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Visual logic is reversed #4

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yspreen opened this issue Sep 20, 2018 · 4 comments
Open

Visual logic is reversed #4

yspreen opened this issue Sep 20, 2018 · 4 comments
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enhancement New feature or request

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@yspreen
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yspreen commented Sep 20, 2018

If you don't read the text fully, from the visuals only you get the impression to flag all false fields, not all true ones.

The strictly equal fields are marked with a checkmark (good) which should be the opposite of a mine (bad).
So when those are no mines, surely all true fields are no mines, right? And thus you have to mark all other fields (the false ones) with a flag, because there is a mine under them.

The visuals for the results were also very confusing to me, and I think there should be a legend.

@slikts
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slikts commented Sep 20, 2018

There sort of is a legend; the score panels have a tooltip that explains what the icons correspond to – flags, hits and misses.

Flagging hundreds of fields would be very tedious, which should be a hint that it's not intended.

I suppose one solution could be to use some other icon than a flag to mark cells, but I'm not sure what icon would represent a potential checkmark. A checkmark with a question sign maybe.

@slikts slikts added the enhancement New feature or request label Sep 20, 2018
@yspreen
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yspreen commented Sep 21, 2018

I think changing the default checks would do the trick.
I would propose you stack two icons on top of eachother: Flag with 50% opacity and the checkmark on top

@yspreen
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yspreen commented Sep 21, 2018

Maybe like this?
image

@slikts
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slikts commented Sep 25, 2018

Thanks, I like this idea, but it might be difficult to implement well, since the emojis look differently in different systems. Maybe instead of having them overlap, they could be in the opposite corners of the cell.

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