} from './utils/shims';\nimport log from './utils/log';\n\nimport type {EventHandler} from './utils/types';\n\n// Simple abstraction for dragging events names.\nconst eventsFor = {\n touch: {\n start: 'touchstart',\n move: 'touchmove',\n stop: 'touchend'\n },\n mouse: {\n start: 'mousedown',\n move: 'mousemove',\n stop: 'mouseup'\n }\n};\n\n// Default to mouse events.\nlet dragEventFor = eventsFor.mouse;\n\ntype CoreState = {\n dragging: boolean,\n lastX: number,\n lastY: number,\n touchIdentifier: ?number\n};\n\n//\n// Define .\n//\n// is for advanced usage of . It maintains minimal internal state so it can\n// work well with libraries that require more control over the element.\n//\n\nexport default class DraggableCore extends React.Component {\n\n static displayName = 'DraggableCore';\n\n static propTypes = {\n /**\n * `allowAnyClick` allows dragging using any mouse button.\n * By default, we only accept the left button.\n *\n * Defaults to `false`.\n */\n allowAnyClick: PropTypes.bool,\n\n /**\n * `disabled`, if true, stops the from dragging. All handlers,\n * with the exception of `onMouseDown`, will not fire.\n */\n disabled: PropTypes.bool,\n\n /**\n * By default, we add 'user-select:none' attributes to the document body\n * to prevent ugly text selection during drag. If this is causing problems\n * for your app, set this to `false`.\n */\n enableUserSelectHack: PropTypes.bool,\n\n /**\n * `offsetParent`, if set, uses the passed DOM node to compute drag offsets\n * instead of using the parent node.\n */\n offsetParent: function(props, propName) {\n if (process.browser && props[propName] && props[propName].nodeType !== 1) {\n throw new Error('Draggable\\'s offsetParent must be a DOM Node.');\n }\n },\n\n /**\n * `grid` specifies the x and y that dragging should snap to.\n */\n grid: PropTypes.arrayOf(PropTypes.number),\n\n /**\n * `handle` specifies a selector to be used as the handle that initiates drag.\n *\n * Example:\n *\n * ```jsx\n * let App = React.createClass({\n * render: function () {\n * return (\n * \n *
\n *
Click me to drag
\n *
This is some other content
\n *
\n *
\n * );\n * }\n * });\n * ```\n */\n handle: PropTypes.string,\n\n /**\n * `cancel` specifies a selector to be used to prevent drag initialization.\n *\n * Example:\n *\n * ```jsx\n * let App = React.createClass({\n * render: function () {\n * return(\n * \n *
\n *
You can't drag from here
\n *
Dragging here works fine
\n *
\n *
\n * );\n * }\n * });\n * ```\n */\n cancel: PropTypes.string,\n\n /**\n * Called when dragging starts.\n * If this function returns the boolean false, dragging will be canceled.\n */\n onStart: PropTypes.func,\n\n /**\n * Called while dragging.\n * If this function returns the boolean false, dragging will be canceled.\n */\n onDrag: PropTypes.func,\n\n /**\n * Called when dragging stops.\n * If this function returns the boolean false, the drag will remain active.\n */\n onStop: PropTypes.func,\n\n /**\n * A workaround option which can be passed if onMouseDown needs to be accessed,\n * since it'll always be blocked (as there is internal use of onMouseDown)\n */\n onMouseDown: PropTypes.func,\n\n /**\n * These properties should be defined on the child, not here.\n */\n className: dontSetMe,\n style: dontSetMe,\n transform: dontSetMe\n };\n\n static defaultProps = {\n allowAnyClick: false, // by default only accept left click\n cancel: null,\n disabled: false,\n enableUserSelectHack: true,\n offsetParent: null,\n handle: null,\n grid: null,\n transform: null,\n onStart: function(){},\n onDrag: function(){},\n onStop: function(){},\n onMouseDown: function(){}\n };\n\n state: CoreState = {\n dragging: false,\n // Used while dragging to determine deltas.\n lastX: NaN, lastY: NaN,\n touchIdentifier: null\n };\n\n componentWillUnmount() {\n // Remove any leftover event handlers. Remove both touch and mouse handlers in case\n // some browser quirk caused a touch event to fire during a mouse move, or vice versa.