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Please see comment for full details and a short test case.
In short, when scrolling the StandardTableView quickly, there are huge spikes in CPU and the frame rate drops to 0. This is happening even in a simple table with 100 rows of 6 text columns, which is demonstrated in the attached app. If you bump it up to 1000 rows you start getting complete UI lockups with Mac beach balls, and 10k rows is unusable.
The text was updated successfully, but these errors were encountered:
In 1.4.1 using the mouse wheel to scroll the list (or dragging the thumb) is smooth. In 1.5.0+ there are big jumps in lag, beachball timeouts, FPS = 0, etc.
Discussed in #3601
Please see comment for full details and a short test case.
In short, when scrolling the StandardTableView quickly, there are huge spikes in CPU and the frame rate drops to 0. This is happening even in a simple table with 100 rows of 6 text columns, which is demonstrated in the attached app. If you bump it up to 1000 rows you start getting complete UI lockups with Mac beach balls, and 10k rows is unusable.
The text was updated successfully, but these errors were encountered: