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绘制路径的顶点交叉绘制的时候,会出现如下图的情况, 对应的顶点数组points: [10, 55, 59, 55, 57, 51, 58, 56, 819, 265, 809, 255, 807, 251, 808, 256]
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现在的path算法只能支持简单多边形,这种有交叉的情况确实会有问题。把渲染模式改成2D试试?
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把渲染模式改成2D还是会有这样的问题
如果2D有问题,那就是按照这样的顶点规则生成的path本身就是这种效果?
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绘制路径的顶点交叉绘制的时候,会出现如下图的情况,
对应的顶点数组points: [10, 55, 59, 55, 57, 51, 58, 56, 819, 265, 809, 255, 807, 251, 808, 256]
The text was updated successfully, but these errors were encountered: