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Player Ragdolls #17

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sekwah41 opened this issue Feb 27, 2019 · 19 comments
Open

Player Ragdolls #17

sekwah41 opened this issue Feb 27, 2019 · 19 comments
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enhancement Something to add or be improved on task Task for a new feature or a change
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@sekwah41
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Make the code for spawning player ragdolls

@sekwah41 sekwah41 added enhancement Something to add or be improved on task Task for a new feature or a change Fabric labels Feb 27, 2019
@sekwah41 sekwah41 assigned sekwah41 and unassigned sekwah41 Feb 27, 2019
@sekwah41 sekwah41 added this to To do in Next update via automation Mar 24, 2019
@sekwah41
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Only layer renderers need to be done now

@caoqt1
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caoqt1 commented Jun 11, 2019

Hey sekwah, after your done doing player ragdolls, can you start working on making so the limbs and constraints wont go through each other and make it so the constraints has a limit. thanks!

@caoqt1
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caoqt1 commented Jun 11, 2019

what i am saying by limit is add it so the constraints can only go a certain limit.

@sekwah41
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I will continue this once the next few tweaks are done to advanced portals

@caoqt1
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caoqt1 commented Oct 11, 2019

Are you gonna continue this mod because its been 4 months already and the last update was in April when you added debug bounding boxes

@sekwah41
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Sorry I've been sidetracked with other projects and events. Yea we are going to be using this mod as a library in a few other mods and in sandbox (a mod API we are working on) it's just been a challenge of keeping myself organised

@caoqt1
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caoqt1 commented Oct 12, 2019

oh well i found a video showing your progress on player ragdolls on your twitter and yt and i just wanna say keep up the work, hope you get layers done, also try working on adding limits to constraints and make limbs not go through each other!

@sekwah41
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Already have an idea of the maths though im thinking of doing two different types of constraint 1 for more precision and one for general forcefields. Though for things like a neck i may need to even add a third one with rotations taken into account.

@caoqt1
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caoqt1 commented Oct 12, 2019

sweet, i just wish i had a jar file of sekc physics with player ragdolls lol

@sekwah41
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Try compiling the latest main branch and you should be able to see the current shoddy player rag-dolls xD

@caoqt1
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caoqt1 commented Oct 12, 2019

i do know how to compile with gradle but my damn java gives me a error

@caoqt1
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caoqt1 commented Oct 12, 2019

my javasdk*

@caoqt1
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caoqt1 commented Oct 12, 2019

Microsoft Windows [Version 10.0.17763.805]
(c) 2018 Microsoft Corporation. All rights reserved.

C:\Users\Owner>cd Desktop

C:\Users\Owner\Desktop>cd SekCPhysics

C:\Users\Owner\Desktop\SekCPhysics>gradlew

FAILURE: Build failed with an exception.

  • What went wrong:
    Could not determine java version from '11.0.4'.

  • Try:
    Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.

C:\Users\Owner\Desktop\SekCPhysics>

@UpcraftLP
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Use java 8, not 11

@caoqt1
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caoqt1 commented Oct 12, 2019

java SE or just java?

@UpcraftLP
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well you'll need a JDK (Java Development Kit) to compile it. for running, a regular JRE (Java Runtime Environment) is sufficient.

@caoqt1
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caoqt1 commented Oct 12, 2019

i am so confused. i just installed SE

@caoqt1
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caoqt1 commented Oct 12, 2019

FAILURE: Build failed with an exception.

  • What went wrong:
    Could not determine java version from '13'.

  • Try:
    Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.

C:\Users\Owner\Desktop\SekCPhysics>

@sekwah41
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Ive saved you the trouble as I've got the source code here https://share.sekwah.com/sekcphysics-0.2.0b1.jar

I also post testing versions on my discord I can give you the testers role if you want

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Labels
enhancement Something to add or be improved on task Task for a new feature or a change
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