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Create scene.{rotate|translate} #26

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philogb opened this issue Sep 9, 2011 · 2 comments
Open

Create scene.{rotate|translate} #26

philogb opened this issue Sep 9, 2011 · 2 comments

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@philogb
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philogb commented Sep 9, 2011

This would only be changing the camera position and recalculating the up vector.

@drewwells
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@philogb
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philogb commented Nov 17, 2011

Yes it does, but it's not implemented yet...

On Wed, Nov 16, 2011 at 5:51 PM, Drew Wells
reply@reply.github.com
wrote:

Does this also cover the issue discussed in this thread? http://groups.google.com/group/philogl/browse_thread/thread/34b2178e3db43a/ab62a602810b0173?lnk=gst&q=different+camera#ab62a602810b0173

If so, +1


Reply to this email directly or view it on GitHub:
#26 (comment)

Nicolas Garcia Belmonte - http://philogb.github.com/

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