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This builds on #11569. Per #11569 (comment), it appears that
flush_local_render_effects
is unnecessary (at the very least, I can't figure out a test that fails if we remove it). It's possible that it was made redundant by the unification of render effects and pre effects, or by the fact that we now process effects in tree order.If we remove that, we can simplify some code and remove a bunch of indirection.