\n const {ownerDocument} = ReactDOM.findDOMNode(this);\n removeEvent(ownerDocument, eventsFor.mouse.move, this.handleDrag);\n removeEvent(ownerDocument, eventsFor.touch.move, this.handleDrag);\n removeEvent(ownerDocument, eventsFor.mouse.stop, this.handleDragStop);\n removeEvent(ownerDocument, eventsFor.touch.stop, this.handleDragStop);\n if (this.props.enableUserSelectHack) removeUserSelectStyles(ownerDocument.body);\n }\n\n handleDragStart: EventHandler = (e) => {\n // Make it possible to attach event handlers on top of this one.\n this.props.onMouseDown(e);\n\n // Only accept left-clicks.\n if (!this.props.allowAnyClick && typeof e.button === 'number' && e.button !== 0) return false;\n\n // Get nodes. Be sure to grab relative document (could be iframed)\n const domNode = ReactDOM.findDOMNode(this);\n const {ownerDocument} = domNode;\n\n // Short circuit if handle or cancel prop was provided and selector doesn't match.\n if (this.props.disabled ||\n (!(e.target instanceof ownerDocument.defaultView.Node)) ||\n (this.props.handle && !matchesSelectorAndParentsTo(e.target, this.props.handle, domNode)) ||\n (this.props.cancel && matchesSelectorAndParentsTo(e.target, this.props.cancel, domNode))) {\n return;\n }\n\n // Set touch identifier in component state if this is a touch event. This allows us to\n // distinguish between individual touches on multitouch screens by identifying which\n // touchpoint was set to this element.\n const touchIdentifier = getTouchIdentifier(e);\n this.setState({touchIdentifier});\n\n // Get the current drag point from the event. This is used as the offset.\n const position = getControlPosition(e, touchIdentifier, this);\n if (position == null) return; // not possible but satisfies flow\n const {x, y} = position;\n\n // Create an event object with all the data parents need to make a decision here.\n const coreEvent = createCoreData(this, x, y);\n\n log('DraggableCore: handleDragStart: %j', coreEvent);\n\n // Call event handler. If it returns explicit false, cancel.\n log('calling', this.props.onStart);\n const shouldUpdate = this.props.onStart(e, coreEvent);\n if (shouldUpdate === false) return;\n\n // Add a style to the body to disable user-select. This prevents text from\n // being selected all over the page.\n if (this.props.enableUserSelectHack) addUserSelectStyles(ownerDocument.body);\n\n // Initiate dragging. Set the current x and y as offsets\n // so we know how much we've moved during the drag. This allows us\n // to drag elements around even if they have been moved, without issue.\n this.setState({\n dragging: true,\n\n lastX: x,\n lastY: y\n });\n\n // Add events to the document directly so we catch when the user's mouse/touch moves outside of\n // this element. We use different events depending on whether or not we have detected that this\n // is a touch-capable device.\n addEvent(ownerDocument, dragEventFor.move, this.handleDrag);\n addEvent(ownerDocument, dragEventFor.stop, this.handleDragStop);\n };\n\n handleDrag: EventHandler = (e) => {\n\n // Prevent scrolling on mobile devices, like ipad/iphone.\n if (e.type === 'touchmove') e.preventDefault();\n\n // Get the current drag point from the event. This is used as the offset.\n const position = getControlPosition(e, this.state.touchIdentifier, this);\n if (position == null) return;\n let {x, y} = position;\n\n // Snap to grid if prop has been provided\n if (x !== x) debugger;\n\n if (Array.isArray(this.props.grid)) {\n let deltaX = x - this.state.lastX, deltaY = y - this.state.lastY;\n [deltaX, deltaY] = snapToGrid(this.props.grid, deltaX, deltaY);\n if (!deltaX && !deltaY) return; // skip useless drag\n x = this.state.lastX + deltaX, y = this.state.lastY + deltaY;\n }\n\n const coreEvent = createCoreData(this, x, y);\n\n log('DraggableCore: handleDrag: %j', coreEvent);\n\n // Call event handler. If it returns explicit false, trigger end.\n const shouldUpdate = this.props.onDrag(e, coreEvent);\n if (shouldUpdate === false) {\n try {\n // $FlowIgnore\n this.handleDragStop(new MouseEvent('mouseup'));\n } catch (err) {\n // Old browsers\n const event = ((document.createEvent('MouseEvents'): any): MouseTouchEvent);\n // I see why this insanity was deprecated\n // $FlowIgnore\n event.initMouseEvent('mouseup', true, true, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);\n this.handleDragStop(event);\n }\n return;\n }\n\n this.setState({\n lastX: x,\n lastY: y\n });\n };\n\n handleDragStop: EventHandler = (e) => {\n if (!this.state.dragging) return;\n\n const position = getControlPosition(e, this.state.touchIdentifier, this);\n if (position == null) return;\n const {x, y} = position;\n const coreEvent = createCoreData(this, x, y);\n const {ownerDocument} = ReactDOM.findDOMNode(this);\n\n // Remove user-select hack\n if (this.props.enableUserSelectHack) removeUserSelectStyles(ownerDocument.body);\n\n log('DraggableCore: handleDragStop: %j', coreEvent);\n\n // Reset the el.\n this.setState({\n dragging: false,\n lastX: NaN,\n lastY: NaN\n });\n\n // Call event handler\n this.props.onStop(e, coreEvent);\n\n // Remove event handlers\n log('DraggableCore: Removing handlers');\n removeEvent(ownerDocument, dragEventFor.move, this.handleDrag);\n removeEvent(ownerDocument, dragEventFor.stop, this.handleDragStop);\n };\n\n onMouseDown: EventHandler = (e) => {\n dragEventFor = eventsFor.mouse; // on touchscreen laptops we could switch back to mouse\n\n return this.handleDragStart(e);\n };\n\n onMouseUp: EventHandler = (e) => {\n dragEventFor = eventsFor.mouse;\n\n return this.handleDragStop(e);\n };\n\n // Same as onMouseDown (start drag), but now consider this a touch device.\n onTouchStart: EventHandler = (e) => {\n // We're on a touch device now, so change the event handlers\n dragEventFor = eventsFor.touch;\n\n return this.handleDragStart(e);\n };\n\n onTouchEnd: EventHandler = (e) => {\n // We're on a touch device now, so change the event handlers\n dragEventFor = eventsFor.touch;\n\n return this.handleDragStop(e);\n };\n\n render(): React.Element {\n // Reuse the child provided\n // This makes it flexible to use whatever element is wanted (div, ul, etc)\n return React.cloneElement(React.Children.only(this.props.children), {\n style: styleHacks(this.props.children.props.style),\n\n // Note: mouseMove handler is attached to document so it will still function\n // when the user drags quickly and leaves the bounds of the element.\n onMouseDown: this.onMouseDown,\n onTouchStart: this.onTouchStart,\n onMouseUp: this.onMouseUp,\n onTouchEnd: this.onTouchEnd\n });\n }\n}\n\n\n\n// WEBPACK FOOTER //\n// ./lib/DraggableCore.es6","// shim for using process in browser\nvar process = module.exports = {};\n\n// cached from whatever global is present so that test runners that stub it\n// don't break things. But we need to wrap it in a try catch in case it is\n// wrapped in strict mode code which doesn't define any globals. It's inside a\n// function because try/catches deoptimize in certain engines.\n\nvar cachedSetTimeout;\nvar cachedClearTimeout;\n\nfunction defaultSetTimout() {\n throw new Error('setTimeout has not been defined');\n}\nfunction defaultClearTimeout () {\n throw new Error('clearTimeout has not been defined');\n}\n(function () {\n try {\n if (typeof setTimeout === 'function') {\n cachedSetTimeout = setTimeout;\n } else {\n cachedSetTimeout = defaultSetTimout;\n }\n } catch (e) {\n cachedSetTimeout = defaultSetTimout;\n }\n try {\n if (typeof clearTimeout === 'function') {\n cachedClearTimeout = clearTimeout;\n } else {\n cachedClearTimeout = defaultClearTimeout;\n }\n } catch (e) {\n cachedClearTimeout = defaultClearTimeout;\n }\n} ())\nfunction runTimeout(fun) {\n if (cachedSetTimeout === setTimeout) {\n //normal enviroments in sane situations\n return setTimeout(fun, 0);\n }\n // if setTimeout wasn't available but was latter defined\n if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {\n cachedSetTimeout = setTimeout;\n return setTimeout(fun, 0);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedSetTimeout(fun, 0);\n } catch(e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedSetTimeout.call(null, fun, 0);\n } catch(e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error\n return cachedSetTimeout.call(this, fun, 0);\n }\n }\n\n\n}\nfunction runClearTimeout(marker) {\n if (cachedClearTimeout === clearTimeout) {\n //normal enviroments in sane situations\n return clearTimeout(marker);\n }\n // if clearTimeout wasn't available but was latter defined\n if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {\n cachedClearTimeout = clearTimeout;\n return clearTimeout(marker);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedClearTimeout(marker);\n } catch (e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedClearTimeout.call(null, marker);\n } catch (e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.\n // Some versions of I.E. have different rules for clearTimeout vs setTimeout\n return cachedClearTimeout.call(this, marker);\n }\n }\n\n\n\n}\nvar queue = [];\nvar draining = false;\nvar currentQueue;\nvar queueIndex = -1;\n\nfunction cleanUpNextTick() {\n if (!draining || !currentQueue) {\n return;\n }\n draining = false;\n if (currentQueue.length) {\n queue = currentQueue.concat(queue);\n } else {\n queueIndex = -1;\n }\n if (queue.length) {\n drainQueue();\n }\n}\n\nfunction drainQueue() {\n if (draining) {\n return;\n }\n var timeout = runTimeout(cleanUpNextTick);\n draining = true;\n\n var len = queue.length;\n while(len) {\n currentQueue = queue;\n queue = [];\n while (++queueIndex < len) {\n if (currentQueue) {\n currentQueue[queueIndex].run();\n }\n }\n queueIndex = -1;\n len = queue.length;\n }\n currentQueue = null;\n draining = false;\n runClearTimeout(timeout);\n}\n\nprocess.nextTick = function (fun) {\n var args = new Array(arguments.length - 1);\n if (arguments.length > 1) {\n for (var i = 1; i < arguments.length; i++) {\n args[i - 1] = arguments[i];\n }\n }\n queue.push(new Item(fun, args));\n if (queue.length === 1 && !draining) {\n runTimeout(drainQueue);\n }\n};\n\n// v8 likes predictible objects\nfunction Item(fun, array) {\n this.fun = fun;\n this.array = array;\n}\nItem.prototype.run = function () {\n this.fun.apply(null, this.array);\n};\nprocess.title = 'browser';\nprocess.browser = true;\nprocess.env = {};\nprocess.argv = [];\nprocess.version = ''; // empty string to avoid regexp issues\nprocess.versions = {};\n\nfunction noop() {}\n\nprocess.on = noop;\nprocess.addListener = noop;\nprocess.once = noop;\nprocess.off = noop;\nprocess.removeListener = noop;\nprocess.removeAllListeners = noop;\nprocess.emit = noop;\n\nprocess.binding = function (name) {\n throw new Error('process.binding is not supported');\n};\n\nprocess.cwd = function () { return '/' };\nprocess.chdir = function (dir) {\n throw new Error('process.chdir is not supported');\n};\nprocess.umask = function() { return 0; };\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/process/browser.js\n// module id = 10\n// module chunks = 0","// @flow\n/*eslint no-console:0*/\nexport default function log(...args: any) {\n if (process.env.DRAGGABLE_DEBUG) console.log(...args);\n}\n\n\n\n// WEBPACK FOOTER //\n// ./lib/utils/log.es6"],"sourceRoot":""} \ No newline at end of file diff --git a/dist/react-draggable.min.js b/dist/react-draggable.min.js index e3a8000f..77b280a7 100644 --- a/dist/react-draggable.min.js +++ b/dist/react-draggable.min.js @@ -1,2 +1,2 @@ -!function(root,factory){"object"==typeof exports&&"object"==typeof module?module.exports=factory(require("react"),require("react-dom")):"function"==typeof define&&define.amd?define(["react","react-dom"],factory):"object"==typeof exports?exports.ReactDraggable=factory(require("react"),require("react-dom")):root.ReactDraggable=factory(root.React,root.ReactDOM)}(this,function(__WEBPACK_EXTERNAL_MODULE_2__,__WEBPACK_EXTERNAL_MODULE_3__){return function(modules){function __webpack_require__(moduleId){if(installedModules[moduleId])return installedModules[moduleId].exports;var module=installedModules[moduleId]={exports:{},id:moduleId,loaded:!1};return modules[moduleId].call(module.exports,module,module.exports,__webpack_require__),module.loaded=!0,module.exports}var installedModules={};return __webpack_require__.m=modules,__webpack_require__.c=installedModules,__webpack_require__.p="",__webpack_require__(0)}([function(module,exports,__webpack_require__){"use strict";module.exports=__webpack_require__(1).default,module.exports.DraggableCore=__webpack_require__(9).default},function(module,exports,__webpack_require__){"use strict";function _interopRequireDefault(obj){return obj&&obj.__esModule?obj:{default:obj}}function _defineProperty(obj,key,value){return key in obj?Object.defineProperty(obj,key,{value:value,enumerable:!0,configurable:!0,writable:!0}):obj[key]=value,obj}function _classCallCheck(instance,Constructor){if(!(instance instanceof Constructor))throw new TypeError("Cannot call a class as a function")}function _possibleConstructorReturn(self,call){if(!self)throw new ReferenceError("this hasn't been initialised - super() hasn't been called");return!call||"object"!=typeof call&&"function"!=typeof call?self:call}function _inherits(subClass,superClass){if("function"!=typeof superClass&&null!==superClass)throw new TypeError("Super expression must either be null or a function, not "+typeof superClass);subClass.prototype=Object.create(superClass&&superClass.prototype,{constructor:{value:subClass,enumerable:!1,writable:!0,configurable:!0}}),superClass&&(Object.setPrototypeOf?Object.setPrototypeOf(subClass,superClass):subClass.__proto__=superClass)}Object.defineProperty(exports,"__esModule",{value:!0});var _extends=Object.assign||function(target){for(var i=1;i, without drag handlers. This will make this component effectively undraggable. Please attach `onDrag` or `onStop` handlers so you can adjust the `position` of this element.")}},{key:"componentDidMount",value:function(){"undefined"!=typeof SVGElement&&_reactDom2.default.findDOMNode(this)instanceof SVGElement&&this.setState({isElementSVG:!0})}},{key:"componentWillReceiveProps",value:function(nextProps){!nextProps.position||this.props.position&&nextProps.position.x===this.props.position.x&&nextProps.position.y===this.props.position.y||this.setState({x:nextProps.position.x,y:nextProps.position.y})}},{key:"componentWillUnmount",value:function(){this.setState({dragging:!1})}},{key:"render",value:function(){var _classNames,style={},svgTransform=null,controlled=Boolean(this.props.position),draggable=!controlled||this.state.dragging,position=this.props.position||this.props.defaultPosition,transformOpts={x:(0,_positionFns.canDragX)(this)&&draggable?this.state.x:position.x,y:(0,_positionFns.canDragY)(this)&&draggable?this.state.y:position.y};this.state.isElementSVG?svgTransform=(0,_domFns.createSVGTransform)(transformOpts):style=(0,_domFns.createCSSTransform)(transformOpts);var _props=this.props,defaultClassName=_props.defaultClassName,defaultClassNameDragging=_props.defaultClassNameDragging,defaultClassNameDragged=_props.defaultClassNameDragged,className=(0,_classnames2.default)(this.props.children.props.className||"",defaultClassName,(_classNames={},_defineProperty(_classNames,defaultClassNameDragging,this.state.dragging),_defineProperty(_classNames,defaultClassNameDragged,this.state.dragged),_classNames));return _react2.default.createElement(_DraggableCore2.default,_extends({},this.props,{onStart:this.onDragStart,onDrag:this.onDrag,onStop:this.onDragStop}),_react2.default.cloneElement(_react2.default.Children.only(this.props.children),{className:className,style:_extends({},this.props.children.props.style,style),transform:svgTransform}))}}]),Draggable}(_react2.default.Component);Draggable.displayName="Draggable",Draggable.propTypes=_extends({},_DraggableCore2.default.propTypes,{axis:_react.PropTypes.oneOf(["both","x","y","none"]),bounds:_react.PropTypes.oneOfType([_react.PropTypes.shape({left:_react.PropTypes.number,right:_react.PropTypes.number,top:_react.PropTypes.number,bottom:_react.PropTypes.number}),_react.PropTypes.string,_react.PropTypes.oneOf([!1])]),defaultClassName:_react.PropTypes.string,defaultClassNameDragging:_react.PropTypes.string,defaultClassNameDragged:_react.PropTypes.string,defaultPosition:_react.PropTypes.shape({x:_react.PropTypes.number,y:_react.PropTypes.number}),position:_react.PropTypes.shape({x:_react.PropTypes.number,y:_react.PropTypes.number}),className:_shims.dontSetMe,style:_shims.dontSetMe,transform:_shims.dontSetMe}),Draggable.defaultProps=_extends({},_DraggableCore2.default.defaultProps,{axis:"both",bounds:!1,defaultClassName:"react-draggable",defaultClassNameDragging:"react-draggable-dragging",defaultClassNameDragged:"react-draggable-dragged",defaultPosition:{x:0,y:0},position:null}),exports.default=Draggable},function(module,exports){module.exports=__WEBPACK_EXTERNAL_MODULE_2__},function(module,exports){module.exports=__WEBPACK_EXTERNAL_MODULE_3__},function(module,exports,__webpack_require__){var __WEBPACK_AMD_DEFINE_ARRAY__,__WEBPACK_AMD_DEFINE_RESULT__;!function(){"use strict";function classNames(){for(var classes=[],i=0;i1)for(var i=1;i, without drag handlers. This will make this component effectively undraggable. Please attach `onDrag` or `onStop` handlers so you can adjust the `position` of this element.")}},{key:"componentDidMount",value:function(){"undefined"!=typeof SVGElement&&_reactDom2.default.findDOMNode(this)instanceof SVGElement&&this.setState({isElementSVG:!0})}},{key:"componentWillReceiveProps",value:function(nextProps){!nextProps.position||this.props.position&&nextProps.position.x===this.props.position.x&&nextProps.position.y===this.props.position.y||this.setState({x:nextProps.position.x,y:nextProps.position.y})}},{key:"componentWillUnmount",value:function(){this.setState({dragging:!1})}},{key:"render",value:function(){var _classNames,style={},svgTransform=null,controlled=Boolean(this.props.position),draggable=!controlled||this.state.dragging,position=this.props.position||this.props.defaultPosition,transformOpts={x:(0,_positionFns.canDragX)(this)&&draggable?this.state.x:position.x,y:(0,_positionFns.canDragY)(this)&&draggable?this.state.y:position.y};this.state.isElementSVG?svgTransform=(0,_domFns.createSVGTransform)(transformOpts):style=(0,_domFns.createCSSTransform)(transformOpts);var _props=this.props,defaultClassName=_props.defaultClassName,defaultClassNameDragging=_props.defaultClassNameDragging,defaultClassNameDragged=_props.defaultClassNameDragged,className=(0,_classnames2.default)(this.props.children.props.className||"",defaultClassName,(_classNames={},_defineProperty(_classNames,defaultClassNameDragging,this.state.dragging),_defineProperty(_classNames,defaultClassNameDragged,this.state.dragged),_classNames));return _react2.default.createElement(_DraggableCore2.default,_extends({},this.props,{onStart:this.onDragStart,onDrag:this.onDrag,onStop:this.onDragStop}),_react2.default.cloneElement(_react2.default.Children.only(this.props.children),{className:className,style:_extends({},this.props.children.props.style,style),transform:svgTransform}))}}]),Draggable}(_react2.default.Component);Draggable.displayName="Draggable",Draggable.propTypes=_extends({},_DraggableCore2.default.propTypes,{axis:_react.PropTypes.oneOf(["both","x","y","none"]),bounds:_react.PropTypes.oneOfType([_react.PropTypes.shape({left:_react.PropTypes.number,right:_react.PropTypes.number,top:_react.PropTypes.number,bottom:_react.PropTypes.number}),_react.PropTypes.string,_react.PropTypes.oneOf([!1])]),defaultClassName:_react.PropTypes.string,defaultClassNameDragging:_react.PropTypes.string,defaultClassNameDragged:_react.PropTypes.string,defaultPosition:_react.PropTypes.shape({x:_react.PropTypes.number,y:_react.PropTypes.number}),position:_react.PropTypes.shape({x:_react.PropTypes.number,y:_react.PropTypes.number}),className:_shims.dontSetMe,style:_shims.dontSetMe,transform:_shims.dontSetMe}),Draggable.defaultProps=_extends({},_DraggableCore2.default.defaultProps,{axis:"both",bounds:!1,defaultClassName:"react-draggable",defaultClassNameDragging:"react-draggable-dragging",defaultClassNameDragged:"react-draggable-dragged",defaultPosition:{x:0,y:0},position:null}),exports.default=Draggable},function(module,exports){module.exports=__WEBPACK_EXTERNAL_MODULE_2__},function(module,exports){module.exports=__WEBPACK_EXTERNAL_MODULE_3__},function(module,exports,__webpack_require__){var __WEBPACK_AMD_DEFINE_ARRAY__,__WEBPACK_AMD_DEFINE_RESULT__;!function(){"use strict";function classNames(){for(var classes=[],i=0;i0&&void 0!==arguments[0]?arguments[0]:{};return _extends({touchAction:"none"},childStyle)}Object.defineProperty(exports,"__esModule",{value:!0});var _extends=Object.assign||function(target){for(var i=1;i0&&void 0!==arguments[0]?arguments[0]:"transform";if("undefined"==typeof window||"undefined"==typeof window.document)return"";var style=window.document.documentElement.style;if(prop in style)return"";for(var i=0;i1)for(var i=1;